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‘The Batman: Part 2’ First Footage Is Out, But It’s Delayed Yet Again

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The Batman: Part 2 started filming in June, so the fact that it would be released well over a year later did not seem like much of a stretch.

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Jagmas
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Round Rock, Texas
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Fortnite’s The Odyssey Movie Collab Arrives This Week

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A new collaboration has been announced, with The Odyssey movie coming to Fortnite this week. Here are more details.

The post Fortnite’s The Odyssey Movie Collab Arrives This Week appeared first on Insider Gaming.

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TV’s Most Interesting New Show Has A 100% Rotten Tomatoes Score

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Many viewers love true crime series, but Amazon has a new one that is unlike anything else in the genre, and it has a 100% Rotten Tomatoes score.

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Thief gets a mini-remaster ahead of its actual Nightdive remaster, courtesy of the GOG Preservation Program

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Exciting news: it is officially Garrett summer. Just recently, Nightdive announced it's been cooking a Thief remaster at the PC Gaming Show, bringing modern resolutions, controller support, and myriad other modcons to the venerable 1998 stealth game. But if that's not enough for you—or you just believe the sacred brooks no improvement—the original game is getting some love too: GOG is inducting Thief Gold into its Preservation Program.

The Preservation Program is GOG's name for its expanding roster of games that the storefront is committed to keeping running from here until the heat death of the universe (or a catastrophe of similar scale, like the store going under). From Windows 11 to Windows 8,000, GOG is pledging to sell you a copy of Thief that you can simply boot and play on modern systems, with GOG offering technical support in the event it doesn't work.

GOG's pushing the boat out on this one a little. Where some games that get folded into the Preservation Program get little more than a kick of the tyres and a statement of ongoing support, Thief is getting some extra goodies as part of its induction. GOG's adding "German, French, and Polish localizations, updated graphics and audio defaults, improved UI scaling, optimized controls, and the latest NewDark 1.27 engine update". GOG's also bundling in the game's original, pre-Gold version, The Dark Project, should you want to play that.

Even more dramatically—if, like me, you are old and haggard and like playing videogames on your television—is the addition of gamepad support. "We’ve integrated the Gamepad Mod into the game and paired it with the GOG Input Wrapper," says GOG, "bringing full support for modern controllers—including radial menus, customizable controls, rumble, and compatibility with PlayStation, Xbox, Nintendo Switch, Logitech, and Amazon Luna controllers." Oh, and as ever, no need to buy the game again to get this stuff if you already own it on GOG.

I'm rather impressed. It's like Thief got a mini-remaster ahead of Nightdive's full-fat remaster. I suppose GOG felt like it needed to put some welly into this one: not only is Thief a classic, but this is the first game to get added to its Preservation Program as a result of GOG Patron voting. That's the system whereby those who sign up to chuck GOG $5 a month (a little walkin' around money) get to vote on which games get added to the Preservation library.

The voting on the next game to get the Thief treatment is already live. Patrons can choose between Nox, Lands of Lore 1 & 2, Might and Magic VII: For Blood and Honour, Silver, and Albion.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Control Resonant Cast Members Will Host a Panel at San Diego Comic-Con on July 25th

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Developer Remedy Entertainment has announced that it will be hosting a panel for Control Resonant at San Diego Comic-Con. Slated to take place on July 25th from 6:30pm to 7:30 pm Pacific Time, the panel will feature four of the game’s cast members – Sean Durrie (Dylan Faden), Courtney Hope (Jesse Faden), Frankie Kevich (Zoe de Vera), and Matthew Porretta (Dr. Casper Darling).

While no further details have been revealed about what will be showcased during the panel and whether we’ll get to see a new trailer, the studio has confirmed that the cast will get together to discuss their characters and their experience of working on the upcoming title.

Control Resonant was officially unveiled back in December 2025 during The Game Awards with a trailer revealing that Dylan will be taking over from Jesse as its main protagonist. The title is also expected to be quite a bit more ambitious than its predecessor, with the Hiss having spread out after its incursion into the Oldest House into the entirety of Manhattan.

Co-creative director Mikael Kasurinen revealed shortly after the game’s announcement that it is going to be an open-ended game with “expansive zones” that include branching missions, optional encounters, and events that can be taken on in non-linear ways. “This world is alive, strange, and replayable – full of discoveries that reward curiosity and exploration,” he said, also noting that it is “our boldest step yet in expanding the Control universe.”

The studio offered further statements about its ambition with Control Resonant, noting that it wanted to challenge itself “to make the biggest and most ambitious game we’ve ever made.” It went on to say that it isn’t a safe sequel and that the studio wants to “push the boundaries” of what it can do.

More recently, Kasurinen also revealed that a full playthrough of Control Resonant will take longer than it did for Control. He went on to confirm that the title’s narrative structure is split into distinct chapters. However, players will find that it “doesn’t feel like that”.

As for some of the biggest inspirations for the gameplay of Control Resonant, Kasurinen namedropped DOOM (2016) and Sekiro: Shadows Die Twice. This means that players can expect fast-paced gameplay that keeps them on their toes, as well as some fairly challenging encounters.

However, he went on to note that players don’t have to worry about getting blocked from continuing the main story due to difficult bosses, since “many of them are optional”. Along with this, he confirmed that the optional encounters in the game can be done out of order.

On the narrative side of things, Remedy has said that Control Resonant’s inspirations include X-Files, the Southern Reach series, Annihilation, Roadside Picnic, and Stalker. Kasurinen has confirmed that one of the central themes of the upcoming title will be about gaining “control over your life”.

Control Resonant is being developed for PC, PS5, and Xbox Series X/S and is slated for release on September 24th. For more on the game, check out our thoughts on why it might finally be the game to scratch the InFamous itch.

Remedy is coming to Comic-Con! Join the cast of CONTROL Resonant as they discuss their characters and work on the game!🕑 WHEN: Saturday, July 25, 6:30–7:30 PM PT🗺️ WHERE: San Diego Convention Center, Room 6BCFAdd us to your Comic-Con schedule: https://ow.ly/voCz50Znjs8#CONTROLResonant

Remedy Entertainment (@remedygames.com) 2026-07-14T14:01:40.708059261Z

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The Duskbloods' promised playtest is happening next month on Switch 2, and it sure looks like getting in will be hard

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The lack of news on The Duskbloods - finally ended by June's Nintendo Direct announcement of a playtest - has kept the hype for FromSoftware's next game at bay for now, but that could change as soon as next month, when players finally get a taste of what the studio has been cooking.

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