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FromSoftware's parent company let it slip that we'll get Elden Ring Nightreign DLC by March at the latest

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As reported by GamesRadar, FromSoftware parent company Kadokawa celebrated the continued sales success of Elden Ring, Shadow of the Erdtree, and multiplayer spinoff Nightreign in a second quarter earnings report released on November 6. Buried in the slides is something a little more exciting for Elden Ring fans, though: An indication of when we can expect the release of Nightreign's promised DLC.

"We have multiple game titles in the development pipeline," reads a section on page 16 of the report. "FromSoftware is currently developing Elden Ring Nightreign DLC (planned for release in FY2025) Elden Ring Tarnished Edition (planned for release in 2026 for Nintendo Switch 2), and The Duskbloods (planned for release in 2026)."

Further back in Kadokawa's information archive, you can see that the conglomerate's 2024 fiscal year ended on March 31, 2025, meaning that the current 2025 fiscal year will end on March 31, 2026. Barring a delay, that would be the latest we can expect to see some form of substantial, presumably paid DLC for Nightreign.

As for what it will contain, Nightreign's Steam page previously let slip that we can expect "Additional playable characters and bosses." Given the relatively quick turnaround (compared to the 2+ year wait for Shadow of the Erdtree) and Nightreign's already mod-like, kitbashed nature, I'd anticipate FromSoftware will turn to its archive again, with more skins and bosses from Dark Souls.

Weapons, enemies, and bosses from the Shadow of the Erdtree expansion to Elden Ring, which is largely unrepresented in Nightreign, feel like a slam dunk to me. It'd be great to play with the new weapon types like light greatswords, backhand blades, or great katanas, while a Dryleaf martial artist would make for an exciting new player class.

On my own, personal wishlist, I want to see more map variety by any means necessary: New camps, new seeds for map generation, new shifting earth, maybe even an entirely new base map patterned after the Land of Shadow. Also, please give me an Executor skin of Sir Alonne from Dark Souls 2.

The report notably does not mention any Next Big Thing in the works by FromSoftware⁠—Duskbloods kinda counts, but come on, it's a multiplayer thing and (at least for some period of time) a Switch 2 exclusive. It feels like we're about due to get a first look at the next big, mainline project from the studio⁠—maybe an Armored Core 6 expansion/sequel on the order of Silent Line, For Answer, and Verdict Day from the series' past, or a pre-rendered teaser of the next Soulsborne Thing, be it Elden Ring 2 or something else entirely. Both would be nice⁠—a fella can dream, right?

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
13 hours ago
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Round Rock, Texas
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As Destiny 2 showcases Renegade’s upcoming weapons, players press for the next roadmap

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It continues to appear to be a weird, wobbly, itchy time to be a Destiny 2 fan, which is strange considering that it’s getting a Star Wars-themed expansion in December. I mean, Guardians wielding lightsabers should be dope as hell, right? But many players are focusing away from the intrinsic nerdawesomeness and are worried about […]
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13 hours ago
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Round Rock, Texas
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DHS Quotes Olivia Rodrigo Lyrics, Asking She “Not Belittle” ICE: “Thank Them For Their Service”

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It looks like the latest pop girly feud is between Olivia Rodrigo and none other than the Department of Homeland Security (DHS). After the 3x Grammy winner called out the federal agency for featuring her 2023 track ‘All-American Bitch’ in an ICE video she called “racist, hateful propaganda,” DHS quoted the song’s lyrics in a […]

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13 hours ago
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Red Dead Redemption 2 Is Now The 4th Best-Selling Game Of All Time

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Take-Two announced a delay for GTA 6 and reported that Red Dead Redemption 2 has sold 79 million copies, making it the 4th best-selling game, likely to surpass Wii Sports soon.





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Jagmas
19 hours ago
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Round Rock, Texas
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Finally free from 'mixed' Steam review purgatory, a new Nightingale update turns its biggest frustration into a strength

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A new Nightingale update has just launched, and it’s starting to feel like Inflexion’s ‘gaslamp fantasy’ adventure is finally beginning to achieve what it set out to do. Launched in 2024, it struggled to compete in a year absolutely stacked with some of the best survival games. Against Palworld, Enshrouded, Once Human, The Planet Crafter, Sons of the Forest 1.0, and fresh updates for established stalwarts like Valheim and Rust, Nightingale’s beautiful visuals weren’t enough to compensate for a lack of depth. Yet a year and a half later, its Steam reviews are finally sitting in the blue, and now there’s yet another reason to check in.

Read the full story on PCGamesN: Finally free from 'mixed' Steam review purgatory, a new Nightingale update turns its biggest frustration into a strength



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Jagmas
20 hours ago
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Round Rock, Texas
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NetEase racks up its third studio casualty in one week, kneecapping dev working on a Warhammer MMO: 'Devastated doesn't even begin to cover it'

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It's been a bad week for budding MMO studios. Greg "Ghostcrawler" Street's MMO is now officially kaput after NetEase pulled the plug in October, and now Jackalyptic Games—which was working on a yet-to-be-revealed Warhammer MMO—is the third dev NetEase has left to wither on the vine this week (as well as its sixth Western studio closure this year).

Jackalyptic CEO Jack Emmert announced Friday on LinkedIn that "after nearly three and a half years working with NetEase Games as a first party studio, our partnership will be coming to an end." Emmert did not state that the studio is closing just yet, but it's in dire straits and much of its staff are looking for new work.

Also on LinkedIn, senior sound designer at Jackalyptic Ben Dahl said "with NetEase stepping back from their involvement in Jackalyptic, myself and the majority of the studio are now looking for a new home, like so many others over the past few weeks. Honestly, devastated doesn’t even begin to cover it."

In his post, he noted he was proud of the game's two-person audio team, saying "there is no doubt in my mind that every single person from Jackalyptic who is now looking for work would be an incredible asset to your studio. Do not let them slip through your fingers!"

The studio, which used to go by Jackalope Games, was NetEase's first game studio in North America. Its CEO, Emmert, has been around the massively multiplayer block before; his resume includes a wealth of MMOs, such as Champions Online, DC Universe Online, and a scrapped Marvel MMO he led prior to joining Jackalyptic. Like Fantastic Pixel Castle, Bad Brain, and T-Minus Zero before it, the studio was dropped by NetEase before it could release a single game.

It's clear that NetEase is cutting back substantially on its investment in overseas studios, and MMOs in particular do not come cheap or quick. Stable cashflow is a holy grail in an industry full of ludicrously expensive games going up in smoke amid tens of thousands of layoffs and cancellations regardless of studio output. Any modern MMO looking to take on entrenched titans like World of Warcraft or Final Fantasy XIV will need time and steady investment as it grows; the demand is clearly there, after all. That said, it's hard to see a future for the genre if games keep going belly-up before they have a chance to even release.

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



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Jagmas
20 hours ago
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Round Rock, Texas
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