Stranger Things season 5 was starting to go off the rails, but the two hour series finale was excellent, and a perfect send-off for the show.
Stranger Things season 5 was starting to go off the rails, but the two hour series finale was excellent, and a perfect send-off for the show.
Teamfight Tactics has had some incredible sets over the years. From Gizmo and Gadgets' Hungry Hungry Tahm Kench, to the magical musical that was Remix Rumble, Riot Games' autobattler has remained my go-to post-work decompression source for some time now. Of course, it's not all sunshine and rainbows, and the studio has its fair share of misses. Despite initially adoring K.O. Coliseum (give 'em the chair!), it gradually soured as its balance became increasingly unstable.
Read the full story on PCGamesN: Teamfight Tactics Lore and Legends dev says it's the "deepest set" to date, and it's made even better by its system changes
Obsidian's Avowed is one of the better action-RPGs released in 2025. While it doesn't reinvent any particular wheel, it benefits from an engaging campaign, fun combat systems, and charming characters. Aside from the occasional bug--a common element of Obsidian's open-world games--and an overabundance of homicidal bears, I liked nearly everything about the game. That includes Avowed's most controversial game mechanic: enemy respawns, or the lack thereof.
When it comes to RPGs, players often think of a few key elements. Some sort of leveling system, quest-granting NPCs, obtainable loot that bolsters certain "builds" or playstyles--you know, the basics. One feature that's common but maybe not as notable, considering its use in other genres, is respawning enemies. Players often expect areas to repopulate with baddies whenever they return to a given location. Avowed isn't about that life though--at least, not entirely.
Avowed is designed to respond to your actions in meaningful ways, and not just during key moments, where certain decisions can change the direction of the game's story. This also applies to Avowed's enemies. Essentially, most of the outlaws, walking mushrooms, and crazed bears you'll run into during your journey, won't return after being killed. Laid waste to a group of Xaurips while wandering through the forest? Don't worry. They'll still be dead on return trips. Slain a few dozen Spiderlings in an underground lair? They won't be resurrected anytime soon, either. Rinse and repeat--or rather, don't repeat.
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For AAA gaming, the top of 2026 sure looks a lot like the top of 2025. Xbox is rebooting Fable. Bungie is rebooting Marathon. Captain America and Black Panther are headlining a Marvel game. And everything under the sun has to break through under a Grand Theft Auto 6-sized shadow.

