I'm a gamer. I grew up in and around one of the best cities anywhere, Austin, Tx. Head down if you like live music or games!
137212 stories
·
8 followers

Dead Cells 2 isn't happening right now because the studio behind the legendary OG roguelike is driven by "what we want to make" and not pressure from fans

1 Share

Dead Cells developer Motion Twin has explained why it decided to move on to its co-op roguelite Windblown rather than follow up on its breakout hit.

I don't think it's a stretch to dub Dead Cells as one of – if not the – best roguelike games ever made. MotionTwin's first non-browser/mobile game propelled the developer to a new level of fame, with the game selling 10 million copies as of 2023. However, in 2024, the studio announced that it and co-developer Evil Empire (who led development on a majority of the post-launch content) would halt development on the game as Motion Twin moved onto Windblown and Evil Empire developed The Rogue Prince of Persia.

Speaking to PCGamesN, Motion Twin creative director Yannick Berthier explains, "We are driven by what we want to make," adding that Motion Twin is "a collective of individuals that are creative and want to create stuff." and that if "we were a 'business,' we would be talking about Dead Cells 2 right now." And while player feedback has put some pressure on the company (as Berthier explains, "Every post we do, we tend to have a few comments like, 'OK, cool, when Dead Cells 2?'"), the studio's creative team went with their "heart."

The Dead Cells subreddit tells a different story, however, as the top comment in the thread about this interview says, "No one asked for Dead Cells 2. We just didn't want Dead Cells to be unceremoniously discontinued," which is a sentiment found throughout the Reddit thread.

While the game came to an end in 2024, developer Evil Empire had plans for content into 2025, with a former longtime Motion Twin employee calling it "the worst imaginable asshole move." However, Motion Twin artist Gwen Masse told PCGamesN, "We felt that it was a good thing to stop updates for the game because we felt that we were at the end of an era."

The Binding of Isaac creator Edmund McMillen says he only made the genre-defining hit to try a "basic roguelike" and "get my feet in the water" before his real magnum opus.



Read the whole story
Jagmas
1 minute ago
reply
Round Rock, Texas
Share this story
Delete

Marvel Star Reveals Sleeping Dogs Movie Milestone

1 Share

Earlier this year, Marvel's Shang-Chi and the Legend of the Ten Rings star Simu Li revealed that he's attached to a film adaptation for Sleeping Dogs, the 2012 action-adventure game developed by United Front Games for Square Enix. It's been several months since the last update, but according to Liu, the project has passed a new milestone.

In a post on X, Liu revealed that Sleeping Dogs has a new draft of the script, but he crossed out the writer's name. He also shared a pic of his own sleeping dog to go with the news.

During a follow-up message, Liu wrote that Square Enix has been "absolutely great," before adding "it's the studios that don't seem to understand how important this IP is. BUT we will get them there."

Continue Reading at GameSpot

Read the whole story
Jagmas
2 minutes ago
reply
Round Rock, Texas
Share this story
Delete

The Division Boss Hasn't Left Ubisoft, And More Updates Are Coming Soon

1 Share

It's been an interesting month at Ubisoft, as the vice president executive producer of Assassin's Creed, Marc-Alexis Côté, left the company after nearly two decades, and Côté made it clear that it wasn't his choice to leave. A subsequent rumor suggested that The Division's executive producer, Julian Gerighty, was also heading out the door. However, Ubisoft has officially denied that report while teasing a future for Gerighty that includes The Division 3.

In a message on social media, Ubisoft reaffirmed that Gerighty remains with the company while guiding The Division: Resurgence, The Division 2 and its upcoming expansion, Survivors, as well as The Division 3.

Ubisoft also shared a teaser image for Survivors with a promise that more information will be revealed soon.

Continue Reading at GameSpot

Read the whole story
Jagmas
2 minutes ago
reply
Round Rock, Texas
Share this story
Delete

AirPods Pro 2 Back to Its Lowest Price Before Black Friday as Apple Clears Shelves Early

1 Share

AppleAirPods Pro2

For a limited time, Amazon has the second generation Apple AirPods Pro going for $79 off.

The post AirPods Pro 2 Back to Its Lowest Price Before Black Friday as Apple Clears Shelves Early appeared first on Kotaku.



Read the whole story
Jagmas
3 minutes ago
reply
Round Rock, Texas
Share this story
Delete

Final Fantasy 7 Remake Trilogy Director Says Games Being Turn-Based or Not Depends on Each Director

1 Share

While Clair Obscur: Expedition 33 has proven that there is still interest in turn-based RPGs in the wider gaming world, Final Fantasy 7 Remake trilogy director Naoki Hamaguchi doesn’t think it will have a larger impact on Square Enix’s strategies when it comes to the Final Fantasy franchise. In an interview with The Gamer, Hamaguchi was asked about the success of Clair Obscur: Expedition 33, and whether it might lead to Square Enix bringing Final Fantasy back to its turn-based roots.

“That’s an interesting question,” Hamaguchi said in response to the question. “As you mentioned, FF7 Remake and FF16 are both action-based RPG designs. Essentially for the Final Fantasy numbered series, the game design is based on the director’s decision himself. For the new title, whether it’s action or turn-based, that’s not pre-determined yet.”

“If you would ask me, is [my next game] going to be an RPG, yes, there is definitely a possibility. But is it going to be a turn-based RPG? We’re taking this aside from the fact that Expedition 33 was received well, we received a lot of ‘JRPGs are back’ comments. For me, I’m thinking about what game experience fans will enjoy. That’s the most important point.”

Ultimately, for Hamaguchi, the question isn’t whether his next game will be turn-based or real-time and action-based. Rather, in his mind, “it can go either way,” and the more important thing about making the game is to figure out what fans would like to see from the title.

Hamaguchi had previously spoken about the third part of the Final Fantasy 7 Remake trilogy, including the fact that the 1997 original was split into three games for the remake because the developers didn’t want to cut anything out of the game.

Final Fantasy 7 is a game with a truly huge fanbase,” said Hamaguchi on stage. “We could have cut some parts and turned it into one game, but the fans of the original would never have forgiven us. If we want to tell this story using new technology, it’s not possible to do so in a single title. That’s why we made the difficult decision to split it into three parts.”

He also said that the ending to the trilogy will be satisfactory for new fans that only started with the Remake trilogy, as well as long-time fans of the original Final Fantasy 7. Ultimately, Hamaguchi believes that the completion of the trilogy “will be loved by everyone.”

“Of course, I already have a clear idea of ​​the ending for Final Fantasy 7 Remake Part 3,” he said. “I think this conclusion will appeal to both those who loved the original and those who became fans of Final Fantasy 7 thanks to the Remake series. I’m confident this new game will be loved by everyone.”

In the meantime, Final Fantasy 7 Remake Intergrade is making its way to Xbox Series X/S and Nintendo Switch 2 on January 22, 2026, Along with this, Square Enix has also said that it will be bringing all games of the Remake trilogy on all platforms.

Read the whole story
Jagmas
11 minutes ago
reply
Round Rock, Texas
Share this story
Delete

Smed’s MMOFPS Reaper Actual fixes bugs and temporarily rolls back an enemy AI hotfix

1 Share
The top of October saw Reaper Actual, the MMOFPS from John Smedley’s Distinct Possibility Studios that offers a standard and blockchain version, begin its paid-for alpha testing. Since it’s been a couple of weeks since then, it’s time to take a peek and see what’s been happening thus far. And what’s been happening has been […]
Read the whole story
Jagmas
18 minutes ago
reply
Round Rock, Texas
Share this story
Delete
Next Page of Stories