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Amazon Is Going Nuts on Govee Uplighter Lamp, Now Selling for Pocket Change at Black Friday

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Govee Uplighter Lamp 2

If you've been wanting to upgrade your room's atmosphere without spending a fortune, this deal delivers.

The post Amazon Is Going Nuts on Govee Uplighter Lamp, Now Selling for Pocket Change at Black Friday appeared first on Kotaku.



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Jagmas
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Star Citizen's biggest free trial is live now, with nearly 200 ships available for you to try

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Star Citizen has earned itself a reputation over the years, and rightfully so. Not only is it one of the biggest space games in terms of in-world scale, but it's comfortably outpaced its rivals when it comes to budget, with its combined crowdfunding and sales passing the $800 million mark earlier this year. That makes it a particularly intriguing black box to peer into, but one that can also feel a little intimidating; now is the perfect time to try, however, as you can currently play Star Citizen for free with a gargantuan list of ships available for testing.

Read the full story on PCGamesN: Star Citizen's biggest free trial is live now, with nearly 200 ships available for you to try



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Marvel’s Wolverine Lead Actor Praises Insomniac, “Can’t Wait to Show You More Next Year”

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Exclusives are usually the lifeblood of a successful console, and while Sony has been skimping on the same this year, 2026 looks to be an entirely different situation. Alongside Nioh 3, Saros and Marvel Tōkon: Fighting Souls, you have Marvel’s Wolverine from Insomniac Games, best known for the acclaimed Spider-Man franchise. The reveal gameplay looked good, but we’re not the only ones waiting to learn more.

In a new Twitter post (complete with claws), Logan voice actor Liam J. McIntyre thanked those who wishlisted the title. “It means so much to us, and especially the developers who are pouring EVERYTHING into making this the game you dream of. You rock.” He also “can’t wait to show you more next year.”

While this isn’t a tease of any imminent reveal or such (though never say never with The Game Awards coming up), it is interesting to hear that Insomniac is putting “everything” into the game’s development. Remember when it had to cut content from Marvel’s Spider-Man 2, including a Symbiote Sandman?

Whether a similar situation arises for Marvel’s Wolverine remains to be seen. The action-adventure title launches in Fall 2026 for PS5, and thus far, it seems Insomniac isn’t afraid to potentially go head-to-head with Grand Theft Auto 6, which launches in November.

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Final Fantasy XIV’s next live letter – and trailer for Into the Mist – is slated for December 5

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Normally, the second live letter before a major patch in Final Fantasy XIV is when we find out the patch release date. Not so for the next update; we already know that patch 7.4, Into the Mist, will be releasing on December 16th. But we can still see the trailer and more details of upcoming content […]
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Classic text adventure Zork is going open source, but I'm side-eyeing Microsoft's announcement about it hard

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Microsoft has made classic text adventures Zork and its sequels open source. The original trilogy (which is actually one huge game that developer Infocom split into three parts) is now available under an MIT License.

Microsoft acquired the licence to Zork when it purchased Activision, which in turn nabbed the IP when it bought Infocom back in the '80s. The move to make Zork open source is a combined project between Microsoft, the Xbox Team, and Activision, while Jason Scott, a digital archivist at the Internet Archive, was also involved.

Code repositories for Zork, Zork 2 and Zork 3 already exist on Github, having been submitted anonymously several years back. In a blog explaining its decision to make Zork open source, Microsoft says that rather than create new repositories, it has "officially submitted upstream pull requests to the historical source repositories" which "add a clear MIT License and formally document the open-source grant."

Microsoft also points out that the license related only to the source code, and "does not include commercial packaging or marketing materials".

It's a welcome move. However, Microsoft's announcement about making Zork open-source sure has the whiff of AI-generated writing about it. The article is riddled with saccharine, dreamy phrasing and AI-favoured sentence structures. "When Zork arrived, it didn't just ask players to win; it asked them to imagine" is a classic bit of AI-generated hokum, and similar phrases occur multiple times through the text.

Given how the article itself praises Zork's writing, saying its words "built worlds more vivid than most games of their time" using AI to slop out an article about it doesn't seem very respectful. Nor does using a technology notorious for plagiarism to write about how important the particularities of licensing are. To be clear, I don't think the whole text is AI generated, but I'd bet that it's been run through an AI system at some point.

But that's just my opinion. This wouldn't be the first time that Zork and generative AI have intersected. A couple of years back, Google tried running Zork's text through an image diffusion model to see how it interpreted what Zork's world might look like. At the time, PC Gamer's Rich Stanton pondered whether we'd see this version of Zork as an actual release, though it doesn't seem to have happened so far.

Best laptop games: Low-spec life
Best Steam Deck games: Handheld must-haves
Best browser games: No install needed
Best indie games: Independent excellence
Best co-op games: Better together



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News Tower, a pre-war tycoon game where you become a media mogul in 1930s New York, hits 1.0 to a rave reception

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I'm clicking the 'Add News' button on our site's back-end to write a news story about a game all about posting news the old-fashioned way, and I couldn't be more excited to see the Steam reviews for News Tower coming in hot off the presses, signaling the release of what's shaping up to be one of the best tycoon games of the year.

Read the full story on PCGamesN: News Tower, a pre-war tycoon game where you become a media mogul in 1930s New York, hits 1.0 to a rave reception



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