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Your Favorite Social Media Psycho Is Back in Killer Sequel ‘Influencers’

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Influencers Topart

Kurtis David Harder’s follow-up to his 2022 horror hit stars Cassandra Naud as a shifty, seductive, tech-savvy villain.

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Jagmas
24 minutes ago
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Round Rock, Texas
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Garlic Mouth Wash? The Science Says Yes

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Mouth Wash And Garlic

Researchers reviewed existing evidence on whether mouthwash with garlic extract could be a viable alternative for the current golden standard.

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Jagmas
2 hours ago
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Round Rock, Texas
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Bellwright’s Biggest Update Yet Adds An Expansive New Map To The Game

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More than 18 months on from Bellwright’s Early Access release, Donkey Crew’s hit survival RPG is about to get its biggest update yet. One that not only adds new details to its existing map, but an update that introduces a whole new area to the game once you’re done questing in Karvenia.



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Jagmas
2 hours ago
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Round Rock, Texas
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The mystery of The Game Awards statue in the desert may be solved, and I have to admit I did not see this one coming

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The big mystery of the big Game Awards statue in the desert may be solved, and if the sleuthing is correct it does not herald the announcement of a new Elder Scrolls Online expansion. It looks instead to be a tease for the next game from Baldur's Gate 3 developer Larian.

Before Larian became known to the world as the developer of Baldur's Gate 3, you see, it was known to RPG nerds as the developer of the Divinity games. The series goes all the way back to 2002 with Divine Divinity, Larian's second game, and stretches to the 2017 release Divinity: Original Sin 2, one of the best RPGs to come along in years and recipient of our 2017 Game of the Year award.

Which brings us to now. As noticed by MP1st, a new European trademark filing for something called Divinity was made today by a German law firm that's previously filed trademark applications for other Larian games.

(Image credit: Larian Studios (via EUIPO))

Where things really take a turn, though, is in the appearance of a separate filing, made at the same time by the same firm, that doesn't carry the name but does look awfully familiar:

Image from 2025 Divinity trademark filing in Europe

(Image credit: Larian Studios (via EUIPO))

Cast your memory back to that big statue in the desert, and then dare to compare—that tentacled-eyeball-thing in the middle is a spot-on match for the Larian trademark filing.

A third image was included in another simultaneous filing—I don't recognize it, but it's been a long time since I played a Divinity game so the floor is open to anyone who might be able to place it.

(Image credit: Larian Studios (via EUIPO))

So it sure looks like something is cooking on the Divinity front, although all of this is purely speculation: I haven't heard a peep about what Larian is getting up to for its next project, except that it's not going to be Baldur's Gate, it is going to be "crazy ambitious," and if we're lucky we'll see it before 2030. Oh, and there are two of them.

I will remind everyone, however, that this isn't the first time speculation about a new Divinity has cropped up: Back in May the Larian account on X briefly changed its handle from @larianstudios to @divinity, although Larian publishing boss Michael Douse said at the time that it was just some meaningless internal work and nothing to get wound up over.

Douse had nothing to say about this most recent trademark filing, although he did share some thoughts on X about a completely separate and unrelated matter that obviously has nothing to do with anything that's happened today:

(Image credit: Michael Douse (Twitter))

It'll be very interesting to see how Larian fares with unleashing its own original RPG world on an audience that knows it mainly, or exclusively, for Baldur's Gate 3. D&D is instantly recognizable and has a marketable heft that Divinity simply cannot come close to—but as Justin Wagner correctly noted earlier this year, Baldur's Gate 3 is Divinity: Original Sin 3 in all but name, so the transition from one fantasy realm to another may not be all that jarring. (I'm less convinced that he's correct about the world needing a new Divinity: Dragon Commander, but yeah, I'd give it a shot.)

But, again, that's entirely speculative: We won't know for certain what the big statue in the desert is all about until The Game Awards 2025 reveals its secrets—that happens on December 11, beginning at 4:30 pm PT/7:30 pm ET.

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
2 hours ago
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Round Rock, Texas
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Marvel Rivals Rogue gameplay trailer shows the new mutant stealing everyone's powers, including her own from her Marvel vs. Capcom fighting game days

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Marvel Rivals has released a new gameplay trailer showcasing the upcoming new addition to its roster, the power-stealing mutant, Rogue.

In the trailer below, you can see Rogue taking and then using powers from other heroes like Loki, Doctor Strange, and Psylocke, and even voicing those characters' unique lines in her distinct US southern accent (I love hearing her say "sayonara"). But what I enjoyed most about the trailer is the heavy focus on melee combat.

Rogue looks slick as hell kicking the crap out of everyone she encounters, and NetEase even seemed to carry over the character's divekick move from Marvel vs. Capcom. You can see Rogue launch into the air for some classic fighting game-style combos before slamming into the ground with her divekick in various grapples throughout the trailer.

Check it out:

I can only imagine adding Rogue to Marvel Rivals has been a particularly massive undertaking for NetEase, and it'll likely continue to be a resource-intensive task as other new characters are added to the roster whose powers will need to be voiced and animated for Rogue. That's great news for longtime Rogue voice actor Lenore Zann, who will likely have her work cut out for her for some time.

Rogue will arrive in Marvel Rivals as part of the game's season 5.5 update, which will also hand out all sorts of nerfs and buffs to the character roster, on December 12.

I couldn't hack Marvel Rivals, but Marvel Snap taught me more about PvP etiquette in 6 months than any game has before it



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Jagmas
2 hours ago
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Round Rock, Texas
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WoW Player Houses Are Now Officially Allowed To Fly

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World of Warcraft players are pushing the game's new player-housing system to its limit, including defying the laws of gravity in a way Blizzard never intended. But rather than fix the ability to send houses skyward, Blizzard is instead embracing it.

When housing first arrived on December 2 as part of patch 11.2.7, it didn't take long for players to discover that, while the UI didn't show it, houses could actually be lifted off the ground using keybinds. The result was players making all kinds of airborne housing creations, including elaborate treehouses, airships, mechs, homes held up by kites, and everything in between.

In a forum post, WoW community manager Randy Jordan (aka Kaivax) stated that instead of fixing the ability to elevate houses, Blizzard has with this week's scheduled maintenance actually made it easier by enabling proper controls to move houses upward.

Continue Reading at GameSpot

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Jagmas
4 hours ago
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Round Rock, Texas
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