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It's been an incredible few weeks for game companies making avoidable mistakes they immediately back down from

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The year has started with an impressive string of boneheaded moves from game publishers. The particulars are different, but they're connected by how predictable, and therefore avoidable, they were. Here are the biggest recent hits on the 2024 wall of shame:

  • Helldivers 2 suddenly insisted that its millions of PC players make and connect PSN accounts to keep playing. The requirement had been previously announced, but caught the Steam audience by surprise. It has since been taken back.
  • Escape from Tarkov announced a new $250 edition that included an exclusive PvE mode, even though owners of a $150 version were previously promised access to all future DLC. They reconsidered.
  • Fallout 4 got a big "next-gen" patch that, on PC, didn't do much except break a lot of mods and force the fan creators of Fallout: London to delay their release. (This is the only one where there was no subsequent backtracking.)
  • Hearthstone tripled the effort required to complete Weekly Quests, but only increased the XP reward by 20%. After players called out the increased grind, Blizzard dialed things back, although not all the way.

It isn't always obvious when a gaming company has stumbled into a beehive it could've avoided and when it decided that walking face-first into a ball of stingers was a good idea, actually. Maybe whoever's in charge of raising Hearthstone engagement numbers knew that tripling the quest requirements would make everyone mad, and planned all along to concede by 'only' doubling them. Machiavelli walks among us?

Maybe, but the other examples don't really suggest 4D chess. Tarkov's blunder might've sent droves of players to new competitor Gray Zone Warfare, and the whole Helldivers 2 thing amounted to a lot of angry noise and no benefit to Sony. The ill-timed Fallout 4 patch seems like a net negative, too—just bad feelings at a time when the series is celebrating a successful TV show.

The simplest explanation is that these decisions were made by people who were too out-of-touch with players to foresee these very foreseeable outcomes. And I do think they were foreseeable, not just with the benefit of hindsight. We did foresee one of them: "I'm sure this'll go down smooth," Harvey wrote sarcastically when the Helldivers 2 PSN deadline was announced last Friday.

At the heart of all these controversies, I think, is that people really hate it when they feel like the terms have been changed under their feet after they've already become invested in a thing.

If it ain't broke, break it

Helldivers 2 players were happily squashing Terminids when, suddenly, they were told they had to go make a new account with another service. Worse, Sony said that it was for their own good, which felt patronizing, and worst of all, the publisher made out like it had done them a favor by calling the previous three months a "grace period." There was no better way to guarantee that people would get really mad than to say, more or less, 'No, see, the terms didn't change, you just didn't pay enough attention to the fine print.' 

I can see Sony's side: Lots of Steam games require a second account, and people don't riot about all of them, and I'm sure the requirement really would simplify its cross-platform moderation job. But the reaction wasn't mainly about the inconvenience. It was about that inconvenience being introduced after Helldivers 2 had already become the year's best-selling game. You're not going to convince anyone that making a PSN account is necessary for their safety three months in, and knowing how protective people are about their Steam experience, the review bombing was entirely predictable. (I shudder to think about what it would've been like if they'd insisted everyone make an Epic account.)

Let us spare a thought for all the folks at these companies who looked at the length of the ramp and the size of the gap and said "this seems like a bad idea" while someone else stepped on the gas.

It takes real commitment to change the status quo. Among last year's biggest controversies were D&D planning to change its license agreement (walked back) and Unity introducing a new fee structure (CEO resigned), but it doesn't have to be anything that serious: When Blizzard tried to change the name of Battle.net to "Blizzard App" in 2017, everyone said no, you can't do that, and so they changed it back.

The Fallout 4 patch was the least dramatic of these recent blow-ups, but didn't have to go down like it did: the short notice and no beta period took the ground out from under a modding community that had grown used to stability. Tarkov's snafu was the worst: There's no world where promising all future DLC for $150 and then later defining DLC so that it doesn't include a new mode wasn't going to cause a riot. And Hearthstone's grind increase was a naked attempt to increase weekly playtime by altering a system players had grown accustomed to.

Every company will make mistakes, and maybe snarls like these are inevitable, but you do get the feeling that at least some of them could've been avoided if publishers spent "a bit more energy listening to the voices within their own studios who warn them when these decisions are obviously going to land appallingly," as Tim put it when writing about the Hearthstone controversy.

Now that the flames are dying down, let us spare a thought for all the folks at these companies who looked at the length of the ramp and the size of the gap and said "Hey, this seems like a bad idea" while the person in the driver's seat stepped on the gas.



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Jagmas
3 hours ago
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Fortnite Chapter 5 Season 3: Start Date, Collabs, Leaks, Rumors, And Everything Else We Know

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As Fortnite's latest big collaboration with Star Wars kicks off, we're entering the late stages of Chapter 5 Season 2. There are only a few weeks left before we move on to Season 3, and whatever that may bring us. But we're not to the point yet where Epic Games is teasing the new season--there's plenty of Star Wars content to promote right now, and the official hype train for Season 3 won't get underway until the May The 4th party wraps up in a couple weeks.

And that means that we officially know very little about what's in store for us next season. But that's not the same as knowing nothing. We've got a couple of things we know will happen, as well as lots of rumors and potential leaks about some other things, including some major new collabs.


When does Fortnite Chapter 5 Season 3 start?


Currently, Season 2 is slated to end on May 24, which is a Friday. Usually, that means that Fortnite's season will end very early in the morning on the 24th in the US, around 4 AM ET, and then the game will go down for maintenance for several hours.

If all goes as planned, Season 3 will begin several hours later on the morning of May 24. But we're not making any promises on that--Season 2 had a very messy launch that saw Fortnite stay offline in maintenance for nearly a day.


What we know for sure is coming in Fortnite Chapter 5 Season 3


The only thing that has been announced for next season is the long-awaited integration of Fall Guys into the Fortnite ecosystem. We don't know what all that will entail, but it's expected that Fall Guys will be playable inside Fortnite in some manner as a UEFN creation, that UEFN creators will be able to use Fall Guys props in their own games, and that there will be Fall Guys-related stuff in battle royale modes as well. Though all this may not happen at the same time.

Other than that, the only other certainty is that Season 3 will give us Fortnite's annual summer event in July.


Fortnite Chapter 5 Season 3 leaks and rumors


Recently, Epic's alleged roadmap for the Fortnite ecosystem in 2024 emerged from the bowels of the internet, and it gained a lot of credibility in the eyes of the community when its prediction that Billie Eilish would be the next Fortnite Festival icon turned out to be correct. Since it's a roadmap for the whole year, it's got some big potential details about Chapter 5 Season 3.

First, the roadmap's image for the summer season is a Mad Max-looking loading screen, and there have been separate leaks about vehicular combat--May 24 is also the day that Furiosa hits theaters, so it certainly makes sense. It also lists a Pirates of the Caribbean collab during this period, so maybe the long-rumored Jack Sparrow skin could be the bonus skin in the battle pass.


Fortnite Festival Season 4


Image credit: Getty Image/Ethan Miller

A new season of Fortnite Festival will begin on June 13, just a few weeks into Chapter 5, Season 3. We've got no information or rumors about it, save what the alleged roadmap says: Metallica is Season 4's featured artist.


Rocket Racing in Chapter 5 Season 3


Rocket Racing is currently in the midst of its first season of content, Neon Rush, and it's safe to expect major updates in the next few months as Epic continues to support its fledgling racer. The alleged leaked roadmap seems to indicate that the next Neon Rush-level update will kick off a volcano theme.

Separately, there's a rumor that battle royale players will soon be able to customize SUVs the same way they currently can with sports cars, which should also apply to Rocket Racing, allowing some of Rocket League's boxier car types to finally cross over.


Lego Fortnite in Chapter 5 Season 3


Lego Fortnite has begun its summer season already with this Star Wars event--Fortnite's new Star Wars-themed Lego Pass and Star Wars story content will run until late July.


Fortnite Chapter 5 Season 3 collabs


As mentioned above, the alleged 2024 roadmap lists collabs with Pirates of the Caribbean and Metallica, while also hinting that the season will be themed around post-apocalyptic car chases--which probably means Mad Max, if it's legit.

Beyond those, Fortnite leakers and dataminers have been indicating for a while that new waves of My Hero Academia and Jujutsu Kaisen cosmetics are on the way. But it's doubtful any of that will hit the item shop during this Star Wars takeover, so they're prime candidates for Season 3 collabs. Jujutsu Kaisen was the subject of last summer's mini pass event, for what it's worth.


We'll add more rumors, leaks, and official news here as it all comes in.




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Jagmas
9 hours ago
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Hades 2 already has more "environments, foes, and fully-voiced characters" in Early Access than the full version of the first game

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Hades 2 surprise launched into Early Access today, and it already has more content than the full version of the first game.

Of course, it isn't uncommon at all for a video game sequel to be bigger than the game it's following - in fact, that's pretty much the baseline expectation - but it is notable that Hades 2 only just launched in Early Access and is already packing more content than the first game.

"Hades 2 in early access already has more environments, foes, and fully-voiced characters than the full version of the original Hades game," reads a FAQ on the Hades 2 Steam page. "But it isn't complete, and key areas, characters, foes, narrative events, and systems are still to come."

According to an in-game roadmap, among Supergiant's plans for Hades 2 Early Access are new weapons, regions, and ways to customize the hub area, and it sounds like there's much more in store for players leading up to the full launch.

As ever, we don't know how long it'll be before Hades 2 gets its 1.0 update, but Supergiant says it expects its Early Access run to last "at least through the end of 2024 in order to build out the remaining content we have planned." In the meantime, the Early Access version's first big update is already in the works, although it'll "take some months" before it's ready.

Our Hades 2 Early Access review notes the "sheer increase in scope" from the first game to the sequel and lauds the follow-up's "far grander narrative ambition." And in case you can't decide whether to jump in now or wait for the full release, this snippet from our review could be the deciding factor.

"Hades 2 has grabbed me with everything it's got," writes GR+ news editor Ali Jones. "It's sunk its teeth, hooks, and claws into me alongside any other lacerating appendage that Greek mythology can think up. Developer Supergiant Games presents the genre's 'one more run' loop so impeccably that I don't want to be at work, I don't want to go to bed, I just want to take on Chronos again."

If you are hopping in and you're stuck on the sequel's first big obstacle, don't miss our guide on how to beat Hecate in Hades 2.



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Why Miss USA 2023 Noelia Voigt Relinquished Her Title

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Noelia Voigt, 2024 Noelia Voigt has taken off her crown for good. The 24-year-old announced she was resigning from her role as Miss USA 2023 to focus on her mental health. "I realize this may come as a large shock...
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PlayStation Reversing Course On Helldivers 2 Is Both Smart And A Sign Of How Inept It Is

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Last week, Arrowhead Studios announced that an upcoming update to its hit co-op shooter Helldivers 2 would require existing PC players on Steam to make a PlayStation Network account to continue playing. If they didn’t, they’d lose access to their Helldivers accounts, and that news did not land well. The move was bad…

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Helldivers 2 players knew how to mobilize against Sony after training in-game

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Two helldivers standing next to each other in Helldivers 2. They have small spotlights on them because they just had a great victory. They’re also wearing two different suits of armor.
Image: Arrowhead Game Studios/PlayStation PC LLC via Polygon

Following Major Orders is just the first step

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