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Deepest Blue Hole in the World Discovered. Scientists Still Haven’t Found the Bottom

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Researchers have found a blue hole they say is the deepest in the world—and they’ve yet to find where it bottoms out. The formation is the Taam Ja’ Blue Hole in Mexico’s Chetumal Bay, and it has so far been measured to 1,378 feet deep, or 420 meters below sea level.

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Jagmas
55 minutes ago
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Round Rock, Texas
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Amazon’s ‘Cross’ Poised For Season 2 Renewal; Wes Chatham, Matthew Lillard & Jeanine Mason Cast

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Ahead of the series premiere of Cross, Prime Video is already prepping a second season of the drama based on the best-selling Alex Cross book series by James Patterson. Wes Chatham (Ahsoka), Matthew Lillard (Good Girls) and Jeanine Mason (Upload) are set to star opposite lead Aldis Hodge in Season 2 of the series, created, […]

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Jagmas
56 minutes ago
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Round Rock, Texas
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Star Wars: Hunters Gets June Release Date For Switch In New Trailer

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star wars hunters zynga switch mobile ios android arena battle release date june 4 gameplay trailer

Zynga has released a new trailer for its upcoming competitive multiplayer game, Star Wars: Hunters, revealing a June 4 release date alongside a new cinematic look at some of the characters. Star Wars: Hunters will hit Switch and iOS and Android devices on that day, giving players the chance to compete with others in iconic locations like the forest moon of Endor, the icy planet of Hoth, and elsewhere while controlling Hunters like J-3DI, a droid who thinks he's a Jedi, Utooni which is two Jawas stacked on top of each other in a trench coat, and more. 

Zynga says each Hunter boasts their own unique set of abilities to aid them in the Arena, which is the marquee attraction of the new planet of Vespaara. "Star Wars: Hunters features a number of game modes for players to test their mettle, such as Squad Brawl, in which opposing teams will battle to rack up the most eliminations, and Trophy Chase, where competing teams will vie for control of the elusive droid TR-F33," a press release reads. 

Check out the action in the new Star Wars: Hunters trailer below

"We are beyond excited to welcome fans across the globe to Vespaara," Zynga vice president Sam Cooper writes in a press release. "We can't wait for gamers to meet our Hunters and hop into the Arena. There are so many fun twists and winks to recognizable, beloved Star Wars settings, creatures, and themes within our game that we also are eager to see players worldwide get the chance to discover." 

Star Wars: Hunters will be available worldwide on Switch, iOS, and Android devices. It will be free, and on Switch, it does not require a Nintendo Switch Online membership to download and play.

For more, watch the Star Wars: Hunters reveal trailer, and then check out some gameplay from it here

Are you going to check out Star Wars: Hunters in June? Let us know in the comments below!

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Jagmas
59 minutes ago
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Round Rock, Texas
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Diablo 4 Season 4: Loot Reborn brings big changes but not much season

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Diablo 4 Season 4 Loot reborn

Blizzard revealed today that the upcoming fourth season of Diablo 4, titled Loot Reborn, will not have a seasonal-specific mechanic. In fact, all of the systematic changes and updates in Loot Reborn are also coming to the Eternal Realm, affecting all characters and servers as opposed to just seasonal ones. This asks the question: why bother making a seasonal character?

Diablo 4 Season 4: Loot Reborn brings big changes but not much season
Image via Blizzard

Big core changes...

A lot of the changes to Itemization as well as the new Tempering system, revamped Codex of Power, Masterworking, and addition of Greater Affixes have all been received positively from players who played the PTR. For the most part, Diablo 4 at its core seems to be headed in the right direction. A lot of the useless base affixes on items have been removed, and equipment can now be upgraded and customized to fit your build so you don't feel like you have to throw away really good items every few levels.

Helltides have also been revamped adding new encounters and a progressive event that results in fighting Hellborn that drop new materials required to perform Accursed Rituals featuring a new Helltide mini boss, the Blood Maiden. A new end-game activity, The Pit, also allows players to unlock rare crafting materials to further Masterwork their gear once they've reached the end-game.

...but not much of a season

However, for an actual new season that requires a new seasonal character, Diablo 4 Season 4: Loot Reborn seems very underwhelming. Every season has been named around the themed seasonal mechanic for that season. And Loot Reborn makes sense; after all, these loot changes are monumental to the game and will overall change the foundation of Diablo 4 moving forward. But these are changes that affect the entire game, not just the season. If you played Season 3, your character will be transferred to the Eternal Realm, where all of these changes also exist.

In a game like Path of Exile, seasonal mechanics are often worthwhile to experience with its new leagues(seasons), but also you get a fresh economy with each league which is reason enough to start over every few months. But in Diablo 4, there is no economy in that regard. The seasonal mechanic is the focal point of each season.

Players over on the /r/Diablo4/ subreddit are wondering the same thing. "Wait, hold up, the season is just the changes to the loot and systems, but marketed as a season because it took dev time that would have normally been put towards an actual season? The only difference between Season 4 and Eternal Realm in 2 weeks is a questline that gives more masterworking recipes and the battlepass track.," said user Brandonspikes. I'm inclined to agree here. While the core changes are in fact a big deal, hyping it up as an actual season just to throw in a Season Pass feels a bit icky.

The only seasonal feature not also coming to Eternal Realm right away appears to be a questline with the Iron Wolves where you join up with them and progress through Seasonal activities to progress your Seasonal Journey. It seems like more of the event-based mechanics we've gotten in the past, not an actual fully-fledged thematic seasonal mechanic.

Diablo 4 "Season" 4: Loot Reborn starts on May 14 on all platforms.

The post Diablo 4 Season 4: Loot Reborn brings big changes but not much season appeared first on Destructoid.

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59 minutes ago
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Round Rock, Texas
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10 best Post-Apocalyptic books like Fallout

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Best post-apocalyptic books like Fallout

Now that the new Fallout series on Prime Video has renewed interest in the franchise, and the broader Atompunk literary movement as a whole, we’ve decided to give you a list of some of the best works in the history of the genre.

So, in case you’ve just finished the Fallout series and find that the video games by Bethesda don’t really quench that lingering thirst for more worlds and characters centering around a dystopian, post-apocalyptic environment, then read ahead and see what the original purveyors of this speculative offshoot have to offer.

A Canticle for Leibowitz cover
via J. B. Lippincott & Co.

A Canticle for Leibowitz by Walter M. Miller Jr.

Often regarded as one of the best sci-fi novels in history, A Canticle for Leibowitz takes place in a post-apocalyptic world where civilization has collapsed as a result of nuclear war. Walter Miller Jr.’s novel mostly takes place in a monastery that’s preserving knowledge of the lost world. A Canticle for Leibowitz is a three-part story spanning centuries, and delves into important themes like history, faith, human folly, and the meaning of life.

Metro 2033 cover
via Gollancz

Metro 2033 by Dmitry Glukhovsky

Most of you are already familiar with the Metro series, on account of it being one of the most acclaimed post-apocalyptic games around. Well, the Metro books by Dmitry Glukhovsky are also extremely well-written, using atmospheric storytelling to drown you in the eerie underground of Moscow. Metro 2033 takes place in a world destroyed by atomics, with the survivors taking refuge in the city’s metro system and building a make-shift society out of scraps. It’s sort of like Fallout’s Vault-Tec, but way more gritty and realistic.

The Road by Cormac McCarthy cover
via Alfred A. Knopf

The Road by Cormac McCarthy

The Road by Cormac McCarthy is another memorable post-apocalyptic journey. The story revolves around a father and his son as they try to traverse a harsh and unforgiving wasteland. At first, it’s not clear what has caused civilization to collapse, but the story mostly alludes to a nuclear apocalypse. The Road may not necessarily bring Fallout and its eccentric lore to mind, but it does underline the difficulties of surviving in a world where the systems we rely upon the most without even knowing it have been once again taken over by nature.

Children of the Dust cover
via Harper & Row

Children of the Dust by Louise Lawrence

Children of the Dust is another novel mostly taking place in the aftermath of a global nuclear holocaust. It features three generations of characters; those who witnessed the destruction of the world, those born after the desolation brought upon by atomic weapons, and the generation that inherits an irradiated world. With all the recent political turmoil in our real world, the grim possibility of a future like Children of the Dust is more palpable than ever.

Alas, Babylon book cover
via Bantam

Alas, Babylon by Pat Frank

While the Fallout series has steampunk elements, the franchise is inspired by the Cold War fright of the early ‘60s. The narrative of Alas, Babylon traces those same roots, depicting a post-nuclear wasteland around a small town in Florida. Pat Frank first published this novel in 1959, and since then, it has turned into a classic of post-apocalyptic literature, often cited as a source of inspiration for many other writers working within the genre.

The Postman book cover
via Spectra

The Postman by David Brin

Despite boasting a post-apocalyptic scenario involving a harsh landscape, The Postman is a deeply philosophical book. Your protagonist is a man called Gordon Krantz, who wanders the devastated ruins of civilizations and comes upon a uniform belonging to a United States postman. Gordon dons the uniform for warmth and even lies to some survivor communities to get food and water, but as time moves on, he begins to regard this seemingly insignificant outfit as a symbol of hope for humanity. What David Brin ends up discussing is not just the aftermath of a nuclear apocalypse, but what it is that makes human nature inherently defiant against the entropy of a world that wants it dead.

A Boy and His Dog book cover
via Open Road Media

A Boy and His Dog by Harlan Ellison

A Boy and His Dog refers to a cycle of narratives centering around a boy named Vic and his dog, Blood, as they try to survive the harsh wasteland of a destroyed world. This series written by Harlan Ellison takes place in an alternate reality where after JFK’s assassination, the Cold War shifts around technological advancements and animal intelligence studies, resulting in a World War III, fought much like the first two. Years later, political tensions lead to a World War IV — this time fought with nuclear weapons — that destroys much of civilization. Now, in the aftermath of that catastrophe, we follow the tale of Vic and Blood as they navigate this new world and develop a special bond. For people who loved Fallout 4’s adorable canine companion, A Boy and His Dog is definitely worth looking up.

Damnation Alley book cover
via Berkley

Damnation Alley by Roger Zelazny

This 1969 novel by Roger Zelazny (best known for his acclaimed Chronicles of Amber saga) comes closest to capturing the feel of the Fallout world. It has also probably influenced the development of the first game, having spearheaded the “Atompunk” literary movement of the ‘60s. The story takes place in Southern California in the aftermath of a nuclear war. Police states have taken over governing pockets of civilization, and the dangers of the wasteland — like unpredictable “garbage” storms and huge, mutated animals — make travel between these different posts almost impossible. Our hero is part of an envoy tasked with bringing a vaccine to Boston, and the journey he takes through this roughly protected corridor called Damnation Valley comprises much of the story.

'Wool' cover from Silo book series
via William Morrow Paperbacks

Silo by Hugh Howey

The Silo series shares some similarities with Fallout, in that it takes place in underground silos where the remainder of humanity is taking shelter from the hazards of the outside world. If you always wanted a Fallout entry that predominantly takes place in the Vaults and deals with the political and hierarchical side of post-apocalyptic societies such as this, then reading the Silo will scratch that itch for you. This story depicts a dystopian future where people have to live under strict rules — rules that are supposedly there to protect them — even if the truth of the outside world is not what it seems. Silo has also been adapted into a television series and released on Apple TV Plus.

The Stand first edition book cover
via Doubleday

The Stand by Stephen King

The Stand is a post-apocalyptic novel by Stephen King and is often cited as one of his best works. The world is destroyed after an extremely lethal strain of influenza is loosed upon it. The surviving humans get swept into different factions that are fated to clash with each other. The ensuing narrative details things such as the nature of good and evil, the resilience of the human spirit, and what it means to survive against all odds. While The Stand doesn’t technically revolve around a nuclear holocaust, it still boasts one of the best post-apocalyptic worlds ever developed. If you’re into dystopian/survival fiction, then do yourself a favor and pick up The Stand.

The post 10 best Post-Apocalyptic books like Fallout appeared first on Destructoid.

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Jagmas
1 hour ago
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Round Rock, Texas
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Diablo 4 season 4 'Loot Reborn' will change almost everything you know about the action RPG

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I'm not exaggerating when I say that almost everything you know about Diablo 4 is about to change. I played with most of what's coming alongside season 4 last month on a playtest server and, like many others, am now counting down the days until the real thing goes live on May 14.

Diablo 4 is going to feel like a new game—and a better game than the one last launched last year. The worst parts of it have been entirely reworked in season 4, like its overly complicated loot and limited build crafting. Blizzard's name for the season, "Loot Reborn", is genuinely an understatement; this is Diablo 4 reborn.

The first thing you'll notice when season 4 begins is the lack of a seasonal mechanic on par with the vampiric powers in season 2 or the robot spider companion in season 3. Season 4 won't give your character a bunch of new toys to play with that disappear when it ends. It doesn't need that kind of twist. Instead, Blizzard has kept the seasonal theme light so the spotlight stays on all the new permanent additions to the game.

More from PC Gamer's Diablo 4 season 4 interview

Diablo 4 — Inarius, the rogue Archangel, hovers in midair with tendril wings of light outstretched.

(Image credit: Activision Blizzard)

Class balance: Blizzard's solution to the 'barbarian problem'
Season 3 feedback: Will vault dungeons return?
Solo boss farming: Blizzard's answer to the group advantage

Helltide is the star of season 4 and where you'll help the Iron Wolves, a group of mercenaries that first appeared in Diablo 2, with cleansing demon-infested regions of Sanctuary. Crushing monsters and a new boss in the now-redesigned Helltide open world events will earn you reputation with them, rewarding you with gear, boss-summoning items, and crafting materials, like the new Tempering manuals. The last reward will even grant you a Resplendent Spark, an ultra-valuable crafting material used for making an Uber Unique of your choice (you'll need four in total).

Blizzard also confirmed to me that there will be "seasonal only elixirs that are substantially more powerful than their normal counterparts," which probably means  the ones players found on the PTR last month that made Helltide monsters harder are coming, too.

The rest of the season is an opportunity to experiment with Diablo 4's overhauled loot, two new crafting systems, new endgame dungeons, and new elite bosses.

  • Loot 2.0: Items have fewer and stronger stats on them and won't drop from monsters as frequently as before
  • Item trading: All items can now be traded between players as long as they didn't alter them with crafting
  • Greater affixes: Legendary and Unique items have a chance to drop with extra powerful stats
  • Tempering: A new crafting system that allows you to add stats onto items that change how skills work, like the ability to set off a Corpse Explosion as big as your screen
  • Masterworking: An endgame crafting system that lets you boost stats on Legendary and Unique items up to 12 times
  • Codex of Power 2.0: Legendary powers, or aspects, found on gear are automatically saved so you can add them to items whenever you want—it also saves loads of stash space
  • The Pit: A 200-tier set of randomized endgame dungeons made for testing your character against the game's toughest monsters and bosses
  • Helltide 2.0: Hour-long events that take over a region of the world and fill it with heaps of monsters and opportunities for loot (now available in all world tier difficulties)
  • Tormented bosses: High-level versions of the existing bosses that reward extra loot
Lessons learned from the season 4 PTR

Diablo 4 cinematic screenshot

(Image credit: Activision Blizzard)

Dust Devil barbarians won't tank your fps: Blizzard says the "visual noisiness and the amount of things you can spawn" have been reduced from the PTR
Monsters in The Pit will exceed level 199:
Blizzard says it "found some aspects of The Pit were a little bit too easy."
Crafting material cost improvements: Blizzard says the cost to imprint Legendary aspects has been "substantially reduced" and salvaging items rewards more Veiled Crystals
The chance to fail Masterworking has been removed: Blizzard says it will "mildly increase the material requirements" for Masterworking instead
The Elemental Surge Tempering affix has been nerfed:
Blizzard says that's been adjusted "to be a real number now."
Uniques won't look that different, yet: Blizzard says it's "toying around" with the ability to Temper Unique items (or something like that) in the future

That may seem like a lot, but those bullet points don't do the update justice. There are way more changes to classes and other smaller systems that will make Diablo 4 a smoother experience than it is right now. Take necromancers for example: Their skeletal minions have been underwhelming since release, but now they're responsible for some of the strongest builds in the game. We're getting the complete opposite of the painful season 1 patch that knocked everything fun and powerful in the game down a peg. Blizzard wants every class to have something as broken as a barbarian bonking a boss for a billion damage.

But season 4 isn't all about finally getting to stretch Diablo 4's skills and systems as far as you can, it's also the start of a new era for the action RPG as it enters its second year.

"This is really a new framework for us to continue to build upon in the future," associate game director Joe Piepiora told PC Gamer in an interview last week. "As a live game, we want to continue to build upon the fantasies we put in place so far and make these systems even more compelling in more interesting ways for players to go and have fun goals to chase but also have fun ways to increase their power."

Piepiora and lead class designer Adam Jackson teased the idea of expanding the item crafting systems and adding more tiers to The Pit in the future. That "future" won't be later in season 4, and I get the feeling it won't even be in season 5. My hunch is that it'll be in Diablo 4's first expansion, Vessel of Hatred, when it drops later this year. And I expect we won't have long to wait until we have the answer.

For now, we're getting what is Diablo 4's biggest and most important update ever, and it's going to go live with season 4 on May 14.

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 screenshots

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

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Diablo 4 season 4 loot reborn screenshots of reworked items and crafting systems

(Image credit: Blizzard)
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Diablo 4 season 4 screenshots

(Image credit: Blizzard)


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Jagmas
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