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Beast of Reincarnation Is No Soulslike: “We’ve Made It so That It’s Enjoyable for Even Those Who Aren’t Good at Action Games”

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A character in a hat from the game Beast of Reincarnation stands beside a large white wolf in a lush, overgrown forest area covered with vines and flowers.

Japanese developer Game Freak shared the first proper look at their new franchise, Beast of Reincarnation, during the recent Xbox Developer Direct Show 2026. Following that appearance, several gamers noted the apparent similarities with the Soulslike genre. However, in an interview with Famitsu, Game Director Kota Furushima revealed several key differences, such as the design goal of making the game completable even for those who are not action game experts, and the ability for players to lower the difficulty. This is famously absent in most Soulslike games. We're trying to make it so that even people who aren't good at […]

Read full article at https://wccftech.com/beast-of-reincarnation-is-no-soulslike-confirms-dev/



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Jagmas
10 minutes ago
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Round Rock, Texas
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“There’s NO WAY This Was How Combat Was Envisioned”: Community Remains Skeptical Of How Final Fantasy VII Remake Trilogy Realizes The Original’s Vision

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Two characters from 'Final Fantasy VII Remake' stand side by side, one holding a weapon and the other wearing a glove, with

The release of Final Fantasy VII on the original PlayStation back in 1997 marked a historical year for Japanese role-playing games. While the gameplay didn't deviate much from its predecessors' turn-based formulas, 3D visuals and cinematic presentation made a significant difference, turning the seventh entry in the series into one of the most popular games ever released. Though the game was ultimately very successful, the hardware of the time imposed some limitations on the development team's vision for the combat system, and it's only with the Final Fantasy VII Remake trilogy that the team was able to fully realize it. However, the […]

Read full article at https://wccftech.com/theres-no-way-this-was-how-combat-was-envisioned-community-remains-skeptical-of-how-final-fantasy-vii-remake-trilogy-realizes-the-originals-vision/



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Jagmas
11 minutes ago
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Round Rock, Texas
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Rogue Trader Reaches its Cheapest Price Yet on Steam

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Owlcat Games' classic-style Warhammer RPG, Rogue Trader, has had its price slashed to its lowest point yet.
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Jagmas
14 minutes ago
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Round Rock, Texas
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'What a disappointment': Arc Raiders players aren't happy with the latest Trophy Display project, namely because there's no trophy at the end of it

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The Trophy Display project is a small part of Arc Raiders' latest Headwinds update. It's just another avenue for players to commit resources and get, well, better resources. It's nothing revolutionary, but hey, it's something to do. But some players feel rather misled by its naming.

"So, there is no Trophy Display at the end of the Trophy Display Project", Mims74 says. "I just finished the project. You just get a Jupiter and a guitar as a reward, and it's done. No Trophy Display, no way to exhibit anything, even the new ducks that I thought it was for.

"What a disappointment. Just call it 'Farm things and get rewards' or 'A long boring question, but it's called a project' next time, so I don't put my expectations too high." Scathing stuff from Mims74.

So, there is no Trophy Display at the end of the Trophy Display Project from r/ArcRaiders

While some other players have been pointing out that this take may be slightly pedantic, I can sympathise with those who have been misled by the project's name. I also thought that the Trophy Display project would have players work toward building or kitting out a new display case. It's something that I've wanted in Arc Raiders for a while now.

280 item slots just isn't enough for me to store useful or high-level loot while also keeping my goofy trinkets around; a part of my soul crumbles away every time I have to take one of my rubber ducks out to the woodshed to make space for Matriarch Reactors or useful quest items. A display case would fix that, providing extra space to keep trinkets that could be used to decorate your room, or at least appear in it so you could admire your good work.

The display case could've also been a great opportunity for players to store and show off their battle prizes, whether that be parts of a Rocketeer or a Bastion or maybe a Queen or Matriarch reactor. You know, just to let everyone else in Speranza know you're well tough.

This isn't to say the rewards you get for finishing the Trophy Display project are bad. There are raider tokens, blueprints, and some epic rarity items up for grabs over the five levels, some of which are actually super helpful; I'd never say no to a bobcat blueprint

The Trophy Display project was perhaps a little misleading, but it's not bad for what it is. Although I do find the game loop of finding stuff to get more stuff a little funny, proper Magpie shenanigans.

Arc Raiders Field Depots: Where to find 'em
Arc Raiders Field Crates: How to use 'em
Arc Raiders Greasing Her Palms: Cartographer
Arc Raiders A Reveal in Ruins: Buried City pharmacies
Arc Raiders The Root of the Matter: Room with a view
Arc Raiders Armored Transports: Loot patrol cars
Arc Raiders best skills: Survive the surface
Arc Raiders Expeditions: Retire your Raider



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Jagmas
14 minutes ago
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Round Rock, Texas
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The Last Of Us Might Not Get A Fourth Season, Actually

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HBO boss Casey Bloys says it ‘certainly seems’ that the third season will be the last

The post <em>The Last Of Us</em> Might Not Get A Fourth Season, Actually appeared first on Kotaku.



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Jagmas
20 minutes ago
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Round Rock, Texas
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‘Melania’ Is One Of The Five Worst-Reviewed Movies In IMDB History

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Melania surpassed box office expectations by a bit, but user scores on IMDB place it as one of the worst movies ever made.

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Jagmas
20 minutes ago
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Round Rock, Texas
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