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Dune: Awakening finally gets long-awaited character transfers

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Survival MMO Dune: Awakening has just been patched to version 1.2.40.0, introducing a feature every sleeper has been waiting for: character transfers. You're no longer tied down to the server you created your character on. You can pack up your things and find a new home—just make sure you pack all your things.

"You can now transfer your character, inventory, backed-up bases and vehicles, and bank contents (including your Solari) to a new Sietch and World," Funcom announced today. Transfers require a token, which every player has been given, and that token will replenish a week after using it. In other words, you'll get one server transfer per week.

Players have been clambering for server transfers for a while now: for some it's because the world they started playing on no longer has enough players and feels like a ghost town, or because one particular faction is dominating the Landsraad, or because their friends have moved onto other games and they're looking for some new blood. It's taken quite a while for this feature to arrive—Dune: Awakening launched way back in June 2025—but it's great that it's finally here.

If you're ready to hop to a new Dune, you can transfer your character using the server browser or the in-game system menu, though you'll need to be in the Hagga Basin region to begin the process. According to the Dune: Awakening support page, be aware that "transfers aren't immediate" and can take a few minutes.

There's one important caveat: you can't transfer a character from a private server to an official server, only to another private server—presumably to prevent people who have been playing with more relaxed server settings from having an advantage over public server players. You can go from an official server to a private server, however. If someone on the server you're moving to has the same character name as you do, you'll have to change your name before you can transfer there.

Funcom also has a handy to-do list for your transfer so you don't leave anything behind:

  • Make sure that you back up your base using the Base Reconstruction Tool. Also, remember that you can store up to three bases in the tool.
  • If you transfer without backing up your base(s), they will be left behind!
  • Similarly, back up your vehicles with the Vehicle Backup Tool.
  • For larger vehicles that don’t fit in the VBT, you can disassemble them with the Welding Torch and store the parts in your bank or base storage. This makes it doubly important that you remember to back up your base!
  • If you exceed the VBT vehicle limit, you can also disassemble any extra vehicles in your fleet and store their parts!
  • Make sure to store any other valuables in your inventory and bank, as their contents will be transferred along with your character.
  • Finally, ensure that your character is in Hagga Basin before initiating the transfer. You won't be able to start the process if your character isn't on this map.

You can read the full patch notes here.



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Jagmas
1 hour ago
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Round Rock, Texas
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Fallout 3 and New Vegas Remakes Not Releasing Any Time Soon, It’s Claimed

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If you were hoping to play the new remakes of either Fallout 3 or Fallout: New Vegas.

The post Fallout 3 and New Vegas Remakes Not Releasing Any Time Soon, It’s Claimed appeared first on Insider Gaming.

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Someone Already Brought Anthem Back To Life And Has It Running On A Private Server

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BioWare’s loot shooter was shut down earlier this month

The post Someone Already Brought <em>Anthem</em> Back To Life And Has It Running On A Private Server appeared first on Kotaku.

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Jagmas
2 hours ago
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"I have no regrets saving Hytale": After selling the game to Riot, watching it die, buying it back, and launching in early access, Hypixel founder says "it just worked"

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One full week after it first launched, Hypixel founder Simon Collins-Laflamme is reflecting on the journey getting here, and thinks it was absolutely worth it.

Hytale's lengthy development is the stuff of legend at this point, over the course of 10 years, the game went through a sale to Riot Games, a development reboot, a cancellation, and, finally, a revival when Hypixel founder Collins-Laflamme purchased the rights to the game back from Riot Games. And while it's not been without issueswhich granted, were very much expected – the Minecraft-inspired RPG has been a hit, already picking up an impressive mod community.

Collins-Laflamme took to Twitter to look back on the game after its first week, saying, "It’s now been 7 days since early access launch and I can confidently say that I have no regrets saving Hytale, it’s been the most challenging but rewarding experience of my life."

He continues by thanking "everyone for the amazing support," while shouting out "the rebuilt Hytale team for trusting me to get this to the finish line in just a few months." Collins-Laflamme explains, "I haven’t been involved with Hytale development for many years and coming back was a big unknown and risk for me, and my family." I fully trusted the people and it just worked. Amazing team, every single one made a big difference."

Obviously, with it being an early access launch, Hytale still has a ways to go before it actually launches, but with a surprisingly drama-free launch, Hypixel seems to be on its way to making the game into something worth the wait.

Minecraft-like RPG Hytale releases first big update with new content, tons of fixes, and a tease for pet dogs



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Jagmas
2 hours ago
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A Knight of the Seven Kingdoms brought back something sorely missed: crude commoners

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The moment Ira Parker, showrunner and executive producer of A Knight of the Seven Kingdoms, showed Ser Duncan the Tall’s bare ass projectile pooping on screen, I had a singular thought. Crude commoners are back, baby!



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Jagmas
3 hours ago
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Who made the better Tomb Raider: Angelina Jolie or Alicia Vikander?

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This year actually marks the 25th anniversary of Lara Croft: Tomb Raider, the 2001 feature film that put the character on the big screen, where she was first embodied by a British-accented Angelina Jolie. The movie was a massive financial success, raking in nearly $300 million worldwide. This made it the biggest-grossing video game adaptation ever made, a position it held for the rest of the decade. It was also Jolie’s biggest movie ever at the time, firmly establishing her as a box office star. Less prestigious was the way the movie pioneered a form of particularly disposable big-ticket entertainment, more temporary arcade distraction than immersive action-adventure. (Now may be a good time to note that I do not play the Tomb Raider games. But I will watch nearly any movie where an adventurer raids a tomb.)



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Jagmas
3 hours ago
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