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‘Task’ Renewed For Season 2 By HBO With Mark Ruffalo Set To Return

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Following the critical acclaim and massive success of season one, the HBO Original drama series, Task has been renewed for a second season with Emmy winner Mark Ruffalo set to return. From creator Brad Ingelsby the series as received wide acclaim for its gripping writing and directing and outstanding performances from its ensemble cast. “We […]

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Jagmas
51 minutes ago
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Round Rock, Texas
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Star Citizen opens the Nyx system with alpha 4.4, launches annual Intergalactic Aerospace Expo free fly event

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It’s that time of year again: the time when the internet spaceships of Star Citizen plop themselves onto a big digital show floor and offer themselves up to looky-loos and curious renters. That’s right, it’s time once again for the Intergalactic Aerospace Expo, the event that makes the sandbox free-to-play and lets everyone taste test […]
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Jagmas
53 minutes ago
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Round Rock, Texas
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How To Get A Unique Fortnite ‘Kill Bill’ Skin In The Weirdest Collab Ever

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Fortnite is doing an elaborate crossover with Kill Bill for Chapter 7, and you can get a unique skin out of it. Here's how.

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Jagmas
53 minutes ago
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Round Rock, Texas
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Here's the Solo Leveling: Arise Overdrive release time for your region

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The Solo Leveling: Arise Overdrive release date is fast approaching, but the time you'll be able to play will, of course, vary based on where in the world you are. If you're a big fan of Sung Jinwoo and his undaunted rise to become OP, either via the crazy-popular webtoon, or the two seasons of the anime adaptation, this might be one for you to check out.

Anime tie-in games can be very hit and miss, but there is a Solo Leveling: Arise Overdrive demo currently available on the Steam store, so you can try it without committing to anything. As with most big games these days, there is a premium early access period if you shell out for the deluxe edition, or you can wait until full release to play. Here are the Solo Leveling: Arise Overdrive release times for each region.

Solo Leveling: Arise Overdrive advance access release date and time

You can play Solo Leveling: Arise Overdrive three days early on November 21 (or November 22 depending on where you are), if you pre-purchase the deluxe edition. The developer has only provided a launch time in UTC, but assuming it's the same across all regions, the global advance access time is:

  • West Coast US: 9 am PST
  • East Coast US: 12 pm EST
  • UK: 5 pm GMT
  • Europe: 6 PM CET
  • Australia: 4 am AEDT (November 22)
  • New Zealand: 6 am NZDT (November 22)

Solo Leveling: Arise Overdrive release date and times

The full release date for Solo Leveling: Arise Overdrive is November 24 (though again, November 25 for some regions). Based on the UTC time provided by the developer, the global release times for Solo Leveling: Arise Overdrive are:

  • West Coast US: 9 am PST
  • East Coast US: 12 pm EST
  • UK: 5 pm GMT
  • Europe: 6 PM CET
  • Australia: 4 am AEDT (November 25)
  • New Zealand: 6 am NZDT (November 25)

If you're unsure whether you can run this game, you'll find a list of recommended system requirements at the bottom of its Steam store page, or you can try and load up the demo.

Does Solo Leveling: Arise Overdrive have preload available?

Solo Leveling: Arise Overdrive doesn't currently have a preload, though that may change closer to launch. Obviously, if you've purchased the deluxe edition, you'll be able to both install and play the game a few days earlier than everyone else, but as of right now, there's no ability to preload the game. If you pre-purchase the regular edition, check the Steam store page a day or two before release just to make certain.

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
1 hour ago
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Round Rock, Texas
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Battlefield 6's "awful" new Sabotage mode is being torn apart by FPS players who "cannot fathom how this mode was approved" outside of existing "to retain some CoD players"

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There's a new mode in Battlefield 6, Sabotage, an 8v8 skirmish where one team tries to stop the other from exploding parts of the map. It arrived in the latest update, and some players have a strong distaste for playing it, believing it feels too much like Call of Duty.

Sabotage strips down the gameplay to be just infantry and more close-quarters combat. While that may seem like a decent idea on paper in contrast to the vehicular chaos of other Battlefield 6 modes, quite a few people are bouncing off it hard.

"How and why did this ever get approved at any level of its development?" One impassioned player writes on Reddit. "Between the actual mode itself, which is just not Battlefield gameplay at all and promotes zero substance, to the absolutely egregious map layout that leads to the worst spawn camping I have seen in a Battlefield, I just cannot fathom how this mode was approved by multiple people and was stated as something that we as a community would enjoy?"

Their post is one of an increasingly large number of complaints. "I like the concept of the mode, but the execution is really poor," says another commenter. "Why the fuck does the team attacking second get extra 'overtime' if they failed to destroy the objectives in the same amount of time as the first team? It just makes zero sense."

Several posters have said they're simply playing Sabotage to complete the challenges, but otherwise have less than zero interest. Others believe this is actually a strategic move as Call of Duty: Black Ops 7 just came out.

"Just played a round of this on Castle Road and probably one of the WORST BF experiences I've ever had. It's so awful. Nothing but RPGs flying through alleys, grenade launcher spam, incendiary spam," one Redditor says, while another plainly states: "It's not made for us Battlefield players. It's made to retain some CoD player."

Sabotage is available until December 9, if you want to see what all the fuss is about.

Chaos hits Battlefield 6 as update leaves support players with "busted" defibrillators that only work some of the time: "I let at least 4 teammates die because I couldn't get the defib to register"



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Jagmas
2 hours ago
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Round Rock, Texas
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Dispatch proves the death of Telltale-style games was a mere mirage, as it rakes in 2 million players: 'Wouldn't be here without you'

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Before Dispatch came out, I was pretty confident that the era of the Telltale-style game was in the past; we had a bit of a golden age there, sure, what with The Walking Dead, Wolf Among Us, and the shockingly good Tales From the Borderlands. But after Telltale's wobble and the shockingly-less-good New Tales From the Borderlands, I figured they'd gone the way of the dodo.

I was super wrong. Dispatch, per AdHocStudio's Bluesky account, has hit two million players: "We're also sad there are no new episodes this week, but thank you to the two million players that have joined us so far. Wouldn't be here without you."

We're also sad there are no new episodes this week, but thank you to the 2 million players that have joined us so far. Wouldn't be here without you.Art by Derek Stratton.

— @adhocstudio.com (@adhocstudio.com.bsky.social) 2025-11-20T11:33:01.012Z

That comes fresh on the heels of the fact that Dispatch hit its 3-year sales target in just as many months. All in all, AdHoc and Critical Role have shot a dose of adrenaline back into the genre, and I'm here to use my divine powers of gamer understanding to tell you why: It's, uh, it's pretty good.

Okay, in seriousness, Dispatch does a couple of things differently from its predecessors—it's both more and less of a videogame than Telltale's old roster. More in that there's an actually-solid, well-built dispatch management simulator under the hood, less in that, outside of that sim, Dispatch is basically a TV show.

There are no walkaround segments, no classic adventure game item usage, and the quick-time events are mostly superfluous, bar some hidden scores. It even follows a far more TV-show-like structure: Eight episodes, released in batches of two every week, that are all short n' sweet.

Consider, in contrast, the OG The Walking Dead's schedule: Episode 1 released back on April 24, 2012, and the season wrapped in November of the same year. Granted, the episodes were much longer, but I reckon it's a lot harder to keep fans invested when it takes seven to eight months for the full yarn to be spun.

Most importantly, though? It's just good TV. As our own Fraser Brown pointed out in his Dispatch review, it's "a celebration of classic heroic stories, and the surprising ability for characters rooted in comic books to reveal something about ourselves or challenge us to be better." Nothing about Dispatch works if the story sucks, and it, crucially, sticks the three-point landing.

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
2 hours ago
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Round Rock, Texas
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