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Path of Exile 2 just added yet another skill tree, because why the heck not

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A new Path of Exile 2 update just dropped, and Grinding Gear Games has outdone itself again, throwing an entire extra skill tree into the mix just for the sake of it. PoE's passive 'skill forests' have been synonymous with the action RPG since time immemorial - glimpsing its vast web of upgrade nodes was what first inspired me to install the original way back during its 2013 open beta. Since then, the introduction of ever-more paths to fill out has become a running joke of the developer, and now there's yet another, this time giving you more control over how its seasonal mechanic plays.





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Jagmas
5 minutes ago
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Round Rock, Texas
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Epic Games’ Tim Sweeney is trying to reinvent the metaverse (again) without calling it that

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You’d think that someone whose proclamations just seem to make gamers hate him would stop talking, but Epic Games’ Tim Sweeney, who recently presided over staggering layoffs because of his corporate management, will never stop talking. This time, he’s weighing in over on Invenglobal on why your games fail and why his MMOs will be […]
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Jagmas
6 minutes ago
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Round Rock, Texas
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Star Fox takes 2 hours to beat, but much longer long to master

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If you’ve never played Star Fox 64 before, you’re in for a treat with its glitzy new Nintendo Switch 2 remake. Star Foxgives the classic shoot-’em-up a cinematic makeover that makes it feel like you’re playing a Nintendofied Top Gun. Just be prepared for a shock if you’re used to playing modern games padded with content: the main Campaign can be cleared in under two hours. That’s how it was on the Nintendo 64, and it doesn’t change much with the addition of new cutscenes.



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Jagmas
6 minutes ago
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Round Rock, Texas
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Epic Games boss calls Steam AI disclosures "really irresponsible of Valve" as they make it "much, much, much harder for a game developer to have a chance of success"

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Fortnite developer and publisher Epic Games has been in the limelight for its creators' stance on generative AI – and it seems it'll continue to be, as CEO Tim Sweeney speaks on the topic once more, specifically in relation to what he calls Valve's "irresponsible" AI disclosures on Steam.

It comes up in a recent interview with PC Gamer, in which Sweeney explains how AI could be a valuable tool for smaller devs.

"If you have a game with a really unique look and feel, you need unique content, and AI is a path to getting that with a degree of economy that makes it competitive with Fab or scanning or other things, but works for a larger category of objects," states the Epic lead.

He refers to an example of making a flower pot model for a game. "The value is not in creating a perfect flower pot. It will be an absolute folly to spend a million dollars creating a flower pot, because the real value is in building the scene and building the game and building the narrative, and the gameplay, and making it awesome, and giving it a unique feel, and making something that appeals to gamers."

Apparently, this process – "giving it a unique feel" – can rely on AI use. And that, according to Sweeney, makes the attitude folks have toward AI "unfortunate" – as well as Valve's insistence that devs disclose whether they've used any AI in games released via Steam.

"If you want to launch a game, and get it as widely publicized as possible, you've got to put it on Steam so people can wish list it, and if you want to play it on Steam, then you have to get this Scarlet Letter of AI attached to your product."

Sweeney says that results in "a hater community trying to kill the game," going on to criticize the AI disclosures on Steam.

"I think it's really irresponsible of Valve. They shouldn't do it because it makes it much, much, much harder for a game developer to have a chance of success. You have to choose from either not using tools that can make you way more productive, and probably failing due to competition that does."

It's important to note that this isn't the first time Sweeney has shared this take. Last year, he said digital storefronts (like Steam) should drop "the AI tag" because "it makes no sense" when "AI will be involved in nearly all future production." He doubled down on this later, saying, "I hate to see Valve confiscate ever more opportunity from small developers." It's not an unpopular opinion among other Epic staff, either.

Stephanie Arnette, who serves as senior external development manager on Fortnite, stated that the goal of AI "is to make us more efficient" and not to "take all our jobs."

Suffice to say, that's not how many other devs (and consumers) feel… hence the so-called "hater community" Sweeney claims is out to get games with an AI disclosure on Steam. It's a hot topic right now, to say the least.

I doubt it'll stop being one, either, as generative AI penetrates more and more aspects of development – and, well, everything. I, for one, am very happy with Valve's system, though. Here's hoping it doesn't change.

Epic Games CEO Tim Sweeney says new multiplayer games flop because everyone's "already formed solid human networks in Fortnite, Call of Duty, Counter-Strike, and Apex Legends."



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Jagmas
6 minutes ago
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Round Rock, Texas
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‘Supergirl’ Reviews Have Some Writing Off James Gunn’s DCU Already

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Supergirl's poor reviews and Rotten Tomatoes score have some questioning James Gunn's DCU judgement, even if he's an excellent filmmaker himself.

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Jagmas
7 minutes ago
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Round Rock, Texas
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Grand Theft Auto 6’s Code In A Box Is Somehow Already Selling Out On PS5, And Scalpers Have Their Eye On It

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Ultimate Edition Vice City Style 04

A lot of people ready and willing to pre-order an empty plastic case

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Jagmas
9 minutes ago
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Round Rock, Texas
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