
You know, you'd think that with decades worth of RPGs in existence, side quests would have been more or less figured out by now. And yet, there are still enough games releasing that seem more interested in going for quantity over quality. But for the devs over at Archetype Entertainment, the goal is to make the side quests in their upcoming sci-fi jaunt Exodus not feel just "tacked on."
In a few months time we'll be approaching the anniversary of Square Enix realising that actually, their commitment to releasing certain games only on particular platforms isn't that good for them after all. These following two years will supposedly have been a time of internal change for the studio, with that translated externally via the Final Fantasy 7 Remake games releasing on more than just PlayStation. Perhaps they're finally making smart choices! And then last year, instead of finally showing off something like, I don't know, Kingdom Hearts 4, which was first revealed four years ago now, they announced Killer Inn. Okay! And now, you can try it out for yourself.
My Menace campaign hasn't been a rousing success. In my first mission, I failed a string of optional objectives and saw one of my squads gunned down by a group of heavily-armed, jetpack-wearing space pirates. I got revenge by running them over with an APC. So, we'll call it a draw. But I need to up my game if I'm to kick these freeloading bandits off the planet Backbone.