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The History of Ultima VII, One Of The Greatest RPGs Ever Made

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Exploring the history and legacy of Ultima VII: The Black Gate.

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Jagmas
30 minutes ago
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Round Rock, Texas
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World End Syndrome Has A Fascinating Story If You Can Get Past Its Frustrating Game Mechanics

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A powerful narrative marred by some odd game mechanics.

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Jagmas
30 minutes ago
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Round Rock, Texas
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Next Hunger Games Movie 'Sunrise' Confirms Switching Genres in 'Return to Form'

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Francis Lawrence has been making Hunger Games movies long enough to bring the series back to a “return to form.” He joined the franchise with Catching Fire in 2013, and now, five films later, November’s Sunrise on the Reaping finds him staging another Quarter Quell in another spectacular arena, and, as he told me behind-closed doors after a special preview of footage, expanding the screen into IMAX-sized proportions to send a chill down audiences' spines. (I still think about Catching Fire’s aspect ratio twist to this day.) In telling the story of the 50th Hunger Games, and the origin of fan-favorite Haymitch Abernathy, Lawrence was stoked to revive the “scope and spectacle and scale” of the films in an era before Katniss.



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Jagmas
32 minutes ago
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Round Rock, Texas
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Persona 1 and 2 remakes are something Atlus will 'probably eventually do', which is great, but the PS2-era Shin Megami Tensei games are sitting right there

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Atlus will probably remake Persona 1 and 2 one day, according to a new interview with series producer Kazuhisa Wada conducted by Rock Paper Shotgun.

"For me, I think a remaster or remake is some kind of cultural preservation," Wada said. "As a creator, it’s your duty to take the things you’ve done and make sure they’re not lost, and are still around in the modern day. From that same perspective, Persona 1 and 2 are something we’ll probably eventually do too.”

Persona Revelations was released on the original PlayStation in 1996. It's actually been lightly reissued before, in 2009 for the PlayStation Portable, and surprisingly, there's even a 1999 PC port that was never released in the west. While it focuses on a cast of school students, the social links system—arguably the series' best trick—wasn't introduced to the series until Persona 3. It's the Persona game that feels closest to the older Shin Megami Tensei games, since it has first-person blobber-style dungeon exploration, though overworld exploration is conducted via an isometric third-person perspective.

Persona 2: Innocent Sin released in 1999, also for the original PlayStation. It replaces first-person dungeon crawling with third-person exploration.

Both games are definitely worth saving from obscurity: I wouldn't necessarily advocate for full-scale remakes, but reissues with a bit of spit and polish would definitely be welcome, especially if, as Wada says, the motive is preservation.

But I'm once again puzzled why Atlus and Sega haven't exhumed some of the brilliant PS2-era Shin Megami Tensei games that remain locked to antiquated consoles. We do have a fairly flimsy port of Shin Megami Tensei 3: Nocturne (you need to use a mod to unlock its 30 fps lock) and, confusingly, standalone curio Raidou got a very thorough remake last year; Atlus went as far as revamping its combat, among upgrades.

But where is Digital Devil Saga and its sequel? For anyone who can't get enough of Atlus's Press Turn combat system—and I fancy there are a lot of us—these can't come soon enough. And then there's the huge, oxygen-stealing elephant in the room: Shin Megami Tensei 4 remains a Nintendo 3DS exclusive. SMT 3 and 5 are both available on PC—and are both great, especially the latter—but this fourth instalment remains in utmost obscurity.

The Persona series is undeniably great, but there's a surreal sci-fi severity to the Shin Megami Tensei games that I really, really love. And since those PS2 games will probably scrub up better, and faster, than the Persona games, I'm begging Atlus to address their reissues in this order, please:

  • Shin Megami Tensei 4
  • Digital Devil Saga 1 and 2 (perhaps together)
  • Raidou Kuzunoha vs. King Abaddon

After that, feel free to do what you like, Atlus.



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Jagmas
33 minutes ago
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Round Rock, Texas
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Dungeon Crawler Carl meets The Finals in this wild new FPS

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Like or Die is an upcoming FPS game from Korean developer NC, revealed for the first time during Gamescom 2026's Opening Night Live showcase. My first thought was that it looks a lot like Embark Studios' The Finals — from the environmental destruction and the abilities on show, such as zip lines and jump pads, to the fact players explode into pixelated cubes. It certainly wears its inspiration on its sleeve, that's for sure.



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Jagmas
9 hours ago
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Round Rock, Texas
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Dungeon Fighter Online opens a new high-level dungeon encounter in its latest update

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Here’s hoping that you like a whole lot of raid encounter dodge-the-bad dancing in your side-scrolling beat-em-up MMO because that’s precisely what Dungeon Fighter Online has brought in its latest content update, which is headlined by the opening of the Apocalypse: Anti Enbi legion dungeon. This new extremely high-level encounter that will pit players against some pretty […]
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Jagmas
9 hours ago
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Round Rock, Texas
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