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Manor Lords Is Good, But Let’s Pump Our Brakes A Little

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It's got some good ideas, but it's also very unfinished

The post Manor Lords Is Good, But Let’s Pump Our Brakes A Little appeared first on Aftermath.



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Jagmas
8 hours ago
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Round Rock, Texas
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Two Popular Fallout 76 Builds To Stop You From Dying In The Wasteland

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Fallout 76 isn’t like Bethesda’s previous open-world RPGs. While those single-player adventures were somewhat forgiving campaigns that let you build your character however you wanted, the multiplayer spin-off is full of bullet sponge-y enemies that require you to focus on a particular skill set in order to survive the…

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Jagmas
10 hours ago
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Round Rock, Texas
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Nintendo issues takedowns against 20 years of Garry's Mod content, devs ask for your help "by deleting your Nintendo-related uploads and never uploading them again"

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Somebody at Nintendo has apparently just discovered the existence of the Steam Workshop, and the Garry's Mod devs are now scrambling to moderate 20 years worth of user uploads to make sure they're free of IP violations.

"Some of you may have noticed that certain Nintendo related workshop items have recently been taken down," the devs say in a Steam news post. "This is not a mistake, the takedowns came from Nintendo. Honestly, this is fair enough. This is Nintendo's content and what they allow and don't allow is up to them. They don't want you playing with that stuff in Garry's Mod - that's their decision, we have to respect that and take down as much as we can."

It seems it's quite a job, too, as the devs note "we have 20 years of uploads to go through. If you want to help us by deleting your Nintendo related uploads and never uploading them again, that would help us a lot."

I couldn't possibly begin to guess the full breadth of Nintendo-related add-ons people have uploaded for Gary's Mod, but a quick search for "Mario" on the Steam Workshop returns 5,624 results across 188 pages, and that's just one corner of Nintendo's IP library. Godspeed to the devs now forced to sort through all this.

Nintendo has famously been extremely protective of its IP, but its lawyers have seemed extra busy over the past year or two. There was the takedown of images for emulators, the death of the Zelda: Breath of the Wild multiplayer mod, and the lawsuit that killed Switch emulator Yuzu. With each new creation from the Nintendo fandom, we just have to keep hoping that Nintendo itself doesn't actually take notice of it.

Nintendo knows it can't prove emulation is illegal, but its latest tactic is very effective at knocking out sources of Switch piracy.



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Jagmas
10 hours ago
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Round Rock, Texas
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All the major Fallout factions explained

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Brotherhood of Steel battling NCR

Fallout’s wasteland stretches across the United States from the Pacific Ocean to the Atlantic, and as you might imagine, there’s a nearly endless supply of groups vying for control over bits of territory. 

Some Fallout factions have lengthy histories that explain how they've stretched across the US while others a local groups that only appear in one or two games. The Fallout TV show is giving some factions an overhaul, and it also seems to be getting ready to re-introduce Vault-Tec as fully fledged faction in the post-war era. The future of Fallout is still up for grabs, but here's what the biggest factions to date have been up to.

Fallout TV series Brotherhood of Steel knight
Screenshot via Prime Video YouTube

The Brotherhood of Steel

The Brotherhood is the most iconic faction in all of Fallout, and, yes, that’s mostly because of the armor. Brotherhood Knights don power armor and patrol the wastes, but they aren’t usually viewed as heroes. The faction was originally formed with the intention of hoarding pre-war technology to defend the world from another Great War. Different subsects have popped up across the United States with different ideals, but in general, the Brotherhood views itself as above the rest of the wasteland. It’s more concerned with advancing its own interests rather than protecting the people of the wasteland. 

Fallout: New Vegas promo image
Image via Bethesda Softworks

The NCR

The New California Republic is the largest post-war government that we’ve seen in the Fallout franchise. The NCR began in Shady Sands, a community built well after the bombs fell. Over more than a hundred years, it expanded to include other cities like the Boneyard, and eventually it moved into the Mojave Wasteland. The NCR is a fully functioning democracy that protects its territory, feeds its citizens, and even issues its own currency. After the events of the Fallout TV show, it seems like the NCR has lost quite a bit of power, but members of the faction are still out there trying to bring the nation back to full strength. 

President Eden of the Enclave in Fallout 3
Screenshot via Destructoid

The Enclave

The Enclave are often the villains of Fallout’s overarching story. Made from the remnants of the pre-war wealthy and political elite, the Enclave is supposed to be concerned with restoring America. Usually, the restoration takes the form of armed assault on wasteland cities and attempts at purging the wasteland of non-humans, like ghouls and super mutants. The Enclave has been defeated time and time again, and in Fallout 3 they were presumably destroyed for good. That said, the TV show seems like it's setting up a return for Fallout’s most notorious faction. 

Caesar’s Legion

Fallout: New Vegas introduced us to Caesar’s Legion, a Roman-inspired faction led by an authoritarian who’s modeled himself after the famous dictator. The Legion formed in Colorado, but it led a bloody assault west, capturing as much territory as possible until it reached the Hoover Dam in the Mojave. The Legion isn’t afraid to literally crucify anyone who disagrees with its harsh rules and rigid culture, and were it not for the NCR’s presence in the Mojave, the Legion probably would have taken over the New Vegas Strip. 

arcade gannon companion in fallout new vegas
Image via Fallout Wiki

The Followers of the Apocalypse 

First introduced in the original Fallout, the Followers of the Apocalypse are a do-gooder organization of doctors and scientists. The Followers are primarily concerned with helping wastelanders in need by giving out free medical care and spreading knowledge and education. Fallout: New Vegas followed the faction’s move east from central NCR territory into the Mojave Wasteland, where there was no shortage of people in need of its services.

X6-88 from Fallout 4 wearing sunglasses
Image via Fallout Wiki

The Institute

Located beneath the Commonwealth, The Institute is a secret organization of scientists living in an underground bunker that would put any Vault-Tec vault to shame. The Institute has advanced technology that could absolutely transform life in the wasteland, but as a faction, it’s more interested in hoarding tech to continue advanced research into human-like robots called Synths. 

Deacon from Fallout 4 leaning against a wall
Image via Fallout Wiki

The Railroad

The Railroad is an East Coast faction that tries to help Synths escape the Institute. When it finds runaway Synths, it offers to erase their memories, so they can easily hide away as a regular human inside one of the wasteland’s many settlements. The Railroad is vehemently opposed to the Institute, and players get a major say in which faction comes out on top during the events of Fallout 4

Preston Garvey in Fallout 4
Image via Fallout Wiki

The Minutemen

Once upon a time, the Commonwealth almost had a unified government that was brought together by a citizen’s militia called the Minutemen. That fell apart, but all hope isn’t lost. In Fallout 4 we help rebuild the Minutemen to unite the smallest settlement throughout the Commonwealth into a collective that looks out for each other. 

Fallout 76 update

The Raiders

There are too many distinct raider factions to list them all here. New raider groups like the Fiends and the Powder Gangers pop up everywhere people go in the wasteland, and the factions are linked mostly by shared experiences like imprisonment or lifestyle choices like, well, cannibalism. Some of the most powerful factions in the Mojave wasteland became the owners of the Strip’s casinos, and out on the East Coast a number of raider factions united over their common goal to take control of Nuka-World. 

The post All the major Fallout factions explained appeared first on Destructoid.

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Jagmas
10 hours ago
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Round Rock, Texas
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The Bird Flu Situation Is Not Looking Great

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Food and Drug Administration officials reported this week that lab tests have found genetic material from strains of H5N1 avian influenza in samples of store-bought pasteurized milk. Officials say these samples do not appear to contain live virus and that the commercial milk supply should still be safe. But the…

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Jagmas
10 hours ago
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Round Rock, Texas
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Zombie Blockbuster 28 Years Later Will Have Serious Star Power

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Director Danny Boyle and writer Alex Garland are not screwing around when it comes to their upcoming zombie film, 28 Years Later. Jodie Comer, Aaron Taylor-Johnson, and Ralph Fiennes are the first three actors who’ve joined the film, a follow-up to the cult classics 28 Weeks Later and 28 Days Later.

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Jagmas
10 hours ago
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Round Rock, Texas
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