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Check your Pip-Boy because the last two episodes of Fallout Season 2 are coming earlier than expected

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Some good news for Americans who like going to bed on time: the final two episodes of Fallout Season 2 are being aired earlier than we thought. Instead of broadcasting on Prime Video at midnight Pacific Time on Tuesday nights, episodes 7 and 8 will air six hours earlier.

That means west coasters in the US can watch the show's last two episodes around dinner time on January 27 and February 3, and the east coast can watch them in the early evening instead of in the morning. As for Europe… well, now you need to stay up extremely late or get up quite a bit earlier if you want to catch them the moment they become available.

"Good morning, Vault Dwellers!" Fallout's official X account posted today. "Due to strong participation and interest, we have amended the start times for the remaining Season Two presentations. Episode Seven will now begin Tuesday, Jan. 27 at 6 p.m. PT, and Episode Eight will now begin Tuesday, Feb. 3 at 6 p.m. PT. Your punctuality is appreciated!"

I think this time change is a good move because the sooner we get the last two episodes the better, even if it's just by a matter of hours. I don't know about you, but I've become less content with watching TV shows that release one episode per week, much preferring the binge model. What can I say? I'm an impatient glutton.

It's especially rough when we get a particularly short episode, and if you snip out the opening recap and closing credits of Fallout Season 2 Episode 6, the running time was barely 43 minutes long! That's not enough Fallout to tide us over for a whole week. Hopefully, these last two episodes will be long ones, too.

As a bonus, Prime also released a pretty dope-ass poster for Fallout Season 2:

Poster for Fallout Season 2 showing all the characters

(Image credit: Prime Video)

Fallout season 2: All the episode reviews and recaps
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Best New Vegas mods: If you've had enough of vanilla, soup up the strip with these



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Jagmas
18 minutes ago
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Round Rock, Texas
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15 years on, Dark Souls 1's best boss is nearly undefeated fighting Elden Ring's bosses, and one of his KOs definitely doesn't count

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"Who would win in a fight, this guy or this guy" is one of the most worthy questions you can ask, so I love those YouTube channels that do NPC battle royales⁠—the Oblivion Imperial City Arena walked so these guys could run. The channel "Elden Ring Fights" is exactly what it says on the tin, and it recently uploaded a banger: Dark Souls' Artorias vs. the bosses of base game Elden Ring.

FromSoft dusted off the venerable swordsman to serve as a boss in Elden Ring Nightreign's recent Deathly Forsaken Hollows DLC. He's effectively been "ported" to Elden Ring's iteration of the FromSoft game engine, allowing Elden Ring Fights to pit him against the Lands Between's finest.

And boy, for a battered veteran coming out of retirement, Artorias fares better than all those tomato cans they kept setting up in front of Jake Paul. Artorias went on an absolutely brutal tear through the bosses of Elden Ring: Early terrors like Margit and Godfrey don't stand a chance, with single hits from Abyss Artie chunking their health bars. If you have a real job and don't like watching 30-minute YouTube videos, here are the highlight battles I'd recommend skipping to:

  • 8:22 - Maliketh the Black Blade
  • 13:31 - Dragonlord Placidusax
  • 16:53 - Radagon & Elden Beast
  • 24:06 - Malenia

All four of these were fun to watch because they're quite dynamic, close fights. Maliketh delivers one of only two L's to Artorias, coming from behind in spectacular fashion in his second phase. I don't think I've ever once felt in control of the Maliketh battle across five playthroughs, and if he had a beefier health bar, I think he'd be the toughest guy FromSoft ever made.

Malenia is Malenia: The fact that she can be flinched gives her a huge disadvantage in these boss vs. boss battles, which do really boil down to facetank DPS races. But her health back on strikes, plus the (mostly) uninterruptible Waterfowl Dance, make up for it.

Placidusax and Elden Beast are notable for being come-from-behind victories for our boy in blue. His AI clearly wasn't designed to handle their mobility or brutal AoE attacks, not to mention the Radagon - Elden Beast fight's marathon nature. And yet, he still squeaked it out. The Fire Giant fight is similarly close, but it's a slog to watch.

I have absolutely no respect for Rykard, Lord of Blasphemy, née Praetor. He's a big dumb blob of snake with two health bars and an AOE fire damage effect, resulting in an unentertaining, unearned victory over Artorias. That's a Mickey Mouse title belt he's wearing, I tell you.

But this video also doesn't tell the full story: We don't know how Artorias fares against Shadow of the Erdtree bosses. Another Elden Ring Fights video shows him getting beat by Carian Knight Rellana in a different context, which doesn't bode well for his chances elsewhere. Still, Artorias risks sullying his legacy as a fighter, preserving a 20 - 2 - 0 record by not taking fights he might lose.

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Jagmas
22 minutes ago
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Round Rock, Texas
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Hands-On With Highguard: The Apex Devs’ Wild New Shooter Deserves A Chance

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A spell caster appears in front of a bear.

The veterans of Titanfall 2 take on a Rust-like "raid" shooter

The post Hands-On With <i>Highguard</i>: The <i>Apex</i> Devs’ Wild New Shooter Deserves A Chance appeared first on Kotaku.



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Jagmas
1 hour ago
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First Hours Of Highguard Plagued By Technical Issues And PC Performance Problems

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The free-to-play raid shooter lacks a FOV slider on PS5 and some players are struggling to run it on PC

The post First Hours Of <i>Highguard</i> Plagued By Technical Issues And PC Performance Problems appeared first on Kotaku.



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Jagmas
1 hour ago
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Round Rock, Texas
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Survival sandbox Nested Lands delays early access to add a specific kind of slider, you know the one

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Did you take off last Friday to play the medieval coop survival RPG Nested Lands, only to be crushed with disappointment that it didn’t release at all? Now you’ve learned a lesson about the games industry while the rest of us put another hash mark under “Game Delays” and nod sagely. That’s right: Nested Lands’ […]
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Jagmas
1 hour ago
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ARC Raiders’ four-month roadmap plots new map, new map conditions, and new enemies

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While it might not be the most comprehensive roadmap we’ve seen in our sphere of gaming, Embark Studios has at the very least provided ARC Raiders fans with an overall look at what’s coming to the extraction shooter over the next four months. Hey, we’ll take it. Better than not knowing whatsoever, right? This quarter’s […]
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Jagmas
2 hours ago
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