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EVE Online takes a closer look at Catalyst’s new 2-D map, new ships, and carrier updates

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With just a few days left before the big Catalyst update arrives to EVE Online, CCP Games has provided eager fans with an hour-long look at some of its marquee features, namely the updated map, a new ship, and carrier updates. A surprising length of time was devoted to the 2-D map, showing off its […]
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Jagmas
4 hours ago
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Round Rock, Texas
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ARC Raiders Just Hit Another All Time High, Even As Black Ops 7 and Tarkov Launch

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ARC Raiders has proven why it's the most electrifying multiplayer title of 2025, hitting an all-new high with ease this weekend.

The post ARC Raiders Just Hit Another All Time High, Even As Black Ops 7 and Tarkov Launch appeared first on Insider Gaming.

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Jagmas
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The new Forgotten Realms books are set after Baldur's Gate 3 and show Karlach found her happy ending, though one jerk wizard also dodged his comeuppance

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The idea of "canonicity" in RPGs is an odd one, given the whole point of both videogame and tabletop RPGs is that the players decide what the main characters do. But sequels, spin-offs, and sourcebooks have a habit of choosing particular outcomes as the "real" ones—unless it's the Elder Scrolls, where every ending of Morrowind happened at once.

Baldur's Gate 3 had to deal with characters from Baldur's Gate 2 having canonical events happen to them between games, like Minsc and Boo being turned to stone or Viconia and Saarevok backsliding into evil, and now the cast of Baldur's Gate 3 are in the same boat. The latest Forgotten Realms supplements, Adventures in Faerûn and Heroes of Faerûn, move the timeline on from 1492—when BG3 happens—to 1501, and hint at the fates of its cast.

Quotes from Karlach crop up throughout Adventures in Faerûn and she appears more than once in the art for both books alongside Astarion, Shadowheart, and Minsc. And in none of those illustrations is she a mind flayer or a pile of ash—two of the potential outcomes for her in Baldur's Gate 3.

The best ending for Karlach is that she returns to Avernus with the Infernal Engine still burning away inside her chest, which a lot of players weren't happy about, and in the epilogue Larian added post-launch she mentions finding blueprints for something that could prevent the timebomb in her chest from blowing up. Seeing her run around the streets of Baldur's Gate, fight a remorhaz with Astarion and Shadowheart, and generally be a heroic adventurer who doesn't have a gaping hole in her torso, makes it plain that Karlach's canonical ending is the good one.

Funnily enough, the same pictures depict Shadowheart with dark hair and bangs, which isn't how she looks in her best outcome in BG3, where she dyes her hair white and parts her hair in a way that makes it look like she didn't just go through a messy breakup. But hair color isn't proof that canonically she never gave up on worshipping Shar, and it's entirely possible she just changed her mind about being a silver fox.

Garmult helps Karlach to her feet while Shadowheart pays Astarion for the outcome of a bet

(Image credit: Wizards of the Coast)

Although if you helped Shadowheart achieve her redemption arc it's entirely possible that in act three you told Dame Aylin about the jerk wizard Lorroakan who wants to steal her immortality, and she wrecked the dude as he so richly deserves. According to Adventures in Faerûn that didn't happen, and Lorroakan is still alive and holed up in Ramazith's Tower. However, it's mentioned that he was "Humbled by a recent failed bid to achieve immortality through undisclosed means," so at least he didn't succeed. Presumably the canonical PCs lied to both him and Dame Aylin, preventing the conflict from ever happening.

Astarion gets his own supplement in a digital add-on called Astarion's Book of Hungers, which includes rules for playing a half-vampire dhampir as well as a string of adventure outlines where you get to hang out with everyone's favorite vampire spawn, although these are noted as being set before the events of the videogame. No canon conflict there.

It's not all videogame characters in these books, of course. The heroes of the D&D cartoon make another appearance, just like they did in the movie Honor Among Thieves, looking slightly older and perhaps a bit more competent. Elminster rates a mention too, though he's said to have been missing for a few years, which conveniently explains why he's not around to solve whatever problem your own players are involved in.

Baldur's Gate 3 romance: Who to pursue
Baldur's Gate 3 multiplayer: How co-op works
Baldur's Gate 3 endings: For better or worse
Baldur's Gate 3 multiclass builds: Coolest combos
Best RPGs: The greatest you can play now



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Jagmas
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Round Rock, Texas
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‘Jack Reacher’ Author Explains Why Prime Video Series Is An “Addictive” Adaptation

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Despite his literary hero previously getting the Tom Cruise treatment on the big screen, Jack Reacher author Lee Child is most impressed with the books’ Prime Video series adaptation. As Reacher heads into its fourth season with Alan Ritchson as the titular ex-military police officer, the creator of the character praised the “relentless non-stop pace” […]



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Who will be nominated for Game of the Year 2025?

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Our predictions for the six games that will clinch the top nomination this year.



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Jagmas
13 hours ago
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Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title

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Ubisoft’s XDefiant may not be the first thing to come to mind when considering the company’s live-service cancellations, but it’s certainly the most recent. Despite a relatively strong launch, the free-to-play shooter shut down last June, and executive producer Mark Rubin announced his retirement from the industry.

While it’s obvious that the publisher wanted to compete with Call of Duty, a report from Bloomberg’s Jason Schreier alleges that it arose after the cancellation of a Splinter Cell title. The project allegedly faced several changes, with the team, headed by Nick Herman (who left to co-found AdHoc Studio and work on Dispatch), attempting to adapt to a games-as-a-service model. Ultimately, it didn’t work out, and XDefiant happened instead.

However, Rubin refutes the rumor. “I can say that is not true. When I got to Ubisoft, they had been working on a game for a year that was very ambitious but was struggling to find the fun. And it was NOT a Splinter Cell game. I then canceled that one and let the team pitch any game ideas they wanted.”

Despite some “cool ones,” the team went with an arena shooter and “We found the fun quickly. So, no, we didn’t pivot off Splinter Cell to make XDefiant. Now, maybe they were thinking about working on Splinter Cell before I got there, but it was never a thing while I was there. My experience with Ubisoft was that they are very open to whatever the studio wants to do, which is great, but I do wish we could have used external engines.”

While acknowledging Schreier stating that the alleged Splinter Cell project started in 2017, while Rubin joined in 2019, the latter clarified that, “At no time when I was at Ubisoft was the San Francisco team working on Splinter Cell and that project was not canceled to make XDefiant. My beef with the article is that there was an implied action of canceling Splinter Cell to make XDefiant, and that is untrue. Maybe that wasn’t intentional, which is fine. Just trying to convey the real truth.”

Is it possible that a Splinter Cell title was in the works and cancelled for different reasons, while XDefiant started up separately and gained more resources? Perhaps. Even if there were traces of the former in the latter, it’s all moot since the title is no more.

Ubisoft has a remake of the first Splinter Cell in development, but it hasn’t offered a release date or showcased any gameplay.

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Jagmas
13 hours ago
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