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Players Think There’s ‘No Reason to Stay With PlayStation Anymore’ After Stopping Disc Production

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News of Sony stopping physical disc production for future PlayStation games has gone down very badly on social media.

The post Players Think There’s ‘No Reason to Stay With PlayStation Anymore’ After Stopping Disc Production appeared first on Insider Gaming.

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Jagmas
42 minutes ago
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Round Rock, Texas
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Elite Dangerous’ latest patch sees the servers melt down and its dungeon-esque operations delayed

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Yesterday was meant to be an exciting one for Elite Dangerous fans as the multiplayer sci-fi sandbox was set to introduce its Operations Update that brings the ship-launched Nomad and the multiplayer dungeon-adjacent operations. However, only one of those things really happened, as tech issues saw operations get delayed. After word of some additional maintenance time needed to […]
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Jagmas
48 minutes ago
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Round Rock, Texas
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Sony announces an end to the PS3 and Vita digital stores

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Sony has announced that it's ending support for its PS3 and PlayStation Vita stores globally in 2027. In select markets, support will end later this year.

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Jagmas
1 hour ago
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Round Rock, Texas
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Reese Witherspoon's No. 1 Advice for Elle's Lexi Minetree Is Iconic

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Lexi Minetree and Reese Witherspoon at Prime Video Celebrates The 25th Anniversary Of "Legally Blonde" And New Series “Elle"Whoever said Reese Witherspoon doesn't give the best advice is seriously disturbed. Elle star Lexi Minetree is revealing the No. 1 lesson that the Legally Blonde actress shared with her as she...
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Jagmas
1 hour ago
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Round Rock, Texas
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Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard

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If you were planning to spend hours making sure your chin looks just right and ensuring your eyes aren't too close together when you fire up Mass Effecty sci-fi RPG Exodus, I've got bad news. Rather than a slider-based character creator with ten million sliders controlling the likes of cheek yaw and ear curvitude, devs Archetype Entertainment have decided to set the majority of protagonist Jun Aslan's face in stone to make him a more defined person, leaving only the likes of hair and tattoos for you to muck about with.

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Jagmas
1 hour ago
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Round Rock, Texas
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With 32 GB as a minimum and 64 GB as the recommended amount, Cinder City's RAM requirements are all kinds of wrong in today's AI-mangled memory market

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As big-budget, blockbuster PC games have become increasingly more packed with cutting-edge graphics over the years, their minimum hardware requirements have naturally scaled upwards too. But there's one forthcoming game that has taken that quite a lot further than you'd expect, with the memory specs likely to cause more than a few raised eyebrows.

It's called Cinder City, and it's being made by one of NC Corporation's studios (Big Fire Games), a South Korean company better known for its many MMORPGs. As an "open-world cinematic third-person shooter set in a fallen near-future Seoul", you'd naturally expect the graphics to be all-singing, all-dancing, and the handful of images and footage I've seen all suggest that it's going to be heavy on your hardware.

A quick glance at the game's Steam listing suggests otherwise, as the recommended graphics card is merely a GeForce RTX 4060. However, to reach that point in the listing, your eyes will have passed over the minimum and recommended system memory requirements, and those are frankly absurd.

The bottom line amount is 32 GB, with the publishers recommending that your PC has 64 GB of DRAM.

Either there are a couple of mistakes in those specs or the game is an unholy mess of non-optimisation. The CPU and graphics card min specs of a Ryzen 5 3600 and GeForce RTX 2060 are in line with current games, but 32 GB of RAM certainly isn't. And it gets really odd with the recommended specs, as the CPU jumps to a Ryzen 7 7800X3D. That processor paired with an RTX 4060 makes no sense whatsoever.

But all of that pales in comparison to the 64 GB memory recommendation. That's at least $800 of DDR5 right there, and while there are plenty of PC gamers who loaded up their rigs when memory was cheap, few people are going to be doing that now in order to play Cinder City with high-level quality settings.

Although no confirmed release date has been given yet, there's still plenty of time for NC and BigFire Games to either correct the specs (assuming they're a mistake) or work on some optimisations to reduce the memory consumption. Cinder City is getting quite a bit of attention at the moment but perhaps not for the right reasons.



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Jagmas
2 hours ago
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Round Rock, Texas
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