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The 10 Best Steam Next Fest Demos to Play Right Now

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With a busy November right around the corner, Steam Next Fest arrives this week as a delightful appetizer. From now through Oct. 26, PC players can try free demos for tons of upcoming games coming to Steam. It’s a great way to pass some time before the GTA 6andThe Legend of Zelda: Ocarina of Timedouble-header by trying a unique smattering of games that could become your next indie obsession.



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Jagmas
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Round Rock, Texas
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AI Cloning Could Become the Biggest Threat to Video Game Playtests

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Just over a week ago, during the Triple-i Initiative showcase, developer Digital Sun announced the long-awaited public playtest for its upcoming "Tower Defensevania" ReVamp. Now the developer is walking that back, instead offering a much smaller and more controlled playtest through its Discord beginning on Oct. 29. The reason? AI.



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Jagmas
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Round Rock, Texas
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Steam Next Fest Demo For ArcheAge Chronicles is Available Worldwide Now

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The ArcheAge Chronicles Steam Next Fest demo is now available, featuring exploration, a difficult dungeon challenge, party quest-sharing, and first access to PvP.

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Jagmas
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After Beating Castlevania: Belmont’s Curse, Help Dracula Rebuild In This Awesome Roguelike

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Let’s face it, if you are a Castlevania fan or just love metroidvania games in general, you’re probably sinking your teeth into Belmont’s Curse. And why not? After all, it just got a glowing review from our own Steve Watts, and like plenty of the rest of you, I’ve also been eagerly waiting for a new Castlevania adventure for over a decade. One indie team in particular seems keen to grab your attention once your time with Belmont's Curse is over, having recently released a demo for their Castlevania-adjacent roguelike. That game is Draftula, which asks, "What if Dracula commissioned you to build his labyrinthine castle?"

Draftula’s demo is available on Steam for everyone to try right now. It plays like a deckbuilder, but instead of collecting cards, you earn tile pieces that are castle rooms. The goal of each run is to place each room tile in such a way that you build a castle tall enough to prevent the vampire hunter from knocking it down at the end of the night. You can also inhabit each room with monsters, which can further slow the vampire hunter down. Each piece has a coin cost so you need to be strategic in how you construct Dracula's castle, and depending on your performance each run, you can earn hearts that can be spent between runs to unlock permanent upgrades.

It may sound easy, but the catch is that Dracula’s powers are somewhat weakened; he’s just woken up from a long slumber. Because of his diminished capabilities, you can't just immediately build the castle as a tower--to overcome certain height restrictions, you'll be required to use specific tiles to break the wards blocking you. Runs can conclude as quickly as several seconds or take as long as a few minutes, depending on which rooms and monsters show up and how much gold you can earn with each tile placement in order to place more rooms or monsters. 

Of course, all of this is in vain. After each night, a heroic knight named Sir Del Montes ruthlessly tears down Dracula’s newly built castle. Players will then go to the hub area: a cliff overlooking the building site, where Dracula and various vendors reside. Some of these vendors sell new castle pieces for the hearts you collect over multiple runs, which in turn open opportunities to expand the castle beyond its current limits. Some building pieces are given temporarily, such as the one in the current demo build: the innkeeper, who wants his room surrounded by at least five other tiles. Del Montes even has some gentle words of encouragement for you, though he also says that he’ll knock down whatever you put up!

So far, almost every part of Draftula is meticulously calculated, from the roster of available parts to its pleasing retro vibe and chill music. The demo isn't very long, consisting of only a handful of runs before the lack of available room tiles halts progression--you just can't reach the next height requirement. However, of what's there, Draftula feels like a roguelike that rewards planning, and I hope the full game expands on its awesome gameplay loop.

My one big criticism is that Draftula needs an undo button just in case you make a mistake. It can be frustrating to accidentally misclick where I wanted a tile to go, so hopefully a way to circumvent that will be included in the full game. 

But don't let my one complaint put you off trying out the game; the Draftula demo is great and it's only getting better. The demo has just been updated with a new Nightly mode, for example. This update adds a set number of tiles, a map, and mods that change the rules. These include bonuses that are granted whenever you place a room, such as randomly putting an Evil Eye room (which re-adds all other rooms in its row back to your available pieces) on the board after every fourth room you place, not being able to place more rooms in the same column of space during the turn you already placed a room there, and randomly distributing a copy of one room you’ve just played.

The scoring method in Nightly mode is also predetermined, with bonuses calculated for the number of rooms placed, the castle’s height, and any coins and gems earned for that run. It’s a good way to keep practicing before the game’s release. You can retry as many times as you like, but you can only submit your score to the leaderboard once. 

There’s currently no release date set for Draftula. However, if you fancy a chill construction game on theme with the latest Castlevania adventure, or just need a break from its many difficult boss battles, consider giving this demo a go!



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Jagmas
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D&D’s Dark Sun Creator Reveals Why the Controversial Setting Is ‘Not Political’

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Dungeons & Dragons made good use of the concept of a multiverse before it became so obnoxious in entertainment. Every game of D&D can take place in a different world; many Dungeon Masters have fun creating their own, but for those who lack the time or inclination, there are plenty of settings to choose from. Ed Greenwood’s Forgotten Realms and Gary Gygax’s Greyhawk are usually considered the “classic” D&D settings, as they deliver on that flavor of fantasy that players expect from the game. But there are also more unusual choices that take D&D’s high fantasy premise in a whole different direction.



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Jagmas
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PS5 jailbreak proves the console could've been backwards compatible with PS2 all along

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You can finally just plug your PS2 and PS3 discs into a PS5 and play your classic games on the modern console – just without Sony's permission. A recent PS5 jailbreak has opened the door for community developers to put robust emulators for classic consoles on the platform, and it's gone to show that we could've had proper backwards compatibility with the old consoles on PS5 all along.

There've been all kinds of wild homebrew developments since the big PS5 jailbreak debuted a few weeks ago, but if you're not interested in piracy, the addition of emulators is certainly the most intriguing. PS5SX2 is a port of the ubiquitous PS2 emulator for PC, PCSX2, and does exactly what it says on the tin. It lets you play PS2 games on your PS5.

You'll want to know this part up front: Claude is listed as the largest contributor to this port of the emulator, so this is – exhaustingly – another example of vibe coding's effect on the retro scene. But, personally, I'm more interested in the mere fact that you can even directly insert your old PS2 discs into your PS5's disc drive, and the emulator will read them. Testing from MVG suggests that there may be some stutters when running the games directly off the disc, but you can also install the game to your hard drive and get a smoother experience.

RPCS3-5 is, similarly, a port of RPCS3 that lets you run PS3 games on PS5 using original discs in the standard console disc drive. Don't expect miracles on this side, as PS3 emulation can be a struggle even on high-end PCs, but the fact that we can have these games running at all on the modern platform is still a minor miracle.

Previous PS5 jailbreaks already allowed PS2 games to be played on the platform, but the earlier solutions required each game to be packaged together using a hacked version of Sony's official emulator. You didn't have the freedom to just insert a PS2 disc into the PS5 drive and play it like a normal backwards compatible game.

And, yes, there are now PS1 emulators for jailbroken PS5s, too. But the laser in a proper PS5 disc drive will only read DVDs and Blu-rays – there's no CD laser to read PS1 discs. This also means that a handful of CD-based PS2 games are also not supported. But even then, there's a solution: just grab one of the plentiful and inexpensive USB disc drives available online and plug that into your PS5. Boom, PS1 support added.

So now comes the obvious question: why didn't Sony let us play PS2 games on PS5 in the first place? The disc drive natively supports these DVDs. The company built its own PS2 emulator to power various games on the PlayStation Store. Have we really been locked out of this feature for all these years purely because Sony would rather have us permanently subscribed to PS Plus and its library of old games?

It's tough to come up with a read on this that's not extremely cynical but, well, Sony's made it pretty easy to assume the worst this generation. With the end of PlayStation discs looming, analysts suggest that Sony's real aim is to gather full control of an all-digital marketplace for games. I suspect that support for PS1, PS2, and PS3 discs – all of which are parts of used markets that Sony sees no profits from – isn't especially compelling for the people making the publisher's business calls.

I'll take any excuse I can get to check out the best PS2 games of all time.



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Jagmas
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