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Guild Wars 1 and 2 will continue to get updates even after Guild Wars 3 is out: 'We are not replacing your favorite games'

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In a video blog published today, ArenaNet said that Guild Wars 3 won't mean the end of development for Guild Wars 2. It and even GW1 will be getting new updates "for the foreseeable future."

"We are not replacing your favorite games. We'll be supporting them," said ArenaNet head Colin Johanson in the video. "We know this is not the norm, but it's something our studio has been preparing for."

Johanson pointed back to Guild Wars 2's release, when the final Guild Wars expansion, Eye of the North, set up the sequel's events and the game was essentially replaced, at least in terms of active support in the form of new patches.

He explained that if the studio were going that route a second time, "we would have stopped development on Guild Wars 2 over a year ago." Not only is the current expansion not quite wrapped up yet, but the original Guild Wars has started to get new dungeons after years of relative silence, so it's clear this approach has been in motion for some time now.

In the short-term, this will mean that Guild Wars 2 will slow down for a bit. The video notes that a few smaller things are on the way while GW3 prepares for release—an optimization pass, a reprise of the Hall of Monuments system where players can earn GW3 rewards in GW2, and an updated version of the Zhaitan fight in base GW2—though GW2 will continue to get more expansions once GW3 is out.

It will be interesting to see if these plans change if GW3 turns out to be a runaway success, or the opposite. There are some parallels to be drawn with Final Fantasy, which has two active MMOs in 11 and 14, RuneScape, which has Old School and modern versions, and World of Warcraft, which is split between all sorts of different era-locked servers.

The PC Gaming Show returns Sunday, June 7 at 12 pm PDT! Visit the show's Steam page to wishlist your most anticipated games and get more information on how to tune in for the big reveals.



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Jagmas
55 minutes ago
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Round Rock, Texas
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Control Resonant Is Proving Remedy Can Do More Than Shooters

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If you watch the latest Control Resonant gameplay footage, you'll see a game that takes the fascinating supernatural world of Control and melds it with the exhilarating and fast-paced melee combat of a character-action game.

It's new territory for Remedy Entertainment, a studio that has primarily made games where protagonists shoot guns, but that genre experience wasn't evident in what I played. The combat felt satisfying and weighty, and the dynamic between unique weapons and powers created a thrilling gameplay loop.



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Jagmas
2 hours ago
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Round Rock, Texas
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Camelot Unchained’s Mark Jacobs responds to critics and outlines the MMORPG’s early access plans

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It’s been a few days since Camelot Unchained entered early access on Steam, so one could certainly forgive Mark Jacobs a bit for not being on the game’s Twitch channel during what’s been a surely busy time. But last night, he did indeed appear on the MMORPG’s channel to talk about the journey to this point […]
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Jagmas
2 hours ago
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Round Rock, Texas
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Path of Exile 2 players are deleting their max-level characters - to make you stronger

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What would it take for you to delete a level 100 Path of Exile 2 character? Reaching the maximum rank in the action RPG is a true labor of love and effort; the result of potentially hundreds of hours of hard graft. Would you destroy all of that simply to make space in your roster? Perhaps for a special, rare piece of loot? What about if doing so made everyone else playing the game stronger? Astonishingly, Grinding Gear Games has introduced exactly that last proposition into PoE 2 Return of the Ancients, and a few bold adventurers have already taken the dev up on its offer.



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Jagmas
2 hours ago
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Round Rock, Texas
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The vampire farm sim I've been anticipating for 3 years just released an even bigger, better demo for everyone to try before it launches next month

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Vampire life sim Moonlight Peaks is creeping near but if you can't wait for launch day to play, well, you don't have to: there's a new demo over on Steam right now. My fellow farmlife sim players have been looking forward to this dark but cute twist on the genre for a few years now and with the release date scheduled for July, now's a great time to take a quick look on a handy 'try before you buy' basis.

Moonlight Peaks has had a couple demos over the past few years since its reveal and, as announced at the Wholesome Games showcase today, it's swapped in yet another bigger, better version for you. Past demos haven't had much story content or the character creator and were focused on smaller bits of decorating or farming in short bursts.

A rep for the game told PC Gamer that this demo will be largely similar to the one I played 6 hours of last month, though you'll start with a partially upgraded farm instead of from scratch. It will "cover the same content" though, they say, so presumably that means you get to see the start of the story where the werewolves, witches, vampires, and seers in town are all at odds with each other slinging spells and insults equally liberally. You'll be able to meet most of the cast, begin farming, and learn how to cast spells and shapeshift.

Based on my experience playing, that should be the bulk of what farmlife simming fans need to decide whether you're into Moonlight Peaks enough to buy it at launch. I found all the basics plenty competent—snappy tool animations, easy menus, and cute character designs—so it's down to whether the comically toxic bantering and the directed main quest (rather than open-ended goals as in Stardew Valley) are to your taste.

Do be aware: Moonlight Peaks strongly advises that you use a gamepad to play, though I tried a bit of keyboard & mouse and didn't find it played poorly that way.

You can find the Moonlight Peaks demo on Steam, which is also where you'll be able to buy it when it launches on July 7.

The PC Gaming Show returns Sunday, June 7 at 12 pm PDT! Visit the show's Steam page to wishlist your most anticipated games and get more information on how to tune in for the big reveals.



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Jagmas
2 hours ago
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Round Rock, Texas
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‘We are not replacing your favorite games,’ says Guild Wars boss Colin Johanson. Here’s how.

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Last night, ArenaNet officially confirmed what an NCsoft executive first revealed to shareholders last year: Guild Wars 3 is happening. In fact, not only is it happening, but we got an early trailer, some prequel setting details (it’s Orr a thousand years before GW1), promise of PC and PS5 functionality, and some teases about races […]
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Jagmas
2 hours ago
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Round Rock, Texas
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