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Guild Wars celebrates 20 years with a 'Reforged' overhaul that's free for existing players, and offers the whole shebang to newbies for $20: 'It was a good time to give it a refresh'

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Guild Wars released in 2005 and, even in the wake of the all-conquering World of Warcraft, offered an MMO experience that was distinct and freeform enough that, 20 years later, you'll still find people saying it's the best MMO around. OK, these days they're probably more likely to be on-board with the superb sequel, but still.

With that 20th anniversary in mind, developer ArenaNet has announced the most substantial overhaul in the game's history: December 3 will see the launch of Guild Wars Reforged, a visual and gameplay overhaul for the venerable monster-bothering quest-em-up.

Reforged is co-developed by ArenaNet and new studio 2weeks, which is largely composed of former ArenaNet staff, and bills itself as a modernised version of the game and its (many) expansions. The visuals have had an HD overhaul, performance has been tweaked, the UI has been reworked, there's a new (optional) objective guide, and Reforged also boasts proper controller support and Steam Deck optimisation.

The overhaul will be free for existing owners of the game, but will also lower the price point to $20 for the game's complete package for anyone who wants to dive in fresh. One of Guild Wars' selling points has always been that the game does not require a subscription, and that remains the case.

"Reforged means we've toughened it up," jokes Stephen Clarke-Wilson, the game's original director, in an interview with IGN. "There's a certain charm to the game, and besides being an MMO and letting you play with friends, you can play solo, you can have henchmen, and you can play with anyone, anywhere in the world at any time. We've had 100% uptime [of new players] for the last over six years now, even with the changes we've made, it's so easy to get into. It was a good time to give it a refresh."

"It's been great returning to [Guild Wars], and honestly, ArenaNet had a really strong engineering culture right from the beginning, and they've done an impeccable job maintaining the code base for the original game," said 2weeks CEO and co-founder Brandon Dillon. "Like when we showed back up, it was in much better condition than when I had left it 15 years ago, and it was really nice returning to all of those systems and getting to work in it again."

Guild Wars: Eye Of The North

(Image credit: ArenaNet)

Dillon emphasises that "it's not a remaster" but a modernisation of the existing game, focused on nixing "all the limitations the game had with modern PCs… this was all about ensuring that Reforged worked seamlessly with the modern system while maintaining the core aesthetic and beauty of the original game. The biggest chunk of work really was building the right user experience on Steam Deck and supporting controllers, which was a deep and interesting problem, but really rewarding to work on.

"I was remembering all the amazing developers on the project, the programmers that I worked with who built these cool features that we were adapting, and the artists and designers who just built this fantastic content and these beautiful worlds. It's an amazingly handcrafted and huge experience; it's kind of conceptually overwhelming to engage with."

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
30 minutes ago
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Round Rock, Texas
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The newly rescued Hytale MMO releases 16 minutes of gameplay and combat footage

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On Monday this week, we got some amazingly welcome good news: The Hytale MMO is so back, having been rescued from a Riot Games cancelation by studio Hypixel’s OG founders. At the time, Hypixel was vowing much more information soon, including a video of the current state of the game, which has now been delivered. […]
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Jagmas
31 minutes ago
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Round Rock, Texas
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First look at Jumanji 3 teases that the video game characters are coming to the real world

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The Jumanji 3 first look has arrived, and it's already revealing some plot details: mainly, that the video game characters have made it to the real world.

In the picture, which you can see below, the main cast are reunited. That's Dwayne Johnson's Dr. Xander 'Smolder' Bravestone, Karen Gillan's Ruby Roundhouse, Kevin Hart's Franklin 'Mouse' Finbar, and Jack Black's Professor Sheldon 'Shelly' Oberon.

But, you'll notice that the four of them aren't in the video game world, but are instead in our own, real world. In fact, they're in Boston at Christmas time, as revealed by a banner behind them.

In the previous two films, the characters got dragged into the video game, so it seems the third film is flipping the script. Just how that plays out remains to be seen.

What we do know, though, is that this will be the final film in the franchise. "What a massive, fun, heartfelt adventure," Johnson said of the third film on Instagram. "Feels emotionally appropriate for our beloved JUMANJI franchise to end on this beautiful grace note of our final film."

It will also pay homage to the original movie, which starred Robin Williams and was released in 1995. "The significance of the dice in the last picture is a little Easter egg that my character, Dr. Smolder Bravestone, wears on a necklace in our final film," said Johnson. "It’s the dice from the original 1995 JUMANJI and a way of paying homage, love, and respect to the great Robin Williams."

Jumanji 3 is currently in production and will be released on December 11, 2026. In the meantime, check out our guide to all the most exciting upcoming movies for everything else that's on the way.



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Jagmas
33 minutes ago
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Round Rock, Texas
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Old School RuneScape battens down the hatches and goes sailing today

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Has the addition of any skill to an MMORPG ever been treated with such expansion-level hype as Old School RuneScape’s sailing? For this studio and community, jumping onto boats and heading to the high seas is quite a big deal, especially when you consider that sailing represents the first-ever skill that OSRS added in its […]
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Jagmas
33 minutes ago
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Round Rock, Texas
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14 minutes and 650 bullets later, one determined Arc Raiders player somehow killed a Matriarch with the worst gun in the game

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Most people would agree that the Hairpin, a suppressed single-action pistol, is far from being one of the best guns in Arc Raiders. In fact, it's the worst at basically anything other than being remarkably cheap and pretty quiet. I'd bet that most players have either never used it or just once and never again.

So, never in a million years did I imagine some brave soul would take on not just a Queen, but the top-of-the-food-chain Matriarch. These new machines are the biggest and baddest yet, with massive cannons, gas mortars, and a shield. Oh, and they can summon waves of all the other annoying robots like Rocketeers, Bastions, and Leapers.

In short, it's a tough fight that I wouldn't recommend you take on without the best gear in the game and other players to back you up. Well, unless you're content creator The Gaming Merchant, of course.

Taking in nothing but three Level 4 Hairpins, 1,200 bullets, and a handful of medical supplies and lure grenades, they defiantly sought out the Matriarch. After finding a good spot, they started to plink away at the Matriarch's weak knee joints, one shot at a time.

It turns out that this loadout was somehow overkill, too, as 14 minutes and 650 bullets later, and not even one of the three Hairpins broken, the Matriarch was eventually felled.

It's not an entirely fair test since other players did end up joining the fight and quite a bit of the damage came from using lure grenades against the Matriarch, but The Gaming Merchant finished the round with just under 9,000 damage dealt to it. Considering they were using a very slow suppressed pistol with no armour penetration, I'd say that's pretty good going.

Nevertheless, the lesson is that you don't need legendary or epic weapons to kill Arc Raiders' toughest enemies so long as you've got enough determination and patience. Plus, I've a newfound appreciation for the Hairpin—it's surprisingly efficient.

Since it does more damage per bullet (1,000 damage per magazine) than other common weapons like the Stitcher, The Gaming Merchant was in the fight for way longer than the other raiders that came to help and inevitably ran out of ammo. You can see a few players awkwardly standing around waiting for the Hairpin hero to carry them to victory at around the 12-minute mark.

Despite this insight, I still don't think I'll ever attempt to kill a Matriarch with the Hairpin. Anvils are only slightly harder to come by, pack more of a punch, and don't require you to focus exclusively on unarmoured weak points to deal damage.

Arc Raiders Field Depots: Where to find 'em
Arc Raiders Field Crates: How to use 'em
Arc Raiders Greasing Her Palms: Cartographer
Arc Raiders A Reveal in Ruins: Buried City pharmacies
Arc Raiders The Root of the Matter: Room with a view
Arc Raiders Armored Transports: Loot patrol cars
Arc Raiders best skills: Survive the surface
Arc Raiders best weapons: Just don't lose them
Arc Raiders Expeditions: Retire your Raider



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Jagmas
34 minutes ago
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Round Rock, Texas
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Dragon’s Dogma 2 Has Sold Over 4 Million Units, But a New Expansion Remains a Pipe Dream

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Creator/director Hideaki Itsuno is gone from Capcom, but his last major work, Dragon’s Dogma 2, continues to sell. The open-world action RPG crossed four million units as of November 5th, according to a new tweet by the publisher.

According to the Platinum Titles list, it sold 3.9 million units as of September 30th, so it’s sold more than 100,000 since then. Not the most impressive total, to be sure, though Capcom’s other big release for the year, Monster Hunter Wilds, isn’t doing so hot either.

Despite extensive critical acclaim for Dragon’s Dogma 2 (we gave it a ten in our review), it was bogged down by extensive performance issues, especially on PC. Subsequent updates would improve the CPU load across all platforms and improve the frame rate, with consoles also receiving Prioritize Graphics and Performance Modes.

Unfortunately, it still has a “Mixed” rating on Steam with 61 percent of the nearly 73,000 user reviews voicing their approval. Some of the more notable criticisms target the enemy variety and story, but one user calls it, “Unfinished and abandoned. Now they’re celebrating the 4 million copies sold instead of improving/fixing the game.”

Capcom did ask users if they’d like to see DLC for the title, but there’s been radio silence ever since, even before Itsuno’s departure. Where it goes from here remains to be seen, but at least the series received a sequel, rather than languishing in history (see: Mega Man).

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Jagmas
2 hours ago
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Round Rock, Texas
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