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Ashes of Creation previews new dungeon, new races, and player housing added in Alpha Two phase two

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It’s a sequel to a sequel to an alpha! OK, not really, but Ashes of Creation is indeed moving forward to phase two of its Alpha Two, and as that titling would suggest, that means there are some new things to do. Assuming you have $100 to burn to experience an incomplete PvX MMORPG. Some […]
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Jagmas
8 hours ago
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Round Rock, Texas
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Ashes of Creation’s new alpha phase adds two races and a dungeon to the MMORPG

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Ashes of Creation’s new alpha phase adds two races and a dungeon to the MMORPG

Two months after it opened its doors, Ashes of Creation Alpha Two is entering its second phase. The ambitious new MMORPG from Intrepid Studios has already had some exciting moments since it first entered the public testing stage, but it’s taking a big step forward with this update. There are two new playable races to try out, another dungeon to tackle, three more Nodes in the Sandsquall Desert, a marketplace, the ability to purchase player housing, and a holiday event.

MORE FROM PCGAMESN: Best MMORPGs, Ashes of Creation interview, New MMOs
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Jagmas
10 hours ago
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Round Rock, Texas
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Fortnite finally teases epic crossover with popular game coming soon

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We're going to the future Choom! Fortnite has finally teased an upcoming crossover with most-requested game by fans.

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Jagmas
10 hours ago
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Round Rock, Texas
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Best Tactics 2024: Tactical Breach Wizards

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Breach, clear and cast in our favourite tactics game of the year. For more awards, check out our Game of the Year 2024 hub.

Harvey Randall, Staff Writer: I had the pleasure of reviewing Tactical Breach Wizards when it came out this year, and it really is a prime example of a game that defines exactly what it's here to do, what vibe it's here to capture, and then proceeds to get full marks on every one of its own set goals. When the only problem a game gives me is that I wish there was more of it, I can pretty confidently say it's a banger.

As for the why, well, Tactical Breach Wizards' mechanics are just plain magic—each character has their own specific niche that manages to interact strategically with their fellow spec-ops casters in inventive ways. Take navy seal Zan Vesker, who can create an army of temporary time-clones which, with the right upgrades, both fire a fleet of bullets and refund their mana cost when they die before the turn's up. When combined with necromedic Banks' flask, which hits in a handy three-by-three square for just enough damage to kill them? Utter pandemonium.

All that tactical goodness would be enough to make it a solid 17-20 hours of fun, but its story is way better than it's got any right to be, tucked as it is into a limited handful of cutscenes. It's just downright excellent, with some surprisingly interesting worldbuilding shoved in the boot. Tactical Breach Wizards left me with a yearning for a tabletop system based in its world that doesn't yet exist—or even a feature-length RPG. The in-mission chatter is also a highlight, too.

There's this belief that you can't have funny, banter-flooded dialogue without dipping into the dreaded "Marvel syndrome"—where everything is irreverent and sincere moments aren't allowed to breathe without an improvised mug to the camera. This game proves that problem a mere skill issue.

(Image credit: Suspicious Developments Inc)

One moment I was laughing my butt off at Jen Kellen bickering with her own dream clone, the next I was genuinely getting misty-eyed as Sabin went into the specifics of how her faith treats the departed. The game takes clever advantage of its breach, shoot, repeat structure to have these conversations take place outside the door you're about to kick in—making them nice breathers in between the brain-bending tactical action.

Overall—Tactical Breach Wizard deserves my praise. If the idea of a romp where a navy seer seal kicks down a door with a staff-gun sounds like a good time, I can promise you'll have a great one.

Fraser Brown, Online Editor: As the resident tactical sicko (it's not as cool as it sounds), I assumed that Tactical Breach Wizards' violent, puzzle-like conundrums would be the highlight here, and to be clear: they absolutely are. But honestly TBW could have been half as good as a tactics game and I would still have been enchanted.

That's down to the big laughs. The MCU has made me deeply suspicious of super-powered weirdos engaging in quips and bants. But TBW's dialogue, even in just the first hour, elicited so many guffaws. These characters aren't mere vehicles for jokes, cardboard cutouts who exist solely for giggles—their pasts, neurosis and relationships build them into something so much richer. Even if, primarily, they are a very funny bunch. It's the delicious cherry on top of what is a tight, clever tactical romp.

Jake Tucker, Editorial Director, PC Gaming Show: Of all of the games Tom Francis has made about throwing people out of windows, this is the best one. Fascinating skills and interesting scenarios combine for top tier defenestration. It's even fun when you aren't throwing people out of windows.



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Jagmas
10 hours ago
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Round Rock, Texas
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Beloved pixel RPG Drova just got even harder with a new free update

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Beloved pixel RPG Drova just got even harder with a new free update

2024 has been a stacked year for RPGs. We've had Like a Dragon: Infinite Wealth, Dragon's Dogma 2, Metaphor: ReFantazio, Final Fantasy 7 Rebirth, Persona 3 Reload, and many more. I could just make this whole intro a list of every role-playing game that was huge this year, but that would be doing Drova Forsaken Kin a massive disservice. With dashes of mythology, pixel art, old-school CRPGs, and an incredibly high Steam user rating, Drova's newest update makes the game harder than ever, so now's the time to try it.

MORE FROM PCGAMESN: Best single-player games, Best soulslike games, Best RPGs
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Jagmas
12 hours ago
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Round Rock, Texas
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Borderlands 4 Features Cross-Play Support, it’s Confirmed

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Borderlands 3 may not have launched with cross-play support, but it did eventually end up adding it in, while Tiny Tina’s Wonderlands supported the feature right out the gate. Unsurprisingly, it’s been confirmed that you can expect the same with Borderlands 4.

Asked about the game’s co-op offerings in an interview with Famitsu, Gearbox Entertainment boss Randy Pitchford confirmed that Borderlands 4 will feature cross-platform multiplayer support at launch, which means PlayStation, Xbox, and PC players will be able to play with each other.

Gearbox has also confirmed that the looter shooter will feature two-player splitscreen support. Meanwhile, if you had a problem with the excessive toilet humour in Borderlands 3, you can also expect the next one to tone things down in that department.

Borderlands 4 is due out sometime in 2025 for PS5, Xbox Series X/S, and PC. A new trailer for the RPG shooter was premiered at The Game Awards earlier this month. Check it out through here.

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Jagmas
12 hours ago
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Round Rock, Texas
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