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Guild Wars 3 hopes to solve the problem that made me quit Guild Wars 2 after thousands of hours with the series

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I'm thrilled by the announcement of Guild Wars 3, but there's a little voice in my head that keeps whispering "you know you won't have time for a new MMO." It's a fear that ArenaNet seems keenly aware of as it begins to set expectations for the sequel, which plans to begin beta testing in 2027.

In a blog post this week, ArenaNet laid out several things that it believes are the "core philosophy" of Guild Wars 3: no subscriptions, no pay-to-win, respecting your time, and evolving the MMO genre.

"Historically, MMO engagement has been viewed as an experience like a second job, where players spend large amounts of time preparing to have fun before they can actually engage in the fun parts," ArenaNet says. "Only have thirty minutes to play? Don't play an MMO; you'll need that time just to organize your inventory, figure out what content you're going to play, get your character set up, and—oh, no! Time's up, and you haven't even begun the gameplay yet."

The "preparing to play" problem, specifically inventory organizing, is exactly what made me drift away from Guild Wars 2 after its Path of Fire expansion despite having thousands of hours in the original Guild Wars and probably double that in GW2. Every time I logged in I would find my bags stuffed with Halloween tonics, miscellaneous currencies, and all sorts of other consumables whose purpose I couldn't recall. It felt like I needed to clean my room before I was allowed to have fun. Eventually I stopped logging in.

ArenaNet has gotten the message that managing a slew of currencies from the past decade of expansions and story updates is one of the biggest pain points for GW2 players, lapsed or otherwise.

"We want you to feel good about the time you invest, whether you're playing every day, only have an hour or two every week, or are coming back after a long break from the game," it says.

ArenaNet says it approaches MMO design by identifying a problem with MMOs as they currently exist and building a solution. It's true that my problem with most MMO options right now is that they're all trying to lay claim to the same precious few hours I've got between work and bedtime.

If ArenaNet's answer to that really is a snappier MMO with less homework, I'll be excited to see it. I can't help but think of the end of new content updates for Destiny 2, sometimes affectionately called a "dad game" for its (relatively) low-stress, drop-in qualities. I wasn't ever a Destiny gal, but I'd be psyched by the rise of a "mom MMO" equivalent.

Best MMOs: Most massive
Best strategy games: Number crunching
Best open world games: Unlimited exploration
Best survival games: Live craft love
Best horror games: Fight or flight



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Jagmas
1 hour ago
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Round Rock, Texas
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The Internet Seems To Have Found A Very Familiar Face In Baldur’s Gate 3

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Baldur's Gate 3 is an absolutely massive game, and as such, I've come to terms with the fact that we're simply never going to find every single reference, Easter egg, wink, and nod developer Larian has tucked away within its code. In many ways, there's something exciting in knowing that, despite sinking 400+ hours into the game, there is inevitably going to be something that surfaces and surprises me. That said, I can't say I was expecting anything quite like this "one more thing."

Following a post in which a BG3 player used a camera mod to zoom in on the game's title screen---the caption of which reads, "Who are these people bro?"--going viral, several X users rushed to the comments to suggest exactly who they thought one of the figures showcased might be: Geoff Keighley.

https://twitter.com/folvann/status/2067033861091987469?s=46

A long-time figure in the gaming industry, these days Keighley is best known as the founder and host of The Game Awards and Summer Game Fest--oh, and the man who the internet briefly thought had "divorced" game developer Hideo Kojima. While it was funny enough to see just how many X users jumped into the comments to suggest the NPC was, in fact, Keighley, the whole situation was made even better when Keighley himself weighed in on it earlier today.

https://twitter.com/geoffkeighley/status/2067211638743216627?s=20

Whether that eyes emoji means Keighley was in on it, or is just as shocked as we are, is anyone's guess. Regardless, it's amusing that Keighley himself sees the similarities. Developer Larian also weighed in on the discussion, responding with a cheeky, "That's John Larian."

https://twitter.com/larianstudios/status/2067195057908728262?s=20

Regardless of if this NPC is Keighley, "John Larian," or based on someone else entirely, it's pretty neat that someone went through the trouble of zooming in and giving a face to these once-indiscernible figures. That said, don't expect the return of this guy anytime soon.

According to Larian, the studio is not interested in returning to Dungeons and Dragons' Forgotten Realms--the land in which Baldur's Gate 3 is set. According to CEO Swen Vincke, doing so would be "literally the opposite of what Larian is about." Currently, the studio is hard at work on the next entry in its Divinity series, simply titled Divinity. The game was revealed at last year's The Game Awards, and made quite the stir due to its orgy- and violence-filled trailer.



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Jagmas
1 hour ago
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Round Rock, Texas
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Marvel's Spider-Man 2 is getting its first update in over a year as Insomniac brings Spidey's Brand New Day suit to PS5 and PC

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Marvel's Spider-Man 2 seemed to have been put to bed as developer Insomniac switched its focus to the upcoming Marvel's Wolverine, but apparently there's at least one more surprise in store. Alongside the release of today's Spider-Man: Brand New Day trailer, Insomniac revealed that Spidey's new look is coming to the game in a free update on PS5 and PC.

"Get a fresh start in Marvel's Spider-Man 2," the studio exclaims in a tweet. "Swing across skylines in Peter Parker's 'Fresh Start' suit inspired by the upcoming film, Spider-Man: Brand New Day, in theatres July 31! The suit will be available in-game via update July 28 on PS5 and PC at no additional cost!" You can get a very brief look at the new suit at the end of the trailer below.

The game already features an array of suits paying tribute to Spider-Man's varied appearances across different media, including designs inspired by both the Sam Raimi films and the modern MCU movies. But this update is particularly notable simply because it's the first major change to the game in over a year.

In fact, the last update of any kind for Spider-Man 2 appears to have been a May 2025 hotfix for the PC version. That version, of course, launched some time after the PS5 original, and brought with it the sad news that no story DLC was planned for the game, despite some seemingly obvious teases for it in one of the side stories.

With that in mind, it's notable that Spider-Man 2 is getting what's likely its final update in time for the upcoming film. Any excuse to go swinging through digital NYC again is a good one in my mind.

These are the best Marvel games of all time.



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Jagmas
1 hour ago
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3D Realms Co-Founder Believes Layoffs Have Begun At Zenimax Studios

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According to the co-founder of 3D Realms and Apogee, Xbox is already starting layoffs at ZeniMax, among other studios.

The post 3D Realms Co-Founder Believes Layoffs Have Begun At Zenimax Studios appeared first on Insider Gaming.

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Jagmas
2 hours ago
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1666: Amsterdam's terrible demo shows AI is only part of the problem

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1666: Amsterdam, an upcoming historical action-adventure game, was re-revealed at Summer Game Fest 2026. You'd be forgiven for forgetting it exists though, because it was originally a THQ title that began development in 2011, before the studio declared bankruptcy. Patrice Désilets, a former creative director at THQ and at Ubisoft for the first two Assassin's Creed games, founded Panache Digital Games and resumed development on 1666: Amsterdam.



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Jagmas
4 hours ago
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Round Rock, Texas
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New Dispatch update tones down censorship on Switch

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When Dispatch launched on Nintendo Switch in January 2026, it came with a rather clunky, inelegant surprise: big black boxes censoring things like butt cracks, Toxic's free-flying green dong, and even Sonar giving Robert the middle finger. Developer AdHoc Studio is toning some of the severity of that censorship down in a free new update and apologized for not being transparent about what Switch players could expect at launch.



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Jagmas
4 hours ago
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Round Rock, Texas
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