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A madlad modder has managed to make Hytale and Minecraft online cross-play work

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Oftentimes it’s easy to presume that computers are a form of wizardry, and multiplayer and MMO games even moreso. Those allegations are not going to be avoided thanks to the incredible ongoing efforts of one Hytale fan, who has managed to somehow get the early access voxelbox to actually have functional online cross-play between it […]
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Jagmas
7 minutes ago
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Round Rock, Texas
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Fable Reboot Features ‘Seamless’ Open World And Is Launching This Fall

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The upcoming Xbox RPG will feature a massive open world version of Albion for the first time

The post <i>Fable</i> Reboot Features ‘Seamless’ Open World And Is Launching This Fall appeared first on Kotaku.



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Jagmas
9 minutes ago
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Round Rock, Texas
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Guild Wars 2 confirms its raid encounter updates and raid quickplay mode will arrive February 3

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As part of the run-up to the Visions of Eternity release, Guild Wars 2 had talked up changes to its strike missions and raids, combining the latter into the former and providing a quickplay mode to make it easier to find a group. ArenaNet has now shared more details on how this will work, as […]
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Jagmas
13 minutes ago
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Round Rock, Texas
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Fable isn't a sequel, Playground Games lead says, because "we needed to reboot the franchise" and "put our stamp on it" – "It would be inauthentic for us to just try and make Fable 4"

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Fable is about to bring us back to the classic setting of Albion for the first time in almost 15 years, but as Playground Games general manager Ralph Fulton makes clear to me in an interview, it's purposefully, officially titled Fable for a very good reason: this is a "Playground Fable game".

As the Xbox Developer Direct made clear, Fable is entering a new era, with a truly open-world version of Albion, a different take on the morality system, and an impressive number of NPCs to meet. And while it's a reboot in the truest sense of the word rather than a sequel, Playground is still setting out to stay true to the spirit of the series from Lionhead.

"Right back at the start, we spent a lot of time thinking about: what is Fable? What is a Fable game?," says Fulton. "And not really in terms of features or characters or locations or any of that stuff, really a much higher level. What is the essence of Fable? We talked about that a great deal and landed on a few guiding principles, you might say, that we felt without these things, the game can't call itself Fable."

"So we thought about them, and we really kind of enshrined them right at the top of the creative process as we then started to think about: what do we put in this game? But I think something that I've always said to the team, certainly back in the early days, was that this has to be Playground's Fable," Fulton continues.

"We're not Lionhead. I think you can see Lionhead in that original trilogy. I really believe that the personality of a team shows in the work they do and the games they make, you can see Lionhead in that original trilogy, and we're not Lionhead. We're a different studio, different people, different culture. It would be inauthentic for us to try and just make Fable 4. One of the big reasons that this isn't a sequel is we felt that we needed to reboot the franchise, and we needed to put our stamp on it and make it a Playground Fable game going forward. So that's kind of what we've done."

The team were given the space in the concept phase to "make the Fable game that they wanted to make", because, as Fulton explains, "that's inherent in reboot, which this is, and I think it's inherent in balancing the challenge of delighting Fable fans, of which there are millions all over the world, but also attracting new ones, people who have never played Fable before."

"It's been a long time since the Fable trilogy concluded. It's been a long time since Fable has been around. So there's lots of people there who will not have experienced Fable, and we need to make sure that they look at this as a game that they want to get involved in as well," Fulton says. "So making a Playground game and really not making it a mandate that it has to be slavishly based on the originals, has led us to a place now where I look at a game that is inherently faithful to those original games. But I think it also has lots and lots that the gamers today and will really get on board with."

Fable is coming to PC, Xbox Series X/S, and PS5 as among the lineup of new games in Autumn 2026.



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13 minutes ago
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Game Freak's Beast of Reincarnation gets new gameplay, release window

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Players got a much closer look at Beast of Reincarnation during Thursday's Xbox Developer Direct, with a dedicated segment during the show in which developers at Game Freak offered insight into the world of the intense RPG. The segment showed off several of the game's core mechanics, as well announcing a summer 2026 release window.



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14 minutes ago
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Fable, Forza Horizon 6, And More: Everything We Saw In The First Xbox Showcase Of 2026

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Microsoft also showed off new games from Double Fine and from Pokémon developer Game Freak

The post <i>Fable</i>, <i>Forza Horizon 6</i>, And More: Everything We Saw In The First Xbox Showcase Of 2026 appeared first on Kotaku.



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