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Fallout Season 2 Is Now Coming Sooner

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Prime Video's Fallout TV series will no longer release its second season on December 17--but it hasn't been delayed. The streamer has announced that Season 2 will now premiere on Tuesday, December 16, which is one day earlier than expected, and it will debut at a different time of day.

Season 2 will now premiere on December 16 at 6 PM PT / 9 PM ET. It was previously set to debut at 12 AM PT / 3 AM ET on December 17. Whether or not the scheduling update for the Season 2 premiere has any effect on when the following seven episodes will arrive is unknown.

As announced previously, Fallout Season 2 will release new episodes weekly as opposed to all at once like with Season 1. For Season 1, some people enjoyed having all episodes release at the same time so they could binge the series. Others said they wished it was released weekly to give them time to digest.

Continue Reading at GameSpot

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Jagmas
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UTA Signs ‘The Black Phone’s Madeleine McGraw

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EXCLUSIVE: Madeleine McGraw, one of the breakout stars of Universal and Blumhouse’s supernatural horror franchise The Black Phone, has signed with UTA for representation in all areas. Directed by Scott Derrickson from scripts written with C. Robert Cargill, The Black Phone films adapt the short story by Joe Hill from his collection 20th Century Ghosts. […]

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Fortnite chapter 7 just added Bigfoot as an NPC, but why?

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Fortnite's new chapter has introduced a bunch of new elements, from quality-of-life upgrades to the ability to become a boss after you defeat them, giving you special powers and the ability to call upon two NPCs to serve as your bodyguards. The latest novelty, though, doesn't really change anything about gameplay. And yet, it might end up being more important than anything else this season. Bigfoot has arrived in Fortnite.



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Samsung will reportedly announce the end of SATA SSD production next year, multiple industry sources suggest, adding to our memory pricing woes

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Let's say you have this friend, right? And let's say they took one look at the current memory pricing apocalypse, and the knock-on effect it's having on NVMe SSDs, before scoffing, "Well, I'll just pick up some SATA drives—I'll save money, then!" Well, this friend of ours might want to get a hustle on, as these may become pricier and harder to find very soon.

Why? Samsung may announce as soon as January that it will be ceasing production of SATA SSDs—at least, according to the multiple industry sources that gaming and tech news channel Moore's Law Is Dead claims to have spoken to. This report predicts that the winding down of SATA SSD production will contribute to already rising storage prices over the next two years.

The Moore's Law Is Dead report reasons that, with so much of system and storage memory stock being eaten up by the rapidly expanding AI industry, it makes sense that Samsung would move away from more budget consumer fare like SSDs with a SATA interface. In fact, Samsung announced it was partnering with Nvidia on an 'AI Megafactory' back in October.

But besides the current AI-dominated landscape, NVMe SSDs can also be cheaper to produce while also reaching speeds unimpeded by their interface of choice. SATA interfaces enjoy a theoretical top speed of 550 MB/s or so, effectively bottlenecking any speedier NAND that may be housed within. With AI taking a bite out of the NAND apple, it's not hard to see why Samsung would rather put its supply to better, more profitable use elsewhere.

Along similar lines, SATA shells are just one more manufacturing cost for companies like Samsung to worry about. On the other hand, the 'what you see is what you get' design of NVMe drives may be more fragile, but it is also vastly more appealing to a manufacturer's bottom line.

Crucial DDR5-5600 2x16GB memory kit close up

(Image credit: Future)

Samsung isn't the only company that's made the headlines by bailing out of a much-loved market, either. Just a few weeks ago, Micron announced that it will shut down its Crucial consumer product line (DRAM, NVMe SSDs, and SATA SSDs) early next year.

However, the Moore's Law Is Dead report says it's not all doom and gloom, positing that the memory apocalypse won't necessarily continue past 2028 like some other predictions suggest, with prices potentially dropping towards the very end of 2026. The reasoning is that locally hosted AI apps will become much more in-demand and widespread around 2027, therefore requiring all the beefy memory hardware currently experiencing a shortage to be redirected to the production of consumer devices once more.

Either that or AI fails to make this consumer-focused pivot, and the swirling bubble of circular investments pops very dramatically. However, if this latter scenario plays out with a bubble one market analyst described as four times the size of the subprime mortgage bubble that led to the 2008 global crash, then a memory shortage may be the least of anyone's concerns.



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Runescape Dragonwilds' first major update is one big poison swamp, but at least we get mounts

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If you've never heard of Runescape Dragonwilds before, forget everything you thought you new about Runescape. Okay, maybe not the fantasy adventuring. Or the multiplayer. But you'll be leaning on your survival instincts more than your MMO grinding skills when it comes to exploring the continent of Ashenfall. Dragonwilds' first major update, Fellhollow, promises more of the same as we explore the eponymous new region. From new quests and enemies to an explosive boss fight, here's what you can expect from the gargantuan update.

Read the full story on PCGamesN: Runescape Dragonwilds' first major update is one big poison swamp, but at least we get mounts



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Techland is hiring for "a new online experience in the Dying Light franchise" just three months after launching The Beast

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While Techland has a storied, 25-year history making all manner of games, the last decade has been defined by Dying Light. With the release of Dying Light The Beast in September, it's now three successful entries deep into one of the best zombie games series around, but its attempts to diversify took a hit earlier in the year when it canceled two upcoming projects mid-development. However, Techland didn't lay any employees off, instead moving them to other teams and stating it still had "a number of games in [its] pipeline." Now, we may potentially be seeing early signs of one of them, as a job posting on the developer's website mentions "a new online experience in the Dying Light franchise."

Read the full story on PCGamesN: Techland is hiring for "a new online experience in the Dying Light franchise" just three months after launching The Beast



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