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Guild Wars Reforged gets a hardcore mode, Guild Wars 2 sets its next content drop for February 3, 2026

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Still waiting to hear whether we’re getting a new Guild Wars 2 expansion next year and what it might look like? Keep waiting: The “holiday studio update” from the team doesn’t confirm anything on that front. In the memo, game director Josh “Grouch” Davis reiterates how well Visions of Eternity is going, albeit in his usual […]
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Jagmas
2 hours ago
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Round Rock, Texas
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That Time I Got Reincarnated as a Slime season 4 gets a huge update

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Now that One Piece is embracing the seasonal format in 2026, our relationship with Eiichiro Oda’s magnum opus will inevitably change. This is not to say that the slower-paced 26 anime episodes a year approach isn’t welcome or justified, but a sudden break in pattern is bound to create a nostalgic void.



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Jagmas
2 hours ago
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Round Rock, Texas
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Arc Raiders Is On Sale For The First Time Since Launch

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Arcraiders99

The extraction shooter is 20 percent off, just a couple of months since its release

The post <i>Arc Raiders</i> Is On Sale For The First Time Since Launch appeared first on Kotaku.



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Jagmas
4 hours ago
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Round Rock, Texas
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Dune Awakening goes over Chapter 3’s updates to endgame, dungeons, and augments, and answers player questions

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Are you ready for a Dune Awakening livestream about its upcoming Chapter 3 update that’s been chopped up into four separate videos? Then brace your sweet bippy because that’s just what we’ve got lined up. Or you could just read our summaries if you can’t devote your time to a small playlist of YouTube content; […]
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Jagmas
4 hours ago
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Round Rock, Texas
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Pluribus episode 8 answered the series' biggest question. Vince Gilligan explains.

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Ever since the pilot episode of Vince Gilligan’s science fiction show Pluribus, fan speculation has first and foremost revolved around two central mysteries. What does the hivemind that now links almost everyone on Earth actually want? And more directly: While the show is focusing on one scared, angry hivemind-immune woman navigating the new world order, what are the seven-billion-plus hiveminded people who aren’t dealing with her doing instead?



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Jagmas
4 hours ago
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Round Rock, Texas
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Larian lead says RAM shortage is affecting Divinity's development, calling for "a lot of optimization work in early access that we didn't necessarily want to do"

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As Larian Studios, the developer behind Baldur's Gate 3, cracks on with its work on the new Divinity game, CEO Swen Vincke reveals that the recent RAM shortage and spike in its cost might present a setback in the development of the team's upcoming title.

In a new interview with TheGamer, Vinckee explains that the ongoing RAM shortage (one that essentially boils down to AI model training) doesn't just have an effect on the gaming community – it also presents developers themselves with a problem. "Interestingly, another [issue Larian is facing] is really the price of RAM and the price of SSDs, and fuck, man – it's like, literally, we've never had it like this," admits the studio lead.

He continues, describing how the shortage and uptick in cost affect things for Larian. "It kind of ruins all of your projections that you had about it because normally, you know the curves and you can protect the hardware. It's gonna be an interesting one. It means that most likely, we already need to do a lot of optimization work in early access that we didn't necessarily want to do at that point in time. So it's challenging, but it's video games."

This makes sense – especially when you consider Vincke's assertion that Divinity will likely launch into early access first, much like Baldur's Gate 3 and past entries from the RPG series. According to the Larian boss, early access "causes extra development effort, but it leads to a better game, which is ultimately the goal of the entire exercise." It sounds as though the RAM debacle will only add to this "extra development effort," sadly.

Here's hoping it doesn't hinder things too much. Between this and the circulating controversy surrounding the supposed use of generative AI at Larian following Vincke's admission that the devs do employ the technology in the very early stages of a game's conception, things aren't exactly going smoothly for the RPG masterminds, it seems. Only time will tell how the shortage comes to a conclusion in the future, however.

Until then, I'll be counting down the days leading up to any sort of big Divinity release date reveal from Larian – there hasn't been too much said since the studio unveiled it at The Game Awards 2025, after all, and it's sure to be an absolutely massive title.

Baldur's Gate 3 director says "a lot has become lost in translation" since Divinity's announcement and the AI blowback that followed: "It would be irresponsible for us not to evaluate new technologies."



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Jagmas
5 hours ago
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Round Rock, Texas
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