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Rockhounds – Beta Sign Up

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Rockhounds is a 1-4 player co-op extraction ARPG where ruthless mercenaries raid dangerous worlds for Space Coal – the universe’s most absurdly valuable fuel.

In Rockhounds every mission is a fresh contract with new dangers. You’ll raid ever-changing worlds, survive extreme weather, and overcome deadly anomalies. Mine Space Coal to earn big – but the noise brings hungry creatures and rival forces to your door. … Read More

The post Rockhounds – Beta Sign Up first appeared on Alpha Beta Gamer.
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Jagmas
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Round Rock, Texas
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Ashes of Creation dev reports "mass layoffs" as the MMO's director resigns "in protest" due to decisions he "could not ethically support"

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Nine years on from a $3.2 million Kickstarter campaign and in the middle of a lengthy ongoing alpha, the writing looks to be on the wall for Ashes of Creation. The ambitious MMORPG appears to be in turmoil amid reports of mass layoffs, and a message from director Steven Sharif states he has resigned "in protest" of decisions made by the Intrepid Studios board. Alongside this, several former developers confirm via LinkedIn that they are no longer with the company, with departed director of communications Margaret Krohn writing that the team "was all laid off."

Read the full story on PCGamesN: Ashes of Creation dev reports "mass layoffs" as the MMO's director resigns "in protest" due to decisions he "could not ethically support"



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Jagmas
2 hours ago
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Round Rock, Texas
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About Time is still Rachel McAdams’ most thoughtful time-travel movie

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Nobody in the history of cinema has had more time-traveling husbands than Rachel McAdams. Four years after she starred in The Time Traveler’s Wife (2009) opposite Eric Bana, McAdams played Mary in About Time (2013). While the movie initially seems like a generic time-travel romance in which Tim Lake (Domhnall Gleeson) uses his family’s hereditary ability to woo the girl of his dreams, what unfolds is more a meditation on appreciating the finer things in life. The romance and time-traveling complications are there, along with some clever writing and charming chemistry, but About Time winds up far more philosophical than you might expect.



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Jagmas
2 hours ago
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Round Rock, Texas
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Code Vein 2 epitomizes gaming's most dire trend: the Swagless Game

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In any given year, I play a whole lot of video games. A good chunk of what I play sticks with me in one way or another. Maybe it’s a deeply meaningful game like Despelotethat makes me reflect on the real world. Perhaps it’s something like Mindseye, a game so memorably bad that it takes up rent in my head for years to come. Or maybe it’s a game that’s firmly in the middle, but at least excels in one particular area that gets me thinking. It’s not too often that I play something that just goes in one ear and out the other entirely.



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Jagmas
2 hours ago
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Round Rock, Texas
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Skyrim lead thinks Starfield "would be talked about like the second coming" if a new studio made it, but "expectations were so much higher" with Bethesda

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Skyrim's lead designer Bruce Nesmith suspects that if Starfield were made by a company not called Bethesda Game Studios, it might be talked about like "the second coming."

The former Bethesda veteran talked about how the storied RPG studio suffers from the weight of so much expectation, in a chat with Press Box PR, suggesting that the lukewarm reception to Starfield might have be partially down to how sky high (star high?) the hype was before launch.

"Bethesda's in the bad position of having expectations being so high they cannot be met," Nesmith says. "Managing expectations is the number one thing a good marketing department has to do... Let's assume that a new studio had put out Starfield. I suspect it would be talked about like the second coming. But because it was released by Bethesda, the expectations were so much higher that it was seen differently. Starfield is a good game. It's a very good game. It's just not the game that people expected it to be."

Nesmith departed the company halfway through the space epic's development, so he looks at it with the same eyes as most players: "I played that game all the way to the bitter end and I have thoughts and I have concerns but I played it to the bitter end and therefore that's a win for Bethesda." Despite having a few quibbles with the game, Nesmith said Starfield "felt very natural" for the studio and he's "betting" that a sequel would "knock that out of the park" since the team could simply improve on its first attempt.

Mass Effect 5 would benefit from "taking lessons from Baldur's Gate 3" and being more of a "Bethesda-style game," Skyrim lead says



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Jagmas
2 hours ago
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Round Rock, Texas
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Diablo 4’s Paladin class owes a lot to Zelda and Lord of the Rings

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Before Diablo 4 was even released, the calls from the Diablo community were loud: give us the Paladin! The legendary holy warrior class from Diablo 2 has been easily the most requested addition to Blizzard’s 2023 action role-playing-game. But players had to wait two and a half years to get their wish. The Paladin is available now, released early as one of two classes included in April’s Lord of Hatred expansion, and it’s going down a storm.



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Jagmas
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Round Rock, Texas
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