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OG Fallout creators wanted the IP when it was up for sale, but Bethesda's $6 million bid was a blowout: "It wouldn't have mattered if they heard our offer or not, because they would have laughed"

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The history of the Fallout games is a complicated one, but it was Bethesda's almost $6 million offer that ensured it would be the steward of the franchise, no matter what it's original creators might have hoped for.

The Fallout IP was originally owned, published, and created by Interplay, whose internal Black Isle Studios made Fallout 2. Interplay licensed the franchise to Bethesda, but hit dire financial straits in the mid-2000s and was forced to sell assets in order to pay its staff. According to Brian Fargo, co-founder of Interplay, "the only asset they really had to sell was Fallout."

Speaking to Game Informer, Fargo says that a lawsuit attached to those financial issues "made [Interplay] sell all the Fallout rights to Bethesda," but there might have been another way. Fallout's art director, Leonard Boyarsky, who had left Interplay to found Arcanum and Vampire: The Masquerade – Bloodlines studio Troika Games alongside Tim Cain and Jason Anderson said that he tried to make a bid for the rights before they got to Bethesda.

"We got some possible investment interest," Boyarsky says, "but we never even got a chance to make an offer." Bethesda reportedly paid $5.75 million to secure the rights. Previously, Cain had made clear that the three-person team of Boyarsky, Anderson, and himself had been "outbid" for the rights to make Fallout 3, but Boyarsky suggests it was a little more brutal than that. "It wouldn't have mattered if they heard our offer or not," he says, "because they would have laughed."

The rest, as they say, is history. Bethesda's held firmly onto the Fallout franchise since then, handing it off to Obsidian for New Vegas and Amazon for Fallout season 2, with Fallout 5 somewhere way off in the distance after The Elder Scrolls 6. As for Troika, two out of three of them are working as close to Fallout as you can get without being at Bethesda these days, with Tim Cain rejoining Obsidian to work on a secret project teased after The Outer Worlds 2, which Boyarsky helped build as creative director.

Bethesda design director wants a Fallout 5 you could play for up to 600 hours because "that's the kind of games we make."



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Jagmas
52 minutes ago
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Round Rock, Texas
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The Division 3 is “Shaping Up To Be A Monster,” Says Series Executive Producer

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The Division series executive producer Julian Gerighty appeared in a new interview for the New Game+ Showcase to talk about The Division 2: Survivors. And while that’s all well and good, he dropped a bit of information on the long-awaited sequel, The Division 3.

“So, The Division 3 is in production, right? This is not a secret. It’s been announced. It’s shaping up to be a monster. I can’t really say anything more than that.” Announced in 2023, there haven’t been any reveals or updates, other than Gerighty shifting focus from Star Wars Outlaws to work on it in 2024. While we’ll have to wait longer for new details, at least it’s making progress.

As for The Division 2: Survivors, the goal is to transform the entire Washington D.C. map with a snowstorm, resulting in a different experience from the base game (where the weather didn’t really impact the gameplay). Gerighty teased that the title hints at what the mode is about, but wouldn’t venture any further.

The team is keen on leaning into the comfort aspects, like the controls and map knowledge, and subverting them to engage veterans. Development is led by creative director Magnus Jansén, the main man behind The Division 1’s Survival, which Survivors is based on, but there’s still no word on a release date.

As for The Division Resurgence, one interesting little tidbit: Players can actually meet and squad up in the mobile title’s open world, a first for the franchise. It’s scheduled to launch by March 31st, 2026, according to Ubisoft’s last fiscal report.

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Jagmas
6 hours ago
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Here’s When Elon Musk Will Finally Have to Reckon With His Nonconsensual Porn Generator

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It would be deeply embarrassing if the law has to go into effect before X acts.

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Jagmas
6 hours ago
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Black Bear Hires Sony’s Katie Anderson As EVP Acquisitions

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Sony VP of Acquisitions Katie Anderson is joining Black Bear as EVP of Acquisitions for the financier and distributor’s U.S. arm. She will report to Benjamin Kramer, President of U.S. Releasing, and will be instrumental in building a slate of 12 titles annually. “A great acquisitions team is key to our U.S. theatrical operations, and Katie […]

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Jagmas
8 hours ago
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For Wolfenstein 3 To Be Good, It Needs To Punch Nazis Even Harder

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B.J. kneels in front of Nazis at the Capitol.

The sequel could arrive in the twilight of a second Trump presidency

The post For <i>Wolfenstein 3</i> To Be Good, It Needs To Punch Nazis Even Harder appeared first on Kotaku.



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Jagmas
8 hours ago
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The Leaked Synopsis Of The Next Life Is Strange Has Me Worried

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Life Is Strange: Reunion will apparently bring back Chloe…who might be dead?

The post The Leaked Synopsis Of The Next <em>Life Is Strange</em> Has Me Worried appeared first on Kotaku.



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Jagmas
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