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Brittany Snow Explains Why ‘Hunting Wives’ Sex Scenes With Malink Akerman Were “So Nice & Different” Than With Male Co-Stars

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As Netflix prepares for another hunting season, Brittany Snow is praising Malin Akerman‘s behind-the-scenes etiquette while filming intimate scenes. The actress revealed that she and her The Hunting Wives co-star got sick after they “ate too many mints” during their sex scenes, because they were “so mindful of each other” on set. “There were so […]

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Jagmas
55 minutes ago
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Round Rock, Texas
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Patrick Soderlund, who was vice president at EA when Titanfall 2 got crushed between Battlefield and Call of Duty, talks about doing it again with Arc Raiders: 'People may look at that and say, what the hell are they doing?'

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It's widely believed that one of the big reasons Titanfall 2 tanked badly, despite being such a good game, is that EA decided to shove it out the door between the releases of the Battlefield 1 and Call of Duty: Infinite Warfare behemoths. Despite being better than either of those games (an objective truth), there was simply no light for it, and it quickly withered and died. Nine years later, Arc Raiders is taking the same shot, between Battlefield 6 and Black Ops 7. Is that wise?

"Insanity," Embark Studios CEO Patrick Soderlund said in an interview with The Game Business Show, recorded a couple days prior to Arc Raiders' release. Soderlund knows a thing or two about that: He was executive vice president of EA Studios when Titanfall 2 launched. But in spite of his not-entirely-serious summary of the situation, he's confident in a better outcome for Arc Raiders.

"I know that people may look at that [launch date] and say, 'What the hell are they doing?'" Soderlund said. "We have spent a lot of time looking at this from multiple aspects and angles, and you know, for right or wrong we've decided that we believe the game can launch there. We look at this long term. This is the start of a long term journey. It needs to start somewhere."

Embark is a fairly large studio—Soderlund said in the interview that it has about 300 people now, which is quite a bit more than I would've guessed—but it's still nowhere near the scale of EA or Activision. The same can be said for Arc Raiders, which is one of the games we've looked forward to the most in 2025: It has the potential to be one of the biggest extraction shooters to come along in ages, but it's still no Battlefield or Call of Duty.

Even so, Arc Raiders is doing very well for itself, surpassing 264,000 concurrent players on Steam today, according to SteamDB, a number it will almost certainly exceed over the weekend. There are a lot of factors playing into those numbers, and the "very positive" Steam rating it currently holds: It's a really good game, for one thing—"An extraction shooter for the masses," PC Gamer's Elie Gould declared in their review-in-progress—and that $40 price tag, just over half the cost of Battlefield 6 and Black Ops 7, surely helps. It's still early days, but right now it looks like the launch-day squeeze that helped sink Titanfall 2 isn't going to be a big worry for Arc Raiders.

Arc Raiders Field Depots: Where to find 'em
Arc Raiders Field Crates: How to use 'em
Arc Raiders dog collar: Train Scrappy
Arc Raiders best skills: Survive the surface
Arc Raiders Expeditions: Retire your Raider



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Jagmas
1 hour ago
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Round Rock, Texas
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There’s a New Thief Game Coming Out This Year, Though Only for VR Devices

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Thief VR: Legacy of Shadow title screen with hooded figure in a night cityscape.

UK-based studio Maze Theory (which previously made several Doctor Who VR games and Peaky Blinders: The King's Ransom) and publisher Vertigo Games have just announced the release date of Thief: Legacy of Shadow, a new stealth action game coming out on December 4. Unfortunately, the game will only be available for virtual reality devices, which still comprise a minuscule portion of the overall gaming industry. That said, if you are a VR aficionado, chances are you already have a PlayStation VR2, Quest 2 or 3, or a Steam VR-compatible headset. Legacy of Shadow will bring players back to The City […]

Read full article at https://wccftech.com/theres-a-new-thief-game-coming-out-this-year-though-only-for-vr-devices/



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Jagmas
8 hours ago
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Round Rock, Texas
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ARC Raiders Surpasses 200K Concurrent Players on Steam at Launch, Beats The Finals Launch Numbers

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ARC Raiders game scene featuring a player aiming at a mechanical creature, with the text “enlist. resist” and “ARCRAIDERS.COM” visible.

Update 30/10/2025: It's official, ARC Raiders' launch on Steam is bigger than The Finals, as it reaches 243,386 concurrent players on Steam. Original Story: Embark Studios' third-person extraction shooter, ARC Raiders, is now live and available on PC, PS5, and Xbox Series X/S and, at least on Steam, we know that the game is having a massive launch. It's even on track to surpass what The Finals accomplished in 2024, as ARC Raiders has over 200K concurrent players on Steam at the time of this writing. Per SteamDB, an hour after it went live, it had reached 140K concurrent players […]

Read full article at https://wccftech.com/arc-raiders-surpasses-200k-concurrent-players-on-steam-at-launch/



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Jagmas
8 hours ago
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Round Rock, Texas
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Mount & Blade II: Bannerlord's War Sails naval warfare expansion takes to the high seas in late November

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To the boats, sword stabby and arrow shooty folk! Well, to the boats as of November 26th, which is when Mount & Blade II: Bannerlord's War Sails expansion finally arrives. Until then, maybe practice climbing some rigging, hosting mainsails, or scrubbing a deck in preparation for the naval warfare the DLC's unleashing.

Or just do whatever you've been doing for the few months which've passed since the expansion's original June release date passed by. Developers TaleWorlds clearly needed more time to shift some coastal villagers around like pebbles on a war-torn beach.

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Jagmas
8 hours ago
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Round Rock, Texas
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Arc Raiders wants to tell a story you'll actually care about in 10 years: 'We will introduce new locations and start new story arcs'

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I don't usually jump into multiplayer shooters to get wrapped up in storylines or lore implications, but Arc Raiders has had that effect on me in the small bursts I've played. The extraction shooter makes a strong impression as you step into its post-future, '70s-tinged sci-fi Italy.

Arc Raiders has a unique conceit for a PvPvE game that's fundamentally about filling a backpack with valuable stuff: You're a citizen of Spiranza, an underground city founded after humanity was forced underground by the Arc, a brigade of homicidal robots that dropped out of the sky one day. At the time of the game, the Arc have dominated the planet's surface for generations. As a raider, you're one of the few souls bold enough to brave the surface to loot for valuables.

Sure, my main concern is finding batteries so I can craft a table that lets me craft scopes so that I can snipe other players, but as I'm foraging for scrap metal just outside the vision cone of a flame-throwing bowling ball, I have wondered who built these freaky little robots. That's one of several big questions that executive producer Aleksander Grøndal hopes players will be asking as they explore the surface in Arc Raiders.

"What has happened to this world? It's a big question, because the raiders, they don't know anymore. That's kind of lost to myth, so they're trying to piece it together," Grøndal told PC Gamer in a recent interview.

"And since there's such a dominant presence on the surface and pushes the population below ground, there's an ongoing conflict there, but also below ground, there's pressure from people living [in Spiranza]. It's not always easy to live as a human society below ground. So there's people with different agendas and conflicts going on in there as well."

Arc Raiders extraction shooter

(Image credit: Embark Studios)

Grøndal says players will learn by filling out their codex and by completing quests.

"There's quests that will tell you the immediate story about what's happening and that can reveal things about… [story] arcs that I just mentioned, or other adjacent stories that take place.

Before you get your hopes up, "quests" in extraction shooters tend to be more like shopping lists than character vignettes. An early series of quests in Arc Raiders reminded me of the starting area of an MMO, tasking me with finding a handful of wires, killing my first Arc, and opening a locked chest.

I question whether Arc Raiders will assemble a gripping narrative from brief voiceovers delivered between objectives, or if the most interesting tidbits about the world will have to be scavenged from the margins. That's the vibe I'm getting from Arc Raider's codex, which Grøndal says is more than just a guide to defeating each robot.

Arc Raiders extraction shooter

(Image credit: Embark Studios)

"The codex is a repository of all kinds of lore-adjacent notes that are collected, and you can easily go back and read up on what is happening to the Rocketeer [for instance]. And this updates and evolves over time based on quest progression, but also other trigger points you're visiting, or, like, if you've defeated the Wasp five times, and you get to know a bit more about it."

I asked Grøndal if Embark has taken inspiration from the meta narrative of Helldivers 2, another game about Earth fighting a neverending war with aliens. Nothing he said indicated Arc Raiders will have anything as elaborate or participatory as Arrowhead's galactic war simulation, but Arc Raiders will have new storylines and events.

"There will be events that the players will participate in. Some of them will be community-based, as in the whole community at large will participate in and they might go from world changing events to more novel Christmas holidays type events," he said. "We will introduce new locations and new and conclude arcs and start new story arcs. So we see this as an evolving game."

Grøndal reiterated that Embark wants Arc Raiders to last for at least 10 years, so if that bears out, it'll definitely have the time to flesh out Spiranza.

Arc Raiders Field Depots: Where to find 'em
Arc Raiders Field Crates: How to use 'em
Arc Raiders dog collar: Train Scrappy
Arc Raiders best skills: Survive the surface
Arc Raiders Expeditions: Retire your Raider



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Jagmas
8 hours ago
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Round Rock, Texas
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