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Warhammer 40,000: Chaos Gate - Deathwatch picks up where Daemonhunters' XCOM-ish gorefest left off

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All roads lead to, and sometimes return to, XCOM. In this case, it's more of a return, as a sequel to Warhammer 40,000: Chaos Gate - Daemonhunters was announced this week, replacing its demonic subtitle with an equally gloriously edgy "Deathwatch." This one's apparently a direct sequel to Daemonhunters, now putting you in charge of the Imperium's "most elite alien-hunters," once again taking the form of a turn-based tactical RPG.

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Jagmas
32 minutes ago
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Round Rock, Texas
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Diablo 2 players made nearly 2 million warlocks in a single month

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Diablo continues to be a huge deal, and I'm not just talking about the latest entry, even if it is Blizzard's fastest-selling game ever. Millions of people went straight back to Diablo 3, and as the series' lead producer Matthew Cederquist told Polygon in a recent interview, Diablo's 26-year-old sophomore release is still surprisingly active.

It makes sense that there's renewed interest in D2 given that it just got an additional class, the warlock, via its first new expansion in a quarter-century, but the extent of its popularity might surprise you. Polygon points out that players created 1.92 million warlocks between Feb. 11 and March 11. Players also collectively played the expansion for a whopping 93.4 million hours, suggesting that Diablo is pretty moreish no matter which decade it's from.

"There's so many fans that were just screaming at the top of the mountain to give them something," Cederquist told Polygon. "It was nice because players moved extremely quickly from, 'I can't believe Diablo 2 has a new class, oh my God,' to actually doing what players do best, which is digging into the game, testing builds, arguing about synergies, making build guides, and then preparing for the new ladder that came out with it."

With a potential future for the pre-expansion version of World of Warcraft on the horizon and Heroes of the Storm continuing to get balance updates years after it was shifted to maintenance mode, it's interesting to see Blizzard's approach to its older games shift with the times.

The studio is so gargantuan these days that it can keep several versions of the same game afloat and active simultaneously. Given how diverse the larger ARPG space is even outside of the big dogs—a paradigm PC Gamer contributor Russell Adderson called "a golden age" for the genre—it's hard not to feel spoiled for choice.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
33 minutes ago
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Round Rock, Texas
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Crying over Final Fantasy 10 was one of the moments that inspired the creator of a PS3 classic to make games: "It's so beautiful and it's so melancholy"

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Jenova Chen - the designer of indie classics such as Flower and Journey - was partly inspired to begin making games in the first place after shedding a few tears over Final Fantasy 10, and who can blame him with a love story that tragic?

Final Fantasy is a series stuffed with emotional moments and scenes that feel like someone's squeezing onion juice over your eyes, but Final Fantasy 10 still features one of the strongest tearjerker endings in the entire franchise (and in all of gaming, according to Japanese gamers.) Tears generated by the game are so powerful, in fact, that they inadvertently led to the creation of a stone cold PS3 classic.

"If you look at the history of many of the movie makers, like Peter Jackson, why does he want to make films? His dad took him to watch King Kong when he was really young, and when he saw this giant ape climbing the Empire State Building, that was a really shocking experience," Chen explains in an interview with Edge Magazine. "Many artists decide to become artists because they were really shocked to their core when they saw something emotionally impactful."

For the founder and CEO of thatgamecompany, weeping at games isn't an unfamiliar experience, but one memory that sticks out to Chen happened while going through Tidus and Yuna's fight against a repeating, apocalyptic threat. "One day I woke up and I went to wash my face, and I thought about a character in that story, and I suddenly started to cry. I was thinking about what happened to that person. He made a sacrifice for the group. I was just moved by the act – it's so beautiful and it's so melancholy that I was crying."

"At film school, we say, with a mediocre film, when the film is over, everybody leaves the theatre talking to each other, smiling," he goes on. "When you have a really impactful film, everybody leaving the theatre is quiet. Their mind is totally blown away. That was me... And that's why I think a great piece of art usually gives me a new perspective on life, and it changes how I live my life. That's what made me realise I probably wanted to become an artist."

Running Final Fantasy 14 for 16 years means Square Enix knows live service, former exec says, but it's "used to being slow" and has "failed to bring its IP to a new generation"



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Jagmas
33 minutes ago
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Round Rock, Texas
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‘The Boroughs’ Rotten Tomatoes Review Score Passes ‘Stranger Things’

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The Boroughs is a Stranger Things-adjacent new series produced by the Duffer Brothers that has now surpassed that show's Rotten Tomatoes score.

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Jagmas
2 hours ago
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Round Rock, Texas
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After Destiny 2’s Closure, PlayStation’s Live Service Push Is Officially In Shambles

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Destiny 2 is shutting down and Sony has nothing to replace it, relying mainly on a single first-party game going forward for its live-service push, Marathon.

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Jagmas
2 hours ago
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Round Rock, Texas
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Cryptic’s Jack Emmert on hungry MMO fans and games that are ‘basically features, but without any soul’

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There are arguably few game developers in our sphere of interest have as much insight into what can make an MMORPG tick than Jack Emmert, the man behind a wide assortment of Cryptic MMOs who now helms the company once again following the shutdown of his own studio by Netease. So when he had some opinions […]
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Jagmas
3 hours ago
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Round Rock, Texas
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