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The Blood of Dawnwalker's controversial time mechanic won't necessarily be in a sequel, the game director says

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The Blood of Dawnwalker director Konrad Tomaszkiewicz has told me the game's divisive time mechanic - which gives you a limited amount of time to save your family, and attaches a time-cost to every quest and notable action you do in the game - won't necessarily feature in a sequel.

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Jagmas
11 minutes ago
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Round Rock, Texas
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Apex Legends kicks off a Street Fighter 6 crossover event September 22 with new mode and cosmetics

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Is there an intersection between fighting game fans and battle royale shooter fans? It looks as if players of Apex Legends are about to find out because there’s a crossover event happening next week with Capcom’s popular Street Fighter 6. Between Tuesday, September 22nd and Tuesday, October 13th, players will be able to launch a new version of […]
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Jagmas
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Round Rock, Texas
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Xbox's Fable reboot was allowed a 10-year development because the RPG series is "vital to the DNA of the platform", developer Playground Games says

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Fable developer Playground Games has said "many people within Xbox view Fable as being vital to the DNA of the platform", which is why this game has been allowed such a long and "protected" development.

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Jagmas
1 hour ago
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Round Rock, Texas
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How Blizzard Quietly Revived Heroes of the Storm

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In 2015, Blizzard developer James Yen, who got his start helping players as a World of Warcraft game master, joined the Heroes of the Stormteam as his “first foray” into true game development. Blizzard had finally launched something to take on Dota 2 and League of Legends, games that spawned from a mode created during the heyday of Warcraft 3 custom games, and James Yen wanted to contribute. Unfortunately, Blizzard was late to the MOBA trend, and Heroes of the Storm didn’t become a genre-defining game like World of Warcraft and Overwatch.



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Jagmas
1 hour ago
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Round Rock, Texas
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Sci-fi sandbox Stars Reach is throwing a raging party (system) this week

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To put it mildly, the cosmos is a bit of a big place, so it’s a good thing to have a friend or two by your side whilst you explore it. That’s why is great to hear that Stars Reach is adding a party system with this week’s Better Together update. “You will be able […]
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Jagmas
1 hour ago
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Round Rock, Texas
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Microsoft hasn't marched Fable to the guillotine because it's 'vital to the DNA' of Xbox, says the game's director

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Microsoft, at this point, drips gore from head to toe. The megacorp has made a hobby of shuttering studios and laying off thousands of devs, in attempt after attempt to right the listing ship of its games business. No luck yet, on that front.

You might wonder how Playground's upcoming Fable reboot, in the works for a decade now, has evaded its parent company's reign of terror. In a chat with The Guardian, Playground co-founder and Fable director Ralph Fulton offered up a pretty simple explanation: Fable's just that important.

"I genuinely think Fable is an important game," said Fulton. "What has protected us over a long development cycle is that so many people within Xbox view Fable as vital to the DNA of the platform." That is to say, Fable is a potent Xbox brand, like Halo or Gears of War, and that's protected it from the chop.

It fits the pattern of Microsoft's studio closures. Though the end of studios like Arkane Austin (rest in peace), Tango Gameworks (before it was picked up by Krafton) and others felt brutal, they didn't strike at the heart of that amorphous thing you might call the Xbox brand. It did not claim the life of any character you might see plastered on a banner or standee at a Microsoft Gamescom booth.

Honestly? I might not have instinctually put Fable in that bracket, but I can see why you might, and in that light I can believe that Xbox execs would be timid about hurting it. Fulton, mind you, doesn't just think Fable's importance starts and stops at Xbox: "I would go a step further and say it’s important to video games as a whole. It offers a combination of elements that simply doesn’t exist anywhere else." Ironically, I suspect that wider importance matters less to games industry execs.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
1 hour ago
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