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GTA 6 Doesn’t Mean The End Of GTA Online: ‘We’ll Continue To Support It’

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Grand Theft Auto Online ain't being shutdown anytime soon, according to Take-Two's CEO

The post <i>GTA 6</i> Doesn’t Mean The End Of <i>GTA Online</i>: ‘We’ll Continue To Support It’ appeared first on Kotaku.



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Jagmas
6 hours ago
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Round Rock, Texas
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Sorry, but that countdown on Amazon's Fallout site didn't lead to a Fallout 3 or New Vegas remaster announcement… or any announcement at all

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Amazon's Fallout website has been counting down to something since early January, and since the timer coincides with the release of Fallout Season 2 Episode 8, some hopeful fans decided maybe the countdown would lead to the announcement of something special.

Maybe a Fallout 3 remaster! Heck, maybe a Fallout: New Vegas remaster!

You've got to admire the optimism, but the finale of Fallout Season 2 is out and the countdown has expired. I'd say it's not all that surprising, but the icon that was revealed isn't an announcement of a new Fallout remaster, it's another explorable node that gives you a 3D walkthrough of one of the show's locations (the penthouse suite in the Lucky 38 casino) with some behind the scenes info and photos.

Not that that's a bad thing! If you're a fan of the show, you might like to learn more about it, see photos from the shoot, and learn some trivia. But if you were hoping for something more, like a remaster of a Fallout game, you're probably going to come away disappointed. Here's what it looks like:

Mr House's suite at Lucky 38

(Image credit: Prime Video)

So, yeah. Like everything else on the map, it's an interactive toy with stuff to click.

But who knows? Maybe tucked away somewhere in the explorable Lucky 38 on Amazon's Fallout site there's an easter egg or some other hidden secret. I'd check myself but Amazon's Fallout site runs like a PowerPoint presentation in my Chrome browser. If you have better success with it than I do, click around for a bit and tell me if you find something interesting.

Fallout season 2: All the episode reviews and recaps
How to play New Vegas: How to get the old clanker of an RPG running on your 2025 machine
New Vegas console commands: How to use cheats in New Vegas, just in case
Best New Vegas mods: If you've had enough of vanilla, soup up the strip with these



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Jagmas
6 hours ago
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Round Rock, Texas
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Hytale’s studio head promises the game is meant as a ‘forever game’

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It’s been a wild ride for Hytale over the last few months as it moved from canceled to uncanceled to actually being a reasonable hit. Of course, the game is also currently in early access, so the reality is that there is work still actively being done on the game. But what happens after that? According […]
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Jagmas
11 hours ago
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Round Rock, Texas
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Avowed and The Outer Worlds 2 failed to meet expectations for Obsidian, but Grounded 2 was a hit, and the future is looking positive for the Pillars of Eternity universe

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Obsidian released three major games in 2025, at a time when most major studios—especially those owned by Microsoft—struggle to ship one. Avowed and The Outer Worlds 2 were big tentpole first-person RPGs of a kind the industry used to dine out on, while Grounded 2—an early access survival crafting game set in a miniature world, co-developed in two years with Eidos Montreal—was ostensibly the more niche affair.

Nevertheless, it was Grounded 2 that proved a big hit, whereas Avowed and The Outer Worlds 2 both failed to meet the sales forecasts set by Microsoft, according to a new Bloomberg report.

"They’re [Avowed and The Outer Worlds 2] not disasters," Obsidian CEO Feargus Urquhart told Bloomberg. "I’m not going to say this was a kick in the teeth. It was more like: ‘That sucks. What are we learning?’"

The disappointing results—and the success of Grounded 2—have led Obsidian to "think a lot about how much we put into the games, how much we spend on them, how long they take." Urquhart wants Obsidian to make games in three to four year cycles.

"We don’t need to change everything every time," he said. "We’ve had this debate internally: Do people really care that we spent an extra hundred person-months on the inventory screen?"

Avowed was clearly a pain point for Obisidan. In development for seven years, it started as an online-focused hybrid of Destiny and The Elder Scrolls before the project was scaled back. "My thought when I first saw it was, ‘I don’t think there’s a team on the planet that could execute on this,’" Obsidian director Josh Sawyer said of the initial scope.

Nevertheless, it looks like Avowed, and the Pillars of Eternity universe it belongs to, has a future. Obsidian will keep making games in the Avowed universe, while also working on "completely new games" and expansions for The Outer Worlds 2 and Grounded 2. As for a third Outer Worlds game, the studio isn't working on one.

While two of Obsidian's three 2025 RPGs failed to meet Microsoft's targets, all were critical successes. Ted Litchfield thought The Outer Worlds 2 "surpassed its predecessor", while Fraser called Grounded 2 "one of the best survival games I've ever played". I called Avowed "an engrossing and gorgeous action-RPG set in one of the most engaging fantasy worlds around".



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Jagmas
11 hours ago
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Round Rock, Texas
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‘Starfleet Academy’ Sneakily Brought Some More ‘Star Trek Online’ Ships to TV

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After 'Picard' bolstered the Starfleet of the 25th century's fleets with some video game canonization, 'Starfleet Academy' lends a helping hand to the Klingons.

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Jagmas
13 hours ago
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Round Rock, Texas
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Brandon Sanderson Reveals His Journey to Make a ‘Cosmere’ Adaptation

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The fantasy author opens up on pitching the 'Cosmere' universe to streamers and making the adaptations he wants to.

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Jagmas
13 hours ago
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Round Rock, Texas
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