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FromSoftware's first-ever player romance builds on "the maidens in Elden Ring," says Hidetaka Miyazaki: "It's a transient, ephemeral love, which is maybe a motif I'm striving for"

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I already think the standard FromSoftware boss fight in which you're more likely to die the closer you get to touching someone is romantic in the way it makes my palms sweat. So I'm eager to learn if director Hidetaka Miyazaki will be able to scrunch my heart until it explodes with The Duskbloods, which will feature the first overt romance between players in a FromSoftware game.

Switch 2 multiplayer game The Duskbloods is set against the unnatural Dusk of Humanity, where up to eight players filled with powerful blood slash each other in the pursuit of a deeper red. But you don't only have to murder your opponents – you can marry them, too, with the Love Ephemeral sigil that allows one player to actually get down on one knee, take another's hands, and emote their devotion. It might be the most obviously romantic gesture in FromSoftware history, though Miyazaki doesn't necessarily see it that way.

He tells The Guardian in a new interview, "I feel it's less a traditional romance and more a sense of secure trust with a character in the world, and that's something I personally yearn for." And he's right, this is an option given to you repeatedly throughout the FromSoftware catalogue: put your delicate faith in a chosen one, even when you're among bewitched lands where delicate things are picked and burned.

The Duskbloods character holding a chakram receiving a proposal from a kneeling knight

(Image credit: FromSoftware)

2016's Dark Souls 3 allows players to marry Anri of Astora with the Ring of the Evil Eye, and 2022's Elden Ring makes a marriage alliance possible with Ranni the Witch – provided you slide the Dark Moon Ring onto her chilled porcelain finger. The different firekeepers, shrine maidens, and one special doll throughout Dark Souls and Bloodborne are also technically locked in these practical relationships with you as they remain committed to letting you level up. All these NPCs also have at least some degree of influence over their game's story events or endings, so pursuing them is prudent game-playing, too.

But since The Duskbloods' marriage occurs between two players rather than a player and NPC, it's more of a wild rose… or wildfire. Some The Duskbloods network test players report being killed by opponents while performing Love Ephemeral before they can squeak out a proposal speech, with one Reddit comment saying, "People are too aggressive when theres no reason to be! Im also looking for love."

Love and pain are counterweights, of course. But it seems like Miyazaki would rather not have The Duskbloods' marriage alliances be so contentious. He thinks of it the way a king surveys a soldier with her weapon.

"It's not necessarily a romantic pairing," the developer says, "it's having someone that you can ultimately rely on. This concept is carried through from characters like the maidens in Elden Ring… it's a transient, ephemeral love, which is maybe a motif I'm striving for."

But even if you tell yourself you're only in it for the convenience, handing your heart to another always comes with the risk of severe disappointment. I imagine this is doubly true if you both have guns.

Nintendo denies The Duskbloods' September release date in the least convincing way possible.



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Jagmas
1 hour ago
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Round Rock, Texas
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D&D is getting a Netflix series about Strahd, involving the director of The Prisoner of Azkaban, and I honestly think this could work great

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Curse of Strahd is one of the most popular D&D modules for a reason—it's actually really compelling. Set in the misty, cursed lands of Barovia, Curse of Strahd is dominated by the titular Strahd von Zarovich, a vampire lord with a tragic backstory and a propensity for showing up at random intervals to give you a fantasy wedgie.

In the one Strahd campaign I played in, my first encounter with the man involved him bleeding our cleric and making my thief drink his blood—so, you know. Normal.

Anyway, per Deadline, we'll be getting a fully-fledged live action Netflix series about him dubbed Ravenloft—after the wider set of domains that darklords like Mr. Zarovich himself enjoy dominion over. It's being helmed by writer and executive producer John August and executive producer Alfonso Cuarón.

The latter of which worked on Harry Potter: The Prisoner of Azkaban. Fittingly, one of the darker Harry Potter films—and owner of exactly the kind of murky, grey aesthetic I'd anticipate in any series taking place in Ravenloft.

The report reads: "Described as a prestige fantasy series where adventure collides with gothic horror and tragic romance, Ravenloft and its Domains of Dread tackle adventure through character-driven stories of dark magic and supernatural intrigue.

"At its heart, the series follows the making of the vampire Darklord Strahd von Zarovich, whose story of power, love, obsession, and undead transformation charts his origins from tragic antihero to one of Dungeons & Dragons’ most notorious villains."

And hey, genuinely? I think this could work out great, assuming it can escape the executive Netflix meddling and second-screen scriptwriting that's been creeping its wormy fingers into games recently. Strahd's entire backstory is tragic enough and appealing enough that unwinding it underpins one of the most popular D&D modules.

I look forward to the season finale where, presumably, a group of four adventurers with increasingly absurd backstories and a sword made out of sunlight punt down his front door and kick his byronic ass.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
2 hours ago
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Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights

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Full disclosure: I did not get to play Exodus with the grumpy mecha octopus sniper. "Where’s the octopus sniper?", I whispered, confusion melting into sadness as the two other members of my space station infiltration team stepped forward under the support of their dull, seen-it-all-before vertebrae. No, it’s fine. It’s fine.

I’d like to say that the demo’s shooting and roleplaying moments made up for the lack of squidmates. In some places, particularly when venturing back out into the vacuum, it actually did. But if Exodus really is going to occupy the Guns & Conversation space that Mass Effect is currently leaving vacant, I’d hope it’s holding much more in reserve, as the corridor battles and bland heroes I saw probably aren’t going to cut it.

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Jagmas
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Wo Long: Fallen Dynasty Crosses 8 Million Players Worldwide Following Nintendo Switch 2 Release

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Koei Tecmo has announced that Wo Long: Fallen Dynasty has hit a brand-new milestone in terms of the number of players. Taking to social media, the company has announced that the title has been played by more than 8 million players worldwide. This milestone comes shortly after the game’s Nintendo Switch 2 release.

“Following the launch of Wo Long: Fallen Dynasty Complete Edition on Nintendo Switch 2, our worldwide player count has surpassed eight million! Thank you for your continued support of the Wo Long series, and we hope you look forward to Wo Long 2: Wings of Ember in early 2027.”

The last major milestone hit by Wo Long: Fallen Dynasty was back in March 2024, when the company announced that it had been played by more than 5 million players worldwide across PC, PS4, PS5, Xbox One, and Xbox Series X/S. It is worth noting that the title is also available through a Game Pass subscription, which likely played a major role in growing its audience.

Wo Long: Fallen Dynasty was released back in March 2023 and served as an evolution of many of the gameplay systems and mechanics that developer Team Ninja had worked on with games like Nioh. It also featured entirely new mechanics as well, like Morale, which determines how challenging combat encounters can be. It set itself apart from the studio’s other games by focusing more heavily on parrying mechanics.

In our review from back when the game first came out, we gave Wo Long: Fallen Dynasty a score of 7 out of 10 thanks to its flashy deflection system, Morale mechanic, and excellent enemy design. However, we criticized the game’s overreliance on parrying and deflecting attacks, and its poor companion AI.

In the meantime, Team Ninja has already begun working on the next game in the franchise. Dubbed Wo Long 2: Wings of Ember, the title is slated for release in early 2027 and will come to PC, PS5, Xbox Series X/S, and Nintendo Switch 2. The sequel was unveiled back in June with a trailer that gave us our first look at its visual style.

While not too many details about Wo Long 2: Wings of Ember have been revealed yet, the trailer has indicated that it will revolve around a protagonist who is trying to end a vicious cycle of conflict where everyone is vying for an elixir that can grant immortality.

More recently, the studio has confirmed that the Morale system will be getting revamped, and that Wo Long 2: Wings of Ember will also focus more on exploration thanks to its “open field” world design, which contrasts quite sharply with the more linear structure of its predecessor. Producer Masakazu Hirayama had spoken about how the studio wants to avoid the monotony that can often set in when playing games with gigantic open worlds.

“Regarding the monotony of open-world exploration, this time it basically depicts an entire battlefield. Changes on the battlefield will affect the outcome of the battle, causing changes in other parts of the scene as well. I think this will alleviate the monotony to some extent.”

The studio has also spoken about new additions to the combat system.

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Jagmas
2 hours ago
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Buffy's Alyson Hannigan Starred In An '80s Fantasy Sitcom That Nobody Talks About

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Long before Buffy the Vampire Slayer, Alyson Hannigan starred in a forgotten fantasy sitcom that gave her an early brush with television magic.

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Jagmas
3 hours ago
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'Obsession' Breakout Inde Navarrette Finds Her Next Big Sci-fi Thriller

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If you saw Obsession, there's a good chance Inde Navarrette has been on your mind ever since.



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Jagmas
4 hours ago
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