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Jagex Announce A Fourth RuneScape And Cartoon With MoistCr1tikal

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The long running fantasy MMO will receive a major new installment in the future, the first in the mainline series to take advantage of Unreal Engine

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Jagmas
2 hours ago
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Round Rock, Texas
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Star Wars Galaxies Legends brings back the Halloween-y Galactic Moon Festival on October 9

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Sure, there are plenty of things to be scared of in Star Wars Galaxies Legends. Rancors. Ewoks. Bree’s sprawling interstellar manufacturing empire, its beskar-clad fingers spreading across the galaxy in an ever-yawning grip. But from Friday, October 9th, through Monday, November 9th, there will be another reason to feel some terror: The 2026 run of […]
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Jagmas
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Round Rock, Texas
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RuneScape is getting a new character type that promises a fresh start, but existing players are wary of splitting the community up

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It's very easy to look at RuneScape Reignited's announcement blog or fancy trailer and assume it's a new upgraded version of the classic game—it certainly walks and talks like one, not dissimilar to the upcoming World of Warcraft: Forever. "Begin the journey anew with a year of restoration changes paving your path," et cetera. But it's actually a new character type in the existing RS3, and existing players aren't all convinced it'll be good for the MMO.

In fact, some of them have wheeled out the dragon-headed cannons for one of those Falador riots. People have gotten their yuks in: on X, PhosaniNex posted, "All 100 RS3 players in attendance for the final riot to end all riots, what a sight."

Nice little riot on w2 tonight
 from r/runescape

So, what is a Reignited character? Well, they'll all begin play with no progress and share an isolated economy, but they'll be able to play on existing worlds or new, Reignited-exclusive ones. Reignited and regular players can hang out together and form a clan, but they can't fight the same bosses or trade with one another. A dev blog states there will be no new updates exclusive to these new characters, and once you've selected a character type you can't switch.

In other words, it's sort of like creating an Ironman character, but not quite as lonely. While the announcement page promises the chance to play without unpopular systems like Treasure Hunter, that move away from microtransactions was actually announced at the start of this year. Rather than an overhaul unto itself, this seems more like a push to get new people trying RS3 without the fear of being 20 years behind on everything.

But for those who never left the game for OSRS, Dragonwilds, or even one of those non-RuneScape games, it feels like something that could split up the playerbase more—and while Jagex stated in the above dev blog that neither veteran or Reignited characters will be favored, some aren't convinced their progress will matter the same way anymore.

"What does everyone that has spent 1000s of hours gain by making a new account? Does this make all previous progress worthless," Reddit user RiquaaLz posted on the game's subreddit. "It's already very hard to find enough players to do group content, this is just going to fragment the player base even more." That thread has around 1,500 upvotes currently. "I am not starting over bruh this game is waaaay too grindy for that," reads a comment from Last-Horror9563.

The response is interesting to behold, personally, as someone who hasn't spent much time in the true, original RuneScape since it looked like the game people now call Old School RuneScape on Miniclip. A fresh start certainly sounds appealing to me, though I'm not sure the state of the leaderboards or the Grand Exchange are what have kept me from trying RS3 all these years. Whether this gambit will resuscitate RS3 as RS4 looms and OSRS continues to pile on new features, time will tell.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
2 hours ago
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Round Rock, Texas
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Dynasty Warriors producer would rather make new games than more remasters

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Dynasty Warriors producer Tomohiko Sho says he'd rather spend what's left of his career making new games than more remasters of his old ones.

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Warlock: Dungeons and Dragons Studio Focused on Making Spells “OP” and “Fun” First

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One of the least expected reveals at Gamescom Opening Night Live was Warlock: Dungeons and Dragons. As the first new title in the universe after Baldur’s Gate 3, it quickly set itself apart in terms of gameplay, opting for an action-adventure approach. But what’s even more intriguing is the approach to magic.

Anyone who’s spent any time with Dungeons and Dragons will know that there are some very broken spells like Simulacrum and Silvery Barbs. And while it prompted a “That’s too powerful,” response, Invoke Studios head Dominic Guay told EDGE magazine (transcription via GamesRadar) that, “At some point we had to say, ‘No. Make it OP first, make it fun, and then we’ll balance it.'”

One example is how Black Tentacles won’t do much to restrain an ogre, but it can work wonders when cast on its weapon since it’s too preoccupied with freeing it to notice all the harm you’re inflicting. Guay also revealed that you won’t choose spells from a list, but rather combine different button presses to perform them. “Once you get the hang of it, you’re able to chain melee attacks, spell, spell, spell, and think on the fly. We always wanted that real-time expression of magic instead of something that feels a bit slower.”

It also captures the protagonist, Kaatri’s personal growth. “The player will learn to be a warlock at the same time as the character. You’ll gain more spells pretty fast on your journey, but you need that onboarding because we’re doing things differently on the controller than some other games.”

While much of this may sound familiar to your average action-adventure fan, Invoke previously confirmed Warlock wouldn’t feature any waypoints to encourage exploration. Considering how controversial excessive handholding has been in video games, more recently exploding due to Marvel’s Wolverine, it’s a welcome move. Don’t expect a branching story like Baldur’s Gate 3, however.

Warlock: Dungeons and Dragons launches in 2027 for Xbox Series X/S, PS5, and PC.

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Jagmas
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Forget Star Wars Movies, the Franchise’s Future Belongs to Video Games

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Word broke this week that Lucasfilm was reportedly ramping up for Star Wars - Episode X, a direct continuation of the mainline “Skywalker Saga” and the Rey storyline. Simon Kinberg, who worked closely with Lucasfilm in the early days of Episode VII, developed Star Wars Rebels with Dave Filoni, and also wrote several Fox X-Men movies before directing Dark Phoenix, will pen the screenplay. Jon Watts, maker of three Spider-Man movies and the so-so Star Wars TV series Skeleton Crew, will direct. Get excited?



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