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‘The Mandalorian and Grogu’ Has the First Opening Credits for a ‘Star Wars’ Movie, and They May Hold a Major Clue

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We thought 'The Bear' star Jeremy Allen White voicing Rotta the Hutt in 'Star Wars' was a small role, but, apparently, it's not.

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Jagmas
5 hours ago
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Round Rock, Texas
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The Division was originally "an MMO with World of Warcraft-style gameplay," devs reveal, and it had hotbars and all before it became a full looter-shooter

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Before it was a gritty looter-shooter, The Division actually played a little closer to World of Warcraft, according to some devs who worked on it. They spoke about this iteration of the game and provided a brief snippet of footage during a recent let's play session.

In an episode of Massive Entertainment's Devs Playing series (spotted by Kotaku), Drew Rechner and Fredrik Thylander – now creative director and game director at the company, respectively, but both served as game designers on the 2016 game – dove into this early vision of The Division. "We designed [The Division's] combat around this loop, which we called OPE, internally – observe, plan, execute," Rechner explains, as he jumps into cover.

"So that was kind of the main combat loop, and it actually took us a while to actually reach that," he adds. "Because when we had started working on The Division, it was still an MMO with World of Warcraft-style gameplay."

At this point, at the 2:00 mark, a build is shown demonstrating this, and it's a wild contrast to the game we got. There are hotbars, as Thylander points out, and the playfield is a large, grassy area as opposed to the crumbling New York City that became the actual setting. Oh, and there's a dog with the player character.

"That skill component wasn't there," Rechner remembers. "There wasn't those traditional shooter aspects. We were constantly trying to balance how much shooter is there, how much skill is there."

They landed on the balance that forms the through-line of The Division now, and it's implied the rest of the game was molded around that. I'm not sure going down a WoW-like route would've served the project much, but the dog should definitely make a comeback for The Division 3.

OG Last of Us designer is still "pissed" about Naughty Dog re-doing his work for the remake: "It is literally taking my scripts, pushing delete, and putting all new scripts in"



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Jagmas
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Round Rock, Texas
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New Pirate Survival Game Windrose Sails Past 100,000 Concurrent Players on Steam

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Windrose, Steam's most recent piratey PvE survival hit, has reached a concurrent player count of 113,930 a few days after launching in early access.
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Jagmas
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Round Rock, Texas
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The Mandalorian and Grogu was inspired by The French Connection's iconic chase scene

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From a certain point of view, A New Hope is more of a collage of other films than an original movie. George Lucas famously clipped in sequences from Battle of Britain when he screened an unfinished Star Wars to his friends, but even the completed movie borrows liberally, recreating visuals and scenes from classic Westerns to samurai movies to World War II epics.



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Jagmas
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Round Rock, Texas
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I've found a Dark Messiah-inspired action sandbox where you can make banana spike traps and possess enemies to walk off cliffs, and I need it now

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A screenshot of The Adventures of Sir Kicksalot, showing the player holding a morningstar while three skeletons move towards them in a dark dungeon.

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Jagmas
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Round Rock, Texas
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Among us hits over 1 billion downloads on the Google Play Store: 'I'm gonna barf in a vent, this is so cool'

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Art for the new Among Us role system, showing a crewmate's exploded head.

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Jagmas
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Round Rock, Texas
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